import type { FlightRouterState, FlightSegmentPath, } from '../../../server/app-render/types' import { DEFAULT_SEGMENT_KEY } from '../../../shared/lib/segment' import { getNextFlightSegmentPath } from '../../flight-data-helpers' import { matchSegment } from '../match-segments' import { addRefreshMarkerToActiveParallelSegments } from './refetch-inactive-parallel-segments' /** * Deep merge of the two router states. Parallel route keys are preserved if the patch doesn't have them. */ function applyPatch( initialTree: FlightRouterState, patchTree: FlightRouterState ): FlightRouterState { const [initialSegment, initialParallelRoutes] = initialTree const [patchSegment, patchParallelRoutes] = patchTree // if the applied patch segment is __DEFAULT__ then it can be ignored in favor of the initial tree // this is because the __DEFAULT__ segment is used as a placeholder on navigation if ( patchSegment === DEFAULT_SEGMENT_KEY && initialSegment !== DEFAULT_SEGMENT_KEY ) { return initialTree } if (matchSegment(initialSegment, patchSegment)) { const newParallelRoutes: FlightRouterState[1] = {} for (const key in initialParallelRoutes) { const isInPatchTreeParallelRoutes = typeof patchParallelRoutes[key] !== 'undefined' if (isInPatchTreeParallelRoutes) { newParallelRoutes[key] = applyPatch( initialParallelRoutes[key], patchParallelRoutes[key] ) } else { newParallelRoutes[key] = initialParallelRoutes[key] } } for (const key in patchParallelRoutes) { if (newParallelRoutes[key]) { continue } newParallelRoutes[key] = patchParallelRoutes[key] } const tree: FlightRouterState = [initialSegment, newParallelRoutes] // Copy over the existing tree if (initialTree[2]) { tree[2] = initialTree[2] } if (initialTree[3]) { tree[3] = initialTree[3] } if (initialTree[4]) { tree[4] = initialTree[4] } return tree } return patchTree } /** * Apply the router state from the Flight response, but skip patching default segments. * Useful for patching the router cache when navigating, where we persist the existing default segment if there isn't a new one. * Creates a new router state tree. */ export function applyRouterStatePatchToTree( flightSegmentPath: FlightSegmentPath, flightRouterState: FlightRouterState, treePatch: FlightRouterState, path: string ): FlightRouterState | null { const [segment, parallelRoutes, url, refetch, isRootLayout] = flightRouterState // Root refresh if (flightSegmentPath.length === 1) { const tree: FlightRouterState = applyPatch(flightRouterState, treePatch) addRefreshMarkerToActiveParallelSegments(tree, path) return tree } const [currentSegment, parallelRouteKey] = flightSegmentPath // Tree path returned from the server should always match up with the current tree in the browser if (!matchSegment(currentSegment, segment)) { return null } const lastSegment = flightSegmentPath.length === 2 let parallelRoutePatch if (lastSegment) { parallelRoutePatch = applyPatch(parallelRoutes[parallelRouteKey], treePatch) } else { parallelRoutePatch = applyRouterStatePatchToTree( getNextFlightSegmentPath(flightSegmentPath), parallelRoutes[parallelRouteKey], treePatch, path ) if (parallelRoutePatch === null) { return null } } const tree: FlightRouterState = [ flightSegmentPath[0], { ...parallelRoutes, [parallelRouteKey]: parallelRoutePatch, }, url, refetch, ] // Current segment is the root layout if (isRootLayout) { tree[4] = true } addRefreshMarkerToActiveParallelSegments(tree, path) return tree }