class DNode: __slots__ = ("key", "value", "prev", "next") class LRUCache(object): def __init__(self, capacity): self.cap = capacity self.root = DNode() self.root.next, self.root.prev = self.root, self.root self.root.key = self.root.value = -1 self.cache = {} def move_to_end(self, node: DNode): node.next.prev, node.prev.next = node.prev, node.next node.prev, node.next = self.root.prev, self.root self.root.prev.next, self.root.prev = node, node def get(self, key: int): if key not in self.cache: return -1 node = self.cache[key] self.move_to_end(node) return node.value def put(self, key: int, value: int): if key in self.cache: self.cache[key].value = value self.move_to_end(self.cache[key]) else: if len(self.cache) < self.cap: node = DNode() node.key, node.value = key, value node.prev, node.next = self.root.prev, self.root self.root.prev.next, self.root.prev = node, node self.cache[key] = node else: self.root.key = key self.root.value = value self.cache[key] = self.root self.cache.pop(self.root.next.key) self.root = self.root.next