import { Ancestor, DecoratedRange, Editor, Range } from 'slate' import { PLACEHOLDER_SYMBOL } from './weak-maps' import { DOMEditor } from '../plugin/dom-editor' export const shallowCompare = ( obj1: { [key: string]: unknown }, obj2: { [key: string]: unknown } ) => Object.keys(obj1).length === Object.keys(obj2).length && Object.keys(obj1).every( key => obj2.hasOwnProperty(key) && obj1[key] === obj2[key] ) const isDecorationFlagsEqual = (range: Range, other: Range) => { const { anchor: rangeAnchor, focus: rangeFocus, ...rangeOwnProps } = range const { anchor: otherAnchor, focus: otherFocus, ...otherOwnProps } = other return ( range[PLACEHOLDER_SYMBOL] === other[PLACEHOLDER_SYMBOL] && shallowCompare(rangeOwnProps, otherOwnProps) ) } /** * Check if a list of decorator ranges are equal to another. * * PERF: this requires the two lists to also have the ranges inside them in the * same order, but this is an okay constraint for us since decorations are * kept in order, and the odd case where they aren't is okay to re-render for. */ export const isElementDecorationsEqual = ( list: Range[] | null, another: Range[] | null ): boolean => { if (list === another) { return true } if (!list || !another) { return false } if (list.length !== another.length) { return false } for (let i = 0; i < list.length; i++) { const range = list[i] const other = another[i] if (!Range.equals(range, other) || !isDecorationFlagsEqual(range, other)) { return false } } return true } /** * Check if a list of decorator ranges are equal to another. * * PERF: this requires the two lists to also have the ranges inside them in the * same order, but this is an okay constraint for us since decorations are * kept in order, and the odd case where they aren't is okay to re-render for. */ export const isTextDecorationsEqual = ( list: Range[] | null, another: Range[] | null ): boolean => { if (list === another) { return true } if (!list || !another) { return false } if (list.length !== another.length) { return false } for (let i = 0; i < list.length; i++) { const range = list[i] const other = another[i] // compare only offsets because paths doesn't matter for text if ( range.anchor.offset !== other.anchor.offset || range.focus.offset !== other.focus.offset || !isDecorationFlagsEqual(range, other) ) { return false } } return true } /** * Split and group decorations by each child of a node. * * @returns An array with length equal to that of `node.children`. Each index * corresponds to a child of `node`, and the value is an array of decorations * for that child. */ export const splitDecorationsByChild = ( editor: Editor, node: Ancestor, decorations: DecoratedRange[] ): DecoratedRange[][] => { const decorationsByChild = Array.from( node.children, (): DecoratedRange[] => [] ) if (decorations.length === 0) { return decorationsByChild } const path = DOMEditor.findPath(editor, node) const level = path.length const ancestorRange = Editor.range(editor, path) const cachedChildRanges = new Array(node.children.length) const getChildRange = (index: number) => { const cachedRange = cachedChildRanges[index] if (cachedRange) return cachedRange const childRange = Editor.range(editor, [...path, index]) cachedChildRanges[index] = childRange return childRange } for (const decoration of decorations) { const decorationRange = Range.intersection(ancestorRange, decoration) if (!decorationRange) continue const [startPoint, endPoint] = Range.edges(decorationRange) const startIndex = startPoint.path[level] const endIndex = endPoint.path[level] for (let i = startIndex; i <= endIndex; i++) { const ds = decorationsByChild[i] if (!ds) continue const childRange = getChildRange(i) const childDecorationRange = Range.intersection(childRange, decoration) if (!childDecorationRange) continue ds.push({ ...decoration, ...childDecorationRange, }) } } return decorationsByChild }