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Full level: cube intro, ship, ball, UFO, wave, robot, spider, swing. Includes all orbs, pads, and rich decoration. 150+ objects, real transitions, authentic gameplay.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 10, "y": 0 }, { "type": "spike_black_gradient_spike", "x": 20, "y": 0 }, { "type": "block_...
Full level: cube, ship, ball, UFO, wave, robot, spider, swing. All orbs, pads, and rich decoration. 150+ objects, real transitions, authentic gameplay.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "block_grid_patterned_top_square", "x": 0, "y": 30 }, { "type": "block_grid_patterned_top_square", "x": 10, "y": 30 }, { "type": "spike_large_decorative_spikes", "x": 20, "y": 0 }, { "t...
Full level: hard, tight jumps, mixed hazards, all gamemodes, orbs, pads, and decoration. 150+ objects, real transitions, authentic gameplay.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "block_beveled_top_square", "x": 0, "y": 0 }, { "type": "block_beveled_top_square", "x": 10, "y": 0 }, { "type": "spike_medium_black_sawblade", "x": 20, "y": 0 }, { "type": "portal_flip...
XL level with many object types, slopes, triggers, and decorative elements. Demonstrates complex layouts and advanced features.
[ { "type": "block_mechanical_square", "x": 0, "y": 0 }, { "type": "block_mechanical_top_square", "x": 10, "y": 0 }, { "type": "block_mechanical_outer_corner_square", "x": 20, "y": 0 }, { "type": "block_mechanical_inner_square", "x": 30, "y": 0 }, { ...
Full level: cube, ship, ball, UFO, wave, robot, spider, swing. All orbs, pads, and rich decoration. 150+ objects, real transitions, authentic gameplay.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 10, "y": 0 }, { "type": "spike_black_gradient_spike", "x": 20, "y": 0 }, { "type": "block_...
Ship section: player must fly through gaps between blocks and avoid spikes. Spacing is tight but fair.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "portal_ship_portal", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 20, "y": 0 }, { "type": "block_black_gradient_square", "x": 20, "y": 40 }, { "type": "spike_black_g...
Ball section: player must time jumps to flip gravity and land on platforms. Spacing is challenging.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "portal_ball_portal", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 10, "y": 0 }, { "type": "spike_black_gra...
UFO section: player must time jumps to bounce between platforms, avoiding spikes. Includes yellow and pink orbs.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "portal_ufo_portal", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 10, "y": 0 }, { "type": "block_black_gradient_square", "x": 30, "y": 30 }, { "type": "spike_black_gr...
Wave section: player must navigate tight corridors and avoid hazards. Includes gravity portals and blue orbs.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "portal_wave_portal", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 20, "y": 0 }, { "type": "block_black_gradient_square", "x": 20, "y": 60 }, { "type": "spike_black_g...
Robot section: player must hold to jump higher and time jumps for platforms and orbs. Includes green and red orbs.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "portal_robot_portal", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 10, "y": 0 }, { "type": "block_black_gradient_square", "x": 30, "y": 0 }, { "type": "spike_black_g...
Spider section: player must tap to teleport between platforms, avoiding spikes. Includes black and dash orbs.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "portal_spider_portal", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 10, "y": 0 }, { "type": "block_black_gradient_square", "x": 30, "y": 30 }, { "type": "spike_black...
Swing section: player swings between gravity lines, using blue and green orbs for timing.
[ { "type": "effect_start_position", "x": 0, "y": 0 }, { "type": "portal_swing_portal", "x": 0, "y": 0 }, { "type": "block_black_gradient_square", "x": 10, "y": 0 }, { "type": "block_black_gradient_square", "x": 30, "y": 30 }, { "type": "spike_black_...