import { want } from '../../unit/'; import event from '../../unit/event'; import actions from '../../actions'; import states from '../states'; import { music } from '../../unit/music'; const down = (store) => { store.dispatch(actions.keyboard.down(true)); if (store.getState().get('cur') !== null) { event.down({ key: 'down', begin: 40, interval: 40, callback: (stopDownTrigger) => { const state = store.getState(); if (state.get('lock')) { return; } if (music.move) { music.move(); } const cur = state.get('cur'); if (cur === null) { return; } if (state.get('pause')) { states.pause(false); return; } const next = cur.fall(); if (want(next, state.get('matrix'))) { store.dispatch(actions.moveBlock(next)); states.auto(); } else { let matrix = state.get('matrix'); const shape = cur.shape; const xy = cur.xy; shape.forEach((m, k1) => ( m.forEach((n, k2) => { if (n && xy.get(0) + k1 >= 0) { // 竖坐标可以为负 let line = matrix.get(xy.get(0) + k1); line = line.set(xy.get(1) + k2, 1); matrix = matrix.set(xy.get(0) + k1, line); } }) )); states.nextAround(matrix, stopDownTrigger); } }, }); } else { event.down({ key: 'down', begin: 200, interval: 100, callback: () => { if (store.getState().get('lock')) { return; } const state = store.getState(); const cur = state.get('cur'); if (cur) { return; } if (music.move) { music.move(); } let startLines = state.get('startLines'); startLines = startLines - 1 < 0 ? 10 : startLines - 1; store.dispatch(actions.startLines(startLines)); }, }); } }; const up = (store) => { store.dispatch(actions.keyboard.down(false)); event.up({ key: 'down', }); }; export default { down, up, };