| package main | |
| type MinStack struct { | |
| stack []int | |
| minStack []int | |
| } | |
| /** initialize your data structure here. */ | |
| func Constructor() MinStack { | |
| return MinStack{} | |
| } | |
| func (this *MinStack) Push(x int) { | |
| if len(this.minStack) == 0 || this.minStack[len(this.minStack)-1] >= x { | |
| this.minStack = append(this.minStack, x) | |
| } | |
| this.stack = append(this.stack, x) | |
| } | |
| func (this *MinStack) Pop() { | |
| v := this.stack[len(this.stack)-1] | |
| this.stack = this.stack[:len(this.stack)-1] | |
| if v == this.minStack[len(this.minStack)-1] { | |
| this.minStack = this.minStack[:len(this.minStack)-1] | |
| } | |
| } | |
| func (this *MinStack) Top() int { | |
| return this.stack[len(this.stack)-1] | |
| } | |
| func (this *MinStack) GetMin() int { | |
| return this.minStack[len(this.minStack)-1] | |
| } | |
| /** | |
| * Your MinStack object will be instantiated and called as such: | |
| * obj := Constructor(); | |
| * obj.Push(x); | |
| * obj.Pop(); | |
| * param_3 := obj.Top(); | |
| * param_4 := obj.GetMin(); | |
| */ | |