// This gets assigned as a side-effect during app initialization. Because it // represents the build used to create the JS bundle, it should never change // after being set, so we store it in a global variable. // // When performing RSC requests, if the incoming data has a different build ID, // we perform an MPA navigation/refresh to load the updated build and ensure // that the client and server in sync. // Starts as an empty string. In practice, because setAppBuildId is called // during initialization before hydration starts, this will always get // reassigned to the actual build ID before it's ever needed by a navigation. // If for some reasons it didn't, due to a bug or race condition, then on // navigation the build comparision would fail and trigger an MPA navigation. let globalBuildId: string = '' export function setAppBuildId(buildId: string) { globalBuildId = buildId } export function getAppBuildId(): string { return globalBuildId }