--- meta: title: SpringValue | React Spring 'og:title': SpringValue | React Spring 'twitter:title': SpringValue | React Spring description: An advanced API guide to the SpringValue class in React Spring. 'og:description': An advanced API guide to the SpringValue class in React Spring. 'twitter:description': An advanced API guide to the SpringValue class in React Spring. 'og:url': https://www.react-spring.dev/docs/advanced/spring-value 'twitter:url': https://www.react-spring.dev/docs/advanced/spring-value sidebar_position: 4 --- import { formatFrontmatterToRemixMeta } from '../helpers/meta' export const meta = formatFrontmatterToRemixMeta(frontmatter) # SpringValue The very driving force of `react-spring`. It's a class that can be used to create a single value that can be animated. ## Usage Basic usage, the `SpringValue` class you initialise can be used just like our [`imperative api`](/docs/concepts/imperative-api). Meanwhile you pass the `SpringValue` to your `animated` component. Any type is valid, but only certain types are actually animated. Types that cannot be animated are basically immediate: true animations. Such types include: a `boolean`, a display string like `"none"`, etc. ```tsx import { Component, createRef } from 'react' import { SpringValue, animated } from '@react-spring/web' class AnimatedComponent extends Component { isShowing = createRef(false) springOpacity = new SpringValue(0) toggle = () => { this.springOpacity.start(isShowing ? 0 : 1) this.isShowing = !this.isShowing } render() { return ( <> I will fade ) } } ``` ## Properties import { TablesConfiguration } from '../components/Tables/TablesConfig' import { SPRINGVALUE_PROPERTIES_DATA } from '../data/fixtures' ## Methods ### Advance Advance the current animation by a number of milliseconds. ```ts advance(dt: number): void; ``` ### Finish Skip to the end of the current animation. ```ts finish(): this; ``` ### Pause Freeze the active animation in time, as well as any updates merged before `resume` is called. ```ts pause(): void; ``` ### Reset Restart the animation. ```ts reset(): void; ``` ### Resume Resume the animation if paused. ```ts resume(): void; ``` ### Set Set the current value, while stopping the current animation. ```ts set(value: T | FluidValue): this; ``` ### Start Update this value's animation using the queue of pending props, and unpause the current animation (if one is frozen). When arguments are passed, a new animation is created, and the queued animations are left alone. ```ts start(): AsyncResult; start(props: SpringUpdate): AsyncResult; start(to: T, props?: SpringProps): AsyncResult; ``` ### Stop Stop the current animation, and cancel any delayed updates. Pass `true` to call `onRest` with `cancelled: true`. ```ts stop(cancel?: boolean): this ``` ### Update Push props into the pending queue. ```ts update(props: SpringUpdate): this; ``` ## TS Glossary - [`Animation`](/docs/typescript#animation) - [`SpringUpdate`](/docs/typescript#springupdate)