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import torch
import torch.nn as nn
import torch.nn.functional as F
from src.layers import ResnetBlockFC
from torch_scatter import scatter_mean, scatter_max
from src.common import coordinate2index, normalize_coordinate, normalize_3d_coordinate, map2local
from src.encoder.unet import UNet
from src.encoder.unet3d import UNet3D
class LocalPoolPointnet(nn.Module):
''' PointNet-based encoder network with ResNet blocks for each point.
Number of input points are fixed.
Args:
c_dim (int): dimension of latent code c
dim (int): input points dimension
hidden_dim (int): hidden dimension of the network
scatter_type (str): feature aggregation when doing local pooling
unet (bool): weather to use U-Net
unet_kwargs (str): U-Net parameters
unet3d (bool): weather to use 3D U-Net
unet3d_kwargs (str): 3D U-Net parameters
plane_resolution (int): defined resolution for plane feature
grid_resolution (int): defined resolution for grid feature
plane_type (str): feature type, 'xz' - 1-plane, ['xz', 'xy', 'yz'] - 3-plane, ['grid'] - 3D grid volume
padding (float): conventional padding paramter of ONet for unit cube, so [-0.5, 0.5] -> [-0.55, 0.55]
n_blocks (int): number of blocks ResNetBlockFC layers
'''
def __init__(self, c_dim=128, dim=3, hidden_dim=128, scatter_type='max',
unet=False, unet_kwargs=None, unet3d=False, unet3d_kwargs=None,
plane_resolution=None, grid_resolution=None, plane_type='xz', padding=0.1, n_blocks=5):
super().__init__()
self.c_dim = c_dim
self.fc_pos = nn.Linear(dim, 2*hidden_dim)
self.blocks = nn.ModuleList([
ResnetBlockFC(2*hidden_dim, hidden_dim) for i in range(n_blocks)
])
self.fc_c = nn.Linear(hidden_dim, c_dim)
self.actvn = nn.ReLU()
self.hidden_dim = hidden_dim
if unet:
self.unet = UNet(c_dim, in_channels=c_dim, **unet_kwargs)
else:
self.unet = None
if unet3d:
self.unet3d = UNet3D(**unet3d_kwargs)
else:
self.unet3d = None
self.reso_plane = plane_resolution
self.reso_grid = grid_resolution
self.plane_type = plane_type
self.padding = padding
if scatter_type == 'max':
self.scatter = scatter_max
elif scatter_type == 'mean':
self.scatter = scatter_mean
else:
raise ValueError('incorrect scatter type')
def generate_plane_features(self, p, c, plane='xz'):
# acquire indices of features in plane
xy = normalize_coordinate(p.clone(), plane=plane, padding=self.padding) # normalize to the range of (0, 1)
index = coordinate2index(xy, self.reso_plane)
# scatter plane features from points
fea_plane = c.new_zeros(p.size(0), self.c_dim, self.reso_plane**2)
c = c.permute(0, 2, 1) # B x 512 x T
fea_plane = scatter_mean(c, index, out=fea_plane) # B x 512 x reso^2
fea_plane = fea_plane.reshape(p.size(0), self.c_dim, self.reso_plane, self.reso_plane) # sparce matrix (B x 512 x reso x reso)
# process the plane features with UNet
if self.unet is not None:
fea_plane = self.unet(fea_plane)
return fea_plane
def generate_grid_features(self, p, c):
p_nor = normalize_3d_coordinate(p.clone(), padding=self.padding)
index = coordinate2index(p_nor, self.reso_grid, coord_type='3d')
# scatter grid features from points
fea_grid = c.new_zeros(p.size(0), self.c_dim, self.reso_grid**3)
c = c.permute(0, 2, 1)
fea_grid = scatter_mean(c, index, out=fea_grid) # B x C x reso^3
fea_grid = fea_grid.reshape(p.size(0), self.c_dim, self.reso_grid, self.reso_grid, self.reso_grid) # sparce matrix (B x 512 x reso x reso)
if self.unet3d is not None:
fea_grid = self.unet3d(fea_grid)
return fea_grid
def pool_local(self, xy, index, c):
bs, fea_dim = c.size(0), c.size(2)
keys = xy.keys()
c_out = 0
for key in keys:
# scatter plane features from points
if key == 'grid':
fea = self.scatter(c.permute(0, 2, 1), index[key], dim_size=self.reso_grid**3)
else:
fea = self.scatter(c.permute(0, 2, 1), index[key], dim_size=self.reso_plane**2)
if self.scatter == scatter_max:
fea = fea[0]
# gather feature back to points
fea = fea.gather(dim=2, index=index[key].expand(-1, fea_dim, -1))
c_out += fea
return c_out.permute(0, 2, 1)
def forward(self, p):
batch_size, n_steps, n_pts, _ = p.shape
p = p[:, 0]
# acquire the index for each point
coord = {}
index = {}
if 'xz' in self.plane_type:
coord['xz'] = normalize_coordinate(p.clone(), plane='xz', padding=self.padding)
index['xz'] = coordinate2index(coord['xz'], self.reso_plane)
if 'xy' in self.plane_type:
coord['xy'] = normalize_coordinate(p.clone(), plane='xy', padding=self.padding)
index['xy'] = coordinate2index(coord['xy'], self.reso_plane)
if 'yz' in self.plane_type:
coord['yz'] = normalize_coordinate(p.clone(), plane='yz', padding=self.padding)
index['yz'] = coordinate2index(coord['yz'], self.reso_plane)
if 'grid' in self.plane_type:
coord['grid'] = normalize_3d_coordinate(p.clone(), padding=self.padding)
index['grid'] = coordinate2index(coord['grid'], self.reso_grid, coord_type='3d')
net = self.fc_pos(p)
net = self.blocks[0](net)
for block in self.blocks[1:]:
pooled = self.pool_local(coord, index, net)
net = torch.cat([net, pooled], dim=2)
net = block(net)
c = self.fc_c(net)
fea = {}
if 'grid' in self.plane_type:
fea['grid'] = self.generate_grid_features(p, c)
if 'xz' in self.plane_type:
fea['xz'] = self.generate_plane_features(p, c, plane='xz')
if 'xy' in self.plane_type:
fea['xy'] = self.generate_plane_features(p, c, plane='xy')
if 'yz' in self.plane_type:
fea['yz'] = self.generate_plane_features(p, c, plane='yz')
return fea
class PatchLocalPoolPointnet(nn.Module):
''' PointNet-based encoder network with ResNet blocks.
First transform input points to local system based on the given voxel size.
Support non-fixed number of point cloud, but need to precompute the index
Args:
c_dim (int): dimension of latent code c
dim (int): input points dimension
hidden_dim (int): hidden dimension of the network
scatter_type (str): feature aggregation when doing local pooling
unet (bool): weather to use U-Net
unet_kwargs (str): U-Net parameters
unet3d (bool): weather to use 3D U-Net
unet3d_kwargs (str): 3D U-Net parameters
plane_resolution (int): defined resolution for plane feature
grid_resolution (int): defined resolution for grid feature
plane_type (str): feature type, 'xz' - 1-plane, ['xz', 'xy', 'yz'] - 3-plane, ['grid'] - 3D grid volume
padding (float): conventional padding paramter of ONet for unit cube, so [-0.5, 0.5] -> [-0.55, 0.55]
n_blocks (int): number of blocks ResNetBlockFC layers
local_coord (bool): whether to use local coordinate
pos_encoding (str): method for the positional encoding, linear|sin_cos
unit_size (float): defined voxel unit size for local system
'''
def __init__(self, c_dim=128, dim=3, hidden_dim=128, scatter_type='max',
unet=False, unet_kwargs=None, unet3d=False, unet3d_kwargs=None,
plane_resolution=None, grid_resolution=None, plane_type='xz', padding=0.1, n_blocks=5,
local_coord=False, pos_encoding='linear', unit_size=0.1):
super().__init__()
self.c_dim = c_dim
self.blocks = nn.ModuleList([
ResnetBlockFC(2*hidden_dim, hidden_dim) for i in range(n_blocks)
])
self.fc_c = nn.Linear(hidden_dim, c_dim)
self.actvn = nn.ReLU()
self.hidden_dim = hidden_dim
self.reso_plane = plane_resolution
self.reso_grid = grid_resolution
self.plane_type = plane_type
self.padding = padding
if unet:
self.unet = UNet(c_dim, in_channels=c_dim, **unet_kwargs)
else:
self.unet = None
if unet3d:
self.unet3d = UNet3D(**unet3d_kwargs)
else:
self.unet3d = None
if scatter_type == 'max':
self.scatter = scatter_max
elif scatter_type == 'mean':
self.scatter = scatter_mean
else:
raise ValueError('incorrect scatter type')
if local_coord:
self.map2local = map2local(unit_size, pos_encoding=pos_encoding)
else:
self.map2local = None
if pos_encoding == 'sin_cos':
self.fc_pos = nn.Linear(60, 2*hidden_dim)
else:
self.fc_pos = nn.Linear(dim, 2*hidden_dim)
def generate_plane_features(self, index, c):
c = c.permute(0, 2, 1)
# scatter plane features from points
if index.max() < self.reso_plane**2:
fea_plane = c.new_zeros(c.size(0), self.c_dim, self.reso_plane**2)
fea_plane = scatter_mean(c, index, out=fea_plane) # B x c_dim x reso^2
else:
fea_plane = scatter_mean(c, index) # B x c_dim x reso^2
if fea_plane.shape[-1] > self.reso_plane**2: # deal with outliers
fea_plane = fea_plane[:, :, :-1]
fea_plane = fea_plane.reshape(c.size(0), self.c_dim, self.reso_plane, self.reso_plane)
# process the plane features with UNet
if self.unet is not None:
fea_plane = self.unet(fea_plane)
return fea_plane
def generate_grid_features(self, index, c):
# scatter grid features from points
c = c.permute(0, 2, 1)
if index.max() < self.reso_grid**3:
fea_grid = c.new_zeros(c.size(0), self.c_dim, self.reso_grid**3)
fea_grid = scatter_mean(c, index, out=fea_grid) # B x c_dim x reso^3
else:
fea_grid = scatter_mean(c, index) # B x c_dim x reso^3
if fea_grid.shape[-1] > self.reso_grid**3: # deal with outliers
fea_grid = fea_grid[:, :, :-1]
fea_grid = fea_grid.reshape(c.size(0), self.c_dim, self.reso_grid, self.reso_grid, self.reso_grid)
if self.unet3d is not None:
fea_grid = self.unet3d(fea_grid)
return fea_grid
def pool_local(self, index, c):
bs, fea_dim = c.size(0), c.size(2)
keys = index.keys()
c_out = 0
for key in keys:
# scatter plane features from points
if key == 'grid':
fea = self.scatter(c.permute(0, 2, 1), index[key])
else:
fea = self.scatter(c.permute(0, 2, 1), index[key])
if self.scatter == scatter_max:
fea = fea[0]
# gather feature back to points
fea = fea.gather(dim=2, index=index[key].expand(-1, fea_dim, -1))
c_out += fea
return c_out.permute(0, 2, 1)
def forward(self, inputs):
p = inputs['points']
index = inputs['index']
batch_size, T, D = p.size()
if self.map2local:
pp = self.map2local(p)
net = self.fc_pos(pp)
else:
net = self.fc_pos(p)
net = self.blocks[0](net)
for block in self.blocks[1:]:
pooled = self.pool_local(index, net)
net = torch.cat([net, pooled], dim=2)
net = block(net)
c = self.fc_c(net)
fea = {}
if 'grid' in self.plane_type:
fea['grid'] = self.generate_grid_features(index['grid'], c)
if 'xz' in self.plane_type:
fea['xz'] = self.generate_plane_features(index['xz'], c)
if 'xy' in self.plane_type:
fea['xy'] = self.generate_plane_features(index['xy'], c)
if 'yz' in self.plane_type:
fea['yz'] = self.generate_plane_features(index['yz'], c)
return fea