{ "name": "WebGL Switch", "version": "1.0.0", "description": "Animating both the dom as well as the canvas with a single spring.", "keywords": [ "react-three-fiber", "threejs", "webgl", "gltf", "physics" ], "main": "src/index.js", "dependencies": { "@react-spring/three": "*", "@react-spring/web": "*", "@react-three/drei": "~10.0.6", "@react-three/fiber": "~9.1.2", "react": "^19.1.0", "react-dom": "^19.1.0", "react-scripts": "5.0.1", "three": "0.172.0", "three-stdlib": "2.35.2" }, "devDependencies": { "@types/react": "^19.1.2", "@types/react-dom": "^19.1.2", "typescript": "4.9.5" }, "scripts": { "start": "react-scripts start", "build": "react-scripts build", "test": "react-scripts test --env=jsdom", "eject": "react-scripts eject" }, "browserslist": [ ">0.2%", "not dead", "not ie <= 11", "not op_mini all" ] }