import { Locator, Page, Frame } from 'playwright'; import envVariables from './env-variables'; const coreNavTabParent = 'div.components-tab-panel__tabs'; const calypsoNavTabParent = 'div.section-nav'; const selectors = { // clickNavTab navTabItem: ( { name = '', selected = false, isCoreTabs = false, }: { name?: string; selected?: boolean; isCoreTabs?: boolean } = {} ) => ! isCoreTabs || envVariables.VIEWPORT_NAME === 'mobile' ? `${ calypsoNavTabParent } a[aria-current="${ selected }"]:has(span:has-text("${ name }"))` : `${ coreNavTabParent } button[aria-selected="${ selected }"]:has-text("${ name }")`, navTabMobileToggleButton: `${ calypsoNavTabParent } button.section-nav__mobile-header`, }; /** * Waits for the element specified by the selector to become enabled. * * There are two definitions of disabled on wp-calypso: * - traditional: set the `disabled` property on element. * - aria: using the `aria-disabled` attribute. * * Playwright's `isEnabled` method does not look into `aria-disabled = "true"` when determining * actionability. This means test steps may fail if it depends on the built-in `isEnabled` to * assert actionability. * * This function will check for both the`disabled` property and `aria-disabled="false"` attributes * to determine whether the element is enabled. * * @param {Page} page Page object. * @param {string} selector Selector of the target element. * @param {{[key: string]: number}} options Object parameter. * @param {number} options.timeout Timeout to override the default value. */ export async function waitForElementEnabled( page: Page, selector: string, options?: { timeout?: number } ) { const elementHandle = await page.waitForSelector( selector, options ); await Promise.all( [ elementHandle.waitForElementState( 'enabled', options ), page.waitForFunction( ( element: SVGElement | HTMLElement ) => element.ariaDisabled !== 'true', elementHandle ), ] ); return elementHandle; } /** * Locates and clicks on a specified tab on the NavTab. * * NavTabs are used throughout calypso to contain sub-pages within the parent page. * For instance, on the Media gallery page a NavTab is used to filter the gallery to * show a specific category of gallery items. * * @param {Page} page Underlying page on which interactions take place. * @param {string} name Name of the tab to be clicked. * @throws {Error} If the tab name is not the active tab. */ export async function clickNavTab( page: Page, name: string, { force, isCoreTabs = false }: { force?: boolean; isCoreTabs?: boolean } = {} ): Promise< void > { // Short circuit operation if the active tab and target tabs are the same. // Strip numerals from the extracted tab name to account for the slightly // different implementation in PostsPage. const selectedTabLocator = page.locator( selectors.navTabItem( { selected: true, isCoreTabs } ) ); const selectedTabName = await selectedTabLocator.innerText(); if ( selectedTabName.replace( /[0-9]|,/g, '' ) === name ) { return; } // If force option is specified, force click using a `dispatchEvent`. if ( force ) { return await page.dispatchEvent( selectors.navTabItem( { name: name, isCoreTabs } ), 'click' ); } // Mobile view - navtabs become a dropdown and thus it must be opened first. if ( envVariables.VIEWPORT_NAME === 'mobile' ) { // Open the Navtabs which now act as a pseudo-dropdown menu. const navTabsButtonLocator = page.locator( selectors.navTabMobileToggleButton ); await navTabsButtonLocator.click( { noWaitAfter: true } ); const navTabIsOpenLocator = page.locator( `${ calypsoNavTabParent }.is-open` ); await navTabIsOpenLocator.waitFor(); } // Click on the intended item and wait for navigation to finish. const navTabItem = page.locator( selectors.navTabItem( { name: name, selected: false, isCoreTabs } ) ); const regex = new RegExp( `.*/${ name.toLowerCase() }/.*` ); await Promise.all( [ page.waitForURL( regex ), navTabItem.click() ] ); // Final verification, check that we are now on the expected navtab. const newSelectedTabLocator = page.locator( selectors.navTabItem( { name: name, selected: true, isCoreTabs } ) ); const newSelectedTabName = await newSelectedTabLocator.innerText(); if ( newSelectedTabName.replace( /[0-9]|,/g, '' ) !== name ) { throw new Error( `Failed to confirm NavTab is active: expected ${ name }, got ${ newSelectedTabName }` ); } } /** * Retry any function up to three times or action passes without throwing an exception, * whichever comes first. * * The function being passed in must throw an exception for this retry to work. * * This is useful for situations where the backend must process the results of a * previous action then inform the front end of the result of the process. * An example of this is the user invitation system where the backend must receive, * verify and send the invitation issued by a user. If the resulting checks were * successful, the resulting invitation is shown as 'pending'. * * @param {Page} page Page object. */ export async function reloadAndRetry( page: Page, func: ( page: Page ) => Promise< void > ): Promise< void > { for ( let retries = 3; retries > 0; retries -= 1 ) { try { return await func( page ); } catch ( err ) { // Throw the error if final retry failed. if ( retries === 1 ) { throw err; } else { await page.reload(); } } } return; } /** * Gets and validates the block ID from a Locator to a parent Block element in the editor. * * @param {Locator} block A frame-safe Loccator to the top of a block. * @returns A block ID that can be used to identify the block in the DOM later. */ export async function getIdFromBlock( block: Locator ): Promise< string > { const blockId = await block.getAttribute( 'id' ); const blockIdRegex = /^block-[0-9a-fA-F]{8}-([0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}$/; if ( ! blockId || ! blockIdRegex.test( blockId ) ) { throw new Error( `Unable to find valid block ID from Locator. ID was "${ blockId }"` ); } return blockId; } /** * Waits until DOM mutations for given target element become idle. Can be used * in situations where Playwright auto-waiting is not working for some reason. * * @example * await Promise.all( [ * waitForMutations( page, '.foobars-wrapper' ), * page.click( 'button.load-foobars' ), * ] ); * const foobarsText = await page.innerText( '.foobars' ); * @param {Page} page Page object. * @param {string} selector Observer target selector. * @param {Object} options * @param {number} options.timeout Maximum time in milliseconds, defaults to 10 * seconds, pass 0 to disable timeout. * @param {number} options.debounce Maximum time to wait between consecutive * mutations, defaults to 1 second. * @param {Object} options.observe Mutation observation options. */ export async function waitForMutations( page: Page | Frame, selector: string, options?: { timeout?: number; debounce?: number; observe?: MutationObserverInit; } ): Promise< void > { const timeout = options?.timeout || 10000; const debounce = options?.debounce || 1000; const observe = options?.observe || { attributes: true, subtree: true, childList: true }; const target = await page.waitForSelector( selector ); await Promise.race( [ new Promise( ( resolve, reject ) => { if ( timeout > 0 ) { setTimeout( () => { reject( `Waiting for ${ selector } mutations timed out.` ); }, timeout ); } } ), page.evaluate( async ( args ) => { await new Promise( ( resolve ) => { const debounceResolve = () => { let timer: NodeJS.Timeout; return () => { clearTimeout( timer ); timer = setTimeout( resolve, args.debounce ); }; }; const observer = new MutationObserver( debounceResolve() ); observer.observe( args.target, args.observe ); } ); }, { target, debounce, observe } ), ] ); } /** * Resolves once widgets.wp.com `message` events become idle or when no * `message` events are dispatched within the first 3 seconds. Once resolved, * all the widgets should be ready to be interacted with. This helper can be * used on Atomic sites where the iframed widgets have, e.g., custom resize * handlers (like the like button), causing layout shifting and, consequently, * Playwright's stability checks to fail. * * @param {Page} page The parent page object. */ export async function waitForWPWidgetsIfNecessary( page: Page ): Promise< void > { await page.evaluate( async () => { await new Promise( ( resolve ) => { let timer: NodeJS.Timeout; const setResolveTimer = ( delay: number ) => { clearTimeout( timer ); timer = setTimeout( resolve, delay ); }; setResolveTimer( 3000 ); window.addEventListener( 'message', ( event ) => { if ( event.origin === 'https://widgets.wp.com' ) { setResolveTimer( 1000 ); } } ); } ); } ); }