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Unit
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<topic_end>
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<topic_start>
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Widget
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<topic_end>
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<topic_start>Casual Games Toolkit
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The Flutter Casual Games Toolkit pulls together new and existing resources
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so you can accelerate development of games on mobile platforms.This page outlines where you can find these available resources.<topic_end>
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<topic_start>
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Why Flutter for games?
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The Flutter framework can create performant apps for six target platforms
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from the desktop to mobile devices to the web.With Flutter’s benefits of cross-platform development, performance, and
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open source licensing, it makes a great choice for games.Casual games fall into two categories: turn-based games
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and real-time games.
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You might be familiar with both types of games,
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though perhaps you didn’t think about them in quite this way.Turn-based games cover games meant for a mass market with
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simple rules and gameplay.
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This includes board games, card games, puzzles, and strategy games.
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These games respond to simple user input,
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like tapping on a card or entering a number or letter.
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These games are well suited for Flutter.Real-time games cover games a series of actions require real time responses.
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These include endless runner games, racing games, and so on.
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You might want to create a game with advanced features like collision detection,
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camera views, game loops, and the like.
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These types of games could use an open source game engine like the
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Flame game engine built using Flutter.<topic_end>
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<topic_start>
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What’s included in the toolkit
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The Casual Games Toolkit provides the following free resources.A repository that includes three new game templates that provide
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a starting point for building a casual game.A base game template
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that includes the basics for:A card game template
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that includes everything in the base template plus:An endless runner template created in partnership
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with the open source game engine, Flame. It implements:A sample game built on top of the endless runner template,
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called SuperDash. You can play the game on iOS, Android,
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or web, view the open source code repo, or
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read how the game was created in 6 weeks.The included game templates and cookbook recipes make certain choices
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to accelerate development.
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They include specific packages, like provider, google_mobile_ads,
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in_app_purchase, audioplayers, crashlytics, and games_services.
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If you prefer other packages, you can change the code to use them.The Flutter team understands that monetization might be a future consideration.
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Cookbook recipes for advertising and in-app purchases have been added.As explained on the Games page,
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you can leverage up to $900 in offers when you integrate Google services,
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such as Cloud, Firebase, and Ads, into your game.error Important
|
Terms and conditions apply.
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You must connect your Firebase and GCP accounts to use credits for
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Firebase services and verify your business email during sign up to earn
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an additional $100 on top of the normal $300 credit.
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For the Ads offer, check your region’s eligibility.<topic_end>
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<topic_start>
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Get started
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Are you ready? To get started:Review the README file for the first type of game you want to create.Review the codelabs and cookbook recipes.<topic_end>
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<topic_start>
|
Example games
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For Google I/O 2022, both the Flutter team and Very Good Ventures created new
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games.VGV created the I/O Pinball game using the Flame engine.
|
To learn about this game,
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check out I/O Pinball Powered by Flutter and Firebase on Medium
|
and play the game in your browser.The Flutter team created I/O Flip, a virtual CCG.
|
To learn more about I/O Flip,
|
check out How It’s Made: I/O FLIP adds a twist to a classic card game with generative AI
|
on the Google Developers blog and play the game in your browser.<topic_end>
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<topic_start>
|
Other resources
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Once you feel ready to go beyond these games templates,
|
investigate other resources that our community recommended.package_2 Flutter package
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api API documentation
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science Codelab
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book_5 Cookbook recipe
|
handyman Desktop application
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photo_album Game assets
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quick_reference_all Guidebook_5 Special effects
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handyman Spriter Pro
|
package_2 rive
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package_2 spriteWidgetpackage_2 app_reviewpackage_2 audioplayersscience User Authentication using Firebasescience Add Firebase to your Flutter gamequick_reference_all Firebase Crashlytics overview
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package_2 firebase_crashlyticspackage_2 win32_gamepadphoto_album CraftPix
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photo_album Game Developer Studio
|
handyman GIMPpackage_2 Flame
|
package_2 Bonfire
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package_2 forge2dbook_5 Add achievements and leaderboards to your game
|
book_5 Add multiplayer support to your gamepackage_2 games_servicesscience Use the Foreign Function Interface in a Flutter pluginhandyman Tiledbook_5 Add advertising to your Flutter game
|
science Add AdMob ads to a Flutter app
|
science Add in-app purchases to your Flutter app
|
quick_reference_all Gaming UX and Revenue Optimizations for Apps (PDF)package_2 shared_preferences
|
package_2 sqflite
|
package_2 cbl_flutter (Couchbase Lite)api Paint API
|
book_5 Special effectsscience Build next generation UIs in Flutter
|
<topic_end>
|
<topic_start>Add achievements and leaderboards to your mobile game
|
Gamers have various motivations for playing games.
|
In broad strokes, there are four major motivations:
|
immersion, achievement, cooperation, and competition.
|
No matter the game you build, some players want to achieve in it.
|
This could be trophies won or secrets unlocked.
|
Some players want to compete in it.
|
This could be hitting high scores or accomplishing speedruns.
|
These two ideas map to the concepts of achievements and leaderboards.Ecosystems such as the App Store and Google Play provide
|
centralized services for achievements and leaderboards.
|
Players can view achievements from all their games in one place and
|
developers don’t need to re-implement them for every game.This recipe demonstrates how to use the games_services package
|
to add achievements and leaderboard functionality to your mobile game.<topic_end>
|
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