import os import random from omni.isaac.lab.assets.rigid_object.rigid_object_cfg import RigidObjectCfg import omni.isaac.lab.sim as sim_utils current_file_path = os.path.abspath(__file__) parent_dir_path = os.path.dirname(current_file_path) MESH_COUNT = 1 MUG_CFG = RigidObjectCfg( prim_path="{ENV_REGEX_NS}/mug", spawn=sim_utils.UsdFileCfg( usd_path=f"{parent_dir_path}/001.usd", activate_contact_sensors=False, rigid_props=sim_utils.RigidBodyPropertiesCfg( solver_position_iteration_count=16, solver_velocity_iteration_count=1, max_angular_velocity=10.0, max_linear_velocity=50.0, max_depenetration_velocity=50.0, kinematic_enabled=False, ), mass_props=sim_utils.MassPropertiesCfg(mass=0.05), collision_props=sim_utils.CollisionPropertiesCfg(), ), init_state=RigidObjectCfg.InitialStateCfg(pos=(1, 0.0, 0.0), rot=(1, 0, 0, 0)), )