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=====
Usage
=====
In this section, I'll explain how to wrap a callback-style API in an async/await-style API, using :mod:`sched` as an example.
Let's start by writing code that does the following, and remember how to use the module:
#. Waits for 1 second
#. Prints "A"
#. Waits for 2 seconds
#. Prints "B"
#. Waits for 3 seconds
#. Prints "C"
Our code would look like this:
.. code-block::
import sched
PRIORITY = 0
s = sched.scheduler()
def task():
def step1():
print('A')
s.enter(2, PRIORITY, step2)
def step2():
print('B')
s.enter(3, PRIORITY, step3)
def step3():
print('C')
s.enter(1, PRIORITY, step1)
task()
s.run()
:mod:`sched` provides callback-style APIs, and the code that uses them is not easy to understand.
You might wonder, "Why not just use :func:`time.sleep`?" So let me address that first.
Counter to 'Why not just use ``time.sleep``?'
=============================================
Indeed, if you use ``time.sleep``, it'll be easier to understand.
.. code-block::
from time import sleep
def task():
sleep(1)
print('A')
sleep(2)
print('B')
sleep(3)
print('C')
task()
However, this approach works only when there's a single task.
If there are multiple ones, the story changes.
With the ``time.sleep`` method, you need multiple threads to run multiple tasks simultaneously, whereas with the ``sched`` method, one thread is sufficient.
For example, you can just call the ``task()`` multiple times at the end of the code:
.. code-block::
task()
task()
s.run()
Therefore, ``sched`` cannot be replaced with ``time.sleep``.
API Design
==========
We want to wrap the API, but first, we need to imagine how we want to use it from ``asyncgui``.
Remember the ``time.sleep`` example we saw earlier:
.. code-block::
from time import sleep
def task():
sleep(1)
print('A')
sleep(2)
print('B')
sleep(3)
print('C')
This approach has the disadvantage of occupying a thread, but in return, it's quite easy to read.
If we successfully design our API to be as readable as this, we'd have the best of both worlds [#get_cancellation]_.
So, let's aim for it.
.. code-block::
# our ideal
async def task():
await sleep(1)
print('A')
await sleep(2)
print('B')
await sleep(3)
print('C')
Using it like ``await sleep(1)`` means the ``sleep`` must be a :class:`collections.abc.Callable` that returns an :class:`collections.abc.Awaitable`.
There are several options that meet this condition, and we choose an async function [#async_func_mitasu]_.
.. code-block::
async def sleep(duration):
...
But hold on, since :meth:`sched.scheduler.enter` is an instance method, our API needs to take a :class:`sched.scheduler` instance.
And since it has a ``priority`` parameter, our API might better have one as well in order not to lose any functionality of the original API.
.. code-block::
async def sleep(scheduler, priority, duration):
...
Let's start implementing it with this goal in mind.
Implementation
==============
To wrap a callback-style API in an async/await-style API,
we need to set up execution to resume when a callback function is called, and then pause it.
This might sound unclear, but if you've ever used :class:`asyncio.Event` or :class:`trio.Event`, you already know it.
.. code-block::
import asyncio
async def wrapper():
e = asyncio.Event()
# Set up the execution to resume when this callback function is called
register_callback(lambda *args, **kwargs: e.set())
# Pause the execution
await e.wait()
async def user():
print('A')
await wrapper()
print('B')
By introducing a wrapper like this, the ``user`` side code can use a callback-style API without losing readability.
And ``asyncgui`` has an API specifically designed for this purpose.
.. code-block::
import asyncgui as ag
async def wrapper():
e = ag.ExclusiveEvent()
register_callback(e.fire) # A
args, kwargs = await e.wait() # B
:class:`asyncgui.ExclusiveEvent` has two advantages over :class:`asyncio.Event`.
One, you don't need to use a lambda because :meth:`asyncgui.ExclusiveEvent.fire` can take any arguments (line A).
Two, you can receive the arguments passed to it (line B).
Let's implement our API with this.
.. code-block::
import asyncgui as ag
async def sleep(scheduler, priority, duration):
e = ag.ExclusiveEvent()
scheduler.enter(duration, priority, e.fire)
await e.wait()
Now we can use it like this:
.. code-block::
import functools
import sched
import asyncgui as ag
async def sleep(...):
...
def main():
s = sched.scheduler()
slp = functools.partial(sleep, s, 0)
ag.start(task(slp))
s.run()
async def task(slp):
await slp(1)
print('A')
await slp(2)
print('B')
await slp(3)
print('C')
main()
We successfully achieved the best of both worlds; our API doesn't occupy a thread, and the user side code is as readable as the :func:`time.sleep` example.
However, there's one more thing to address: :ref:`dealing-with-cancellation`.
It is not strictly necessary in this case because ``ExclusiveEvent`` handles it to a certain extent,
but it's better to handle it within ``sleep`` itself to cover some edge cases.
.. code-block::
import asyncgui as ag
async def sleep(scheduler, priority, duration):
e = ag.ExclusiveEvent()
event = scheduler.enter(duration, priority, e.fire)
try:
await e.wait()
except ag.Cancelled:
scheduler.cancel(event)
raise
This is the complete version of our API.
We successfully connected the :mod:`sched` module to the :mod:`asyncgui` module.
Once connected, we can benefit from the powerful :doc:`structured-concurrency` APIs.
.. code-block::
import functools
import sched
import asyncgui as ag
import string
async def sleep(scheduler, priority, duration):
...
def main():
s = sched.scheduler()
slp = functools.partial(sleep, s, 0)
ag.start(async_main(slp))
s.run()
async def async_main(slp):
# Print digits from 0 to 9 at 0.3-second intervals, with a 2-second time limit
async with ag.move_on_when(slp(2)) as timeout_tracker:
for c in string.digits:
print(c, end=' ')
await slp(0.3)
print('')
if timeout_tracker.finished:
print("Timeout")
else:
print("Printed all digits in time")
main()
::
0 1 2 3 4 5 6
Timeout
.. [#get_cancellation] Additionally, we will get a powerful cancellation mechanism.
.. [#async_func_mitasu] Async function is a function, so it's obviously a ``Callable``, and it returns a coroutine, one of the ``Awaitable`` objects.