import { exec as _exec } from 'node:child_process'; import { createWriteStream, constants as fsConstants } from 'node:fs'; import { access } from 'node:fs/promises'; import path from 'node:path'; import { Readable } from 'node:stream'; import { finished } from 'node:stream/promises'; import util from 'node:util'; const promiseExec = util.promisify( _exec ); const exec = async ( cmd, opts ) => { return promiseExec( cmd, { encoding: 'UTF-8', stdio: 'inherit', ...opts, } ); }; export default async function didCalypsoAppChange( { slug, dir, artifactDir } ) { await downloadPrevBuild( slug, dir ); const prevReleaseDir = path.join( dir, 'prev-release' ); const normalizer = path.join( dir, 'bin/normalize-artifact.sh' ); try { await access( normalizer, fsConstants.X_OK ); await exec( normalizer, { cwd: prevReleaseDir } ); console.info( `Successfully normalized ${ slug }.` ); } catch ( e ) { if ( e.code !== 'ENOENT' ) { // ENOENT is expected for many apps which don't need this functionality. console.error( e ); } } try { await exec( `diff -r --exclude="*.js.map" --exclude="*.asset.php" --exclude="build_meta.json" --exclude="README.md" ${ artifactDir } ${ prevReleaseDir }`, { cwd: dir, maxBuffer: 1024 * 1024 * 32 } // 32MB buffer for large diffs. ); return false; } catch ( { code, stdout, stderr } ) { if ( code === 1 ) { console.info( `The build for ${ slug } changed. Cause:` ); console.info( stdout ); return true; } throw new Error( `Unexpected error code ${ code } while diffing ${ slug } build: ${ stderr }` ); } } async function downloadPrevBuild( appSlug, dir ) { const prevBuildZip = `${ dir }/prev-archive-download.zip`; const stream = createWriteStream( prevBuildZip ); const prevBuildUrl = `${ process.env.tc_sever_url }/repository/download/calypso_calypso_WPComPlugins_Build_Plugins/${ appSlug }-release-build.tcbuildtag/${ appSlug }.zip?guest=1&branch=trunk`; console.info( `Fetching previous release build for ${ appSlug } from ${ prevBuildUrl }` ); const { body, status } = await fetch( prevBuildUrl ); if ( status !== 200 ) { throw new Error( `Could not fetch previous build for ${ appSlug } (response code ${ status })! You can ignore this error when first adding a new app — just add a \`teamcity:build-app\` package script so it's ready for subsequent PRs, and add your app to the \`keepReleaseBuilds\` and \`artifactRules\` lists in \`.teamcity/_self/projects/WPComPlugins.kt\`.` ); } console.info( `Extracting downloaded archive for ${ appSlug }...` ); await finished( Readable.fromWeb( body ).pipe( stream ) ); await exec( `unzip -q ${ prevBuildZip } -d ${ dir }/prev-release` ); }