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import { Page, Locator } from 'playwright';
const EDITOR_TIMEOUT = 60 * 1000;
/**
* Represents the Editor component.
*/
export class EditorComponent {
private page: Page;
private parentLocator: Locator | null;
private canvasLocator: Locator | null;
/**
* Constructs an instance of the component.
*
* @param {Page} page The underlying page.
*/
constructor( page: Page ) {
this.page = page;
this.parentLocator = null;
this.canvasLocator = null;
}
/**
* Returns the Editor parent locator. It will automatically resolve to the
* proper locator, regardless if the Editor is Gutenframed or not.
*/
async parent(): Promise< Locator > {
if ( this.parentLocator ) {
return this.parentLocator;
}
try {
this.parentLocator = await Promise.any( [
this.waitForFramedEditor(),
this.waitForUnframedEditor(),
] );
} catch ( _error ) {
throw new Error( 'Timed out waiting for the Editor' );
}
return this.parentLocator;
}
/**
* Returns the Editor canvas locator. It will automatically resolve to the
* proper locator, regardless if the canvas is iframed or not.
*/
async canvas(): Promise< Locator > {
if ( this.canvasLocator ) {
return this.canvasLocator;
}
try {
this.canvasLocator = await Promise.any( [
this.waitForFramedCanvas(),
this.waitForUnframedCanvas(),
] );
} catch ( _error ) {
throw new Error( 'Timed out waiting for the Editor canvas' );
}
return this.canvasLocator;
}
/**
* If the Editor is gutenframed, it will resolve with the parent element
* locator inside the Gutenframe once it's ready. Otherwise, it will time
* out.
*/
private async waitForFramedEditor() {
const parentLocator = this.page
.frameLocator( 'iframe[src*="calypsoify"]' )
.locator( 'body.block-editor-page' );
await parentLocator.waitFor( { timeout: EDITOR_TIMEOUT } );
return parentLocator;
}
/**
* If the Editor is NOT gutenframed, it will resolve with the parent element
* locator inside the main frame. Otherwise, it will time out.
*/
private async waitForUnframedEditor() {
const parentLocator = this.page.locator( 'body.block-editor-page' );
await parentLocator.waitFor( { timeout: EDITOR_TIMEOUT } );
return parentLocator;
}
/**
* If the Editor canvas is iframed, it will resolve with the parent element
* locator inside that iframe once it's ready. Otherwise, it will time out.
*/
private async waitForFramedCanvas() {
const parentLocator = await this.parent();
const canvasLocator = parentLocator
.locator( '.editor-visual-editor' )
.first()
.frameLocator( 'iframe' )
.locator( '.editor-styles-wrapper' );
await canvasLocator.waitFor( { timeout: EDITOR_TIMEOUT } );
return canvasLocator;
}
/**
* If the Editor canvas is NOT iframed, it will resolve with the canvas
* element locator inside the current Editor parent once it's ready.
* Otherwise, it will time out.
*/
private async waitForUnframedCanvas() {
const parentLocator = await this.parent();
const canvasWrapper = parentLocator.locator( '.editor-styles-wrapper' );
await canvasWrapper.waitFor();
return parentLocator;
}
}