/** * This class is used to detect when all cache reads for a given render are settled. * We do this to allow for cache warming the prerender without having to continue rendering * the remainder of the page. This feature is really only useful when the cacheComponents flag is on * and should only be used in codepaths gated with this feature. */ import { InvariantError } from '../../shared/lib/invariant-error' export class CacheSignal { private count = 0 private earlyListeners: Array<() => void> = [] private listeners: Array<() => void> = [] private tickPending = false private taskPending = false private subscribedSignals: Set | null = null constructor() { if (process.env.NEXT_RUNTIME === 'edge') { // we rely on `process.nextTick`, which is not supported in edge throw new InvariantError( 'CacheSignal cannot be used in the edge runtime, because `cacheComponents` does not support it.' ) } } private noMorePendingCaches() { if (!this.tickPending) { this.tickPending = true process.nextTick(() => { this.tickPending = false if (this.count === 0) { for (let i = 0; i < this.earlyListeners.length; i++) { this.earlyListeners[i]() } this.earlyListeners.length = 0 } }) } if (!this.taskPending) { this.taskPending = true setTimeout(() => { this.taskPending = false if (this.count === 0) { for (let i = 0; i < this.listeners.length; i++) { this.listeners[i]() } this.listeners.length = 0 } }, 0) } } /** * This promise waits until there are no more in progress cache reads but no later. * This allows for adding more cache reads after to delay cacheReady. */ inputReady() { return new Promise((resolve) => { this.earlyListeners.push(resolve) if (this.count === 0) { this.noMorePendingCaches() } }) } /** * If there are inflight cache reads this Promise can resolve in a microtask however * if there are no inflight cache reads then we wait at least one task to allow initial * cache reads to be initiated. */ cacheReady() { return new Promise((resolve) => { this.listeners.push(resolve) if (this.count === 0) { this.noMorePendingCaches() } }) } beginRead() { this.count++ if (this.subscribedSignals !== null) { for (const subscriber of this.subscribedSignals) { subscriber.beginRead() } } } endRead() { if (this.count === 0) { throw new InvariantError( 'CacheSignal got more endRead() calls than beginRead() calls' ) } // If this is the last read we need to wait a task before we can claim the cache is settled. // The cache read will likely ping a Server Component which can read from the cache again and this // will play out in a microtask so we need to only resolve pending listeners if we're still at 0 // after at least one task. // We only want one task scheduled at a time so when we hit count 1 we don't decrement the counter immediately. // If intervening reads happen before the scheduled task runs they will never observe count 1 preventing reentrency this.count-- if (this.count === 0) { this.noMorePendingCaches() } if (this.subscribedSignals !== null) { for (const subscriber of this.subscribedSignals) { subscriber.endRead() } } } trackRead(promise: Promise) { this.beginRead() // `promise.finally()` still rejects, so don't use it here to avoid unhandled rejections const onFinally = this.endRead.bind(this) promise.then(onFinally, onFinally) return promise } subscribeToReads(subscriber: CacheSignal): () => void { if (subscriber === this) { throw new InvariantError('A CacheSignal cannot subscribe to itself') } if (this.subscribedSignals === null) { this.subscribedSignals = new Set() } this.subscribedSignals.add(subscriber) // we'll notify the subscriber of each endRead() on this signal, // so we need to give it a corresponding beginRead() for each read we have in flight now. for (let i = 0; i < this.count; i++) { subscriber.beginRead() } return this.unsubscribeFromReads.bind(this, subscriber) } unsubscribeFromReads(subscriber: CacheSignal) { if (!this.subscribedSignals) { return } this.subscribedSignals.delete(subscriber) // we don't need to set the set back to `null` if it's empty -- // if other signals are subscribing to this one, it'll likely get more subscriptions later, // so we'd have to allocate a fresh set again when that happens. } }