react-code-dataset / recharts /src /util /CartesianUtils.ts
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import { Coordinate, Size } from './types';
export const rectWithPoints = ({ x: x1, y: y1 }: Coordinate, { x: x2, y: y2 }: Coordinate) => ({
x: Math.min(x1, x2),
y: Math.min(y1, y2),
width: Math.abs(x2 - x1),
height: Math.abs(y2 - y1),
});
/**
* Compute the x, y, width, and height of a box from two reference points.
* @param {Object} coords x1, x2, y1, and y2
* @return {Object} object
*/
export const rectWithCoords = ({ x1, y1, x2, y2 }: { x1: number; y1: number; x2: number; y2: number }) =>
rectWithPoints({ x: x1, y: y1 }, { x: x2, y: y2 });
export class ScaleHelper {
static EPS = 1e-4;
private scale: any;
static create(obj: any) {
return new ScaleHelper(obj);
}
constructor(scale: any) {
this.scale = scale;
}
get domain() {
return this.scale.domain;
}
get range() {
return this.scale.range;
}
get rangeMin() {
return this.range()[0];
}
get rangeMax() {
return this.range()[1];
}
get bandwidth() {
return this.scale.bandwidth;
}
apply(value: any, { bandAware, position }: { bandAware?: boolean; position?: any } = {}) {
if (value === undefined) {
return undefined;
}
if (position) {
switch (position) {
case 'start': {
return this.scale(value);
}
case 'middle': {
const offset = this.bandwidth ? this.bandwidth() / 2 : 0;
return this.scale(value) + offset;
}
case 'end': {
const offset = this.bandwidth ? this.bandwidth() : 0;
return this.scale(value) + offset;
}
default: {
return this.scale(value);
}
}
}
if (bandAware) {
const offset = this.bandwidth ? this.bandwidth() / 2 : 0;
return this.scale(value) + offset;
}
return this.scale(value);
}
isInRange(value: number) {
const range = this.range();
const first = range[0];
const last = range[range.length - 1];
return first <= last ? value >= first && value <= last : value >= last && value <= first;
}
}
type ScaleResult<T> = {
[P in keyof T]: number;
};
type Scales<T> = {
[P in keyof T]: ScaleHelper;
};
type ScalesApply<T> = (coord: { [P in keyof T]: any }, options: any) => ScaleResult<T>;
type ScalesIsInRange<T> = (coord: { [P in keyof T]: any }) => boolean;
type LabeledScales<T> = Scales<T> & { apply: ScalesApply<T> } & { isInRange: ScalesIsInRange<T> };
export const createLabeledScales = (options: Record<string, any>): LabeledScales<Record<string, any>> => {
const scales: Scales<Record<string, any>> = Object.keys(options).reduce(
(res, key: string) => ({
...res,
[key]: ScaleHelper.create(options[key]),
}),
{},
);
return {
...scales,
apply(coord: any, { bandAware, position }: any = {}) {
return Object.fromEntries(
Object.entries(coord).map(([label, value]) => [label, scales[label].apply(value, { bandAware, position })]),
);
},
isInRange(coord) {
return Object.keys(coord).every(label => scales[label].isInRange(coord[label]));
},
} as LabeledScales<Record<string, any>>;
};
/** Normalizes the angle so that 0 <= angle < 180.
* @param {number} angle Angle in degrees.
* @return {number} the normalized angle with a value of at least 0 and never greater or equal to 180. */
export function normalizeAngle(angle: number) {
return ((angle % 180) + 180) % 180;
}
/** Calculates the width of the largest horizontal line that fits inside a rectangle that is displayed at an angle.
* @param {Object} size Width and height of the text in a horizontal position.
* @param {number} angle Angle in degrees in which the text is displayed.
* @return {number} The width of the largest horizontal line that fits inside a rectangle that is displayed at an angle.
*/
export const getAngledRectangleWidth = ({ width, height }: Size, angle: number | undefined = 0) => {
// Ensure angle is >= 0 && < 180
const normalizedAngle = normalizeAngle(angle);
const angleRadians = (normalizedAngle * Math.PI) / 180;
/* Depending on the height and width of the rectangle, we may need to use different formulas to calculate the angled
* width. This threshold defines when each formula should kick in. */
const angleThreshold = Math.atan(height / width);
const angledWidth =
angleRadians > angleThreshold && angleRadians < Math.PI - angleThreshold
? height / Math.sin(angleRadians)
: width / Math.cos(angleRadians);
return Math.abs(angledWidth);
};