forge-games / spec /void_dock.json
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{
"format": "gamespec",
"version": 1,
"title": "Vacuum Station",
"subtitle": "The air is thin, and the lights are out.",
"legend": {
"#": "solid",
".": "air",
"@": "spawn",
"o": "pickup",
"^": "hazard",
"G": "goal",
"*": "deco"
},
"map": [
"##################",
"#............#####",
"#..###......#..*.#",
"#............#..##",
"#....##....##....#",
"#...*.......*....#",
"#@..o..^..o....G.#",
"##################"
],
"settings": {
"tile": 24,
"gravity": 950.0,
"speed": 165.0,
"jump": 350.0,
"hp": 2
},
"actors": [
{
"id": "specimen",
"kind": "patrol",
"x": 11,
"y": 5,
"speed": 45.0,
"reach": 2
},
{
"id": "guard",
"kind": "chaser",
"x": 8,
"y": 3,
"speed": 60.0,
"reach": 2
}
],
"dialogue": [
{
"who": "???",
"text": "The air's escaping. Get to the pod before it's too late."
}
],
"palette": {
"hero": "#c8d6e5",
"specimen": "#a55e1e",
"guard": "#5c4a72"
},
"audio": {
"sfx": true,
"music_mood": "tense"
},
"spawn": {
"x": 1,
"y": 6
},
"width": 18,
"height": 8,
"corrections": [
"map rows were ragged and have been normalised to 18 columns"
],
"reachable": {
"goal_reachable": true,
"reachable_cells": 82,
"pickups_reachable": 2
}
}