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Upload example_usage.py
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example_usage.py
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| 1 |
+
"""
|
| 2 |
+
CHIP Dataset Usage Example
|
| 3 |
+
|
| 4 |
+
This script demonstrates how to load and visualize data from the CHIP dataset,
|
| 5 |
+
including RGB images, depth maps, camera parameters, and 3D object models.
|
| 6 |
+
|
| 7 |
+
Requirements:
|
| 8 |
+
pip install datasets huggingface_hub numpy opencv-python open3d torch
|
| 9 |
+
"""
|
| 10 |
+
|
| 11 |
+
import json
|
| 12 |
+
import os
|
| 13 |
+
import gc
|
| 14 |
+
from typing import Tuple, Optional
|
| 15 |
+
|
| 16 |
+
import numpy as np
|
| 17 |
+
import cv2
|
| 18 |
+
import open3d as o3d
|
| 19 |
+
import torch
|
| 20 |
+
from datasets import load_dataset, get_dataset_infos
|
| 21 |
+
from huggingface_hub import snapshot_download
|
| 22 |
+
|
| 23 |
+
|
| 24 |
+
def lift_point_cloud(
|
| 25 |
+
depth: torch.Tensor,
|
| 26 |
+
camera_intrinsics: torch.Tensor,
|
| 27 |
+
xy_indices: Optional[Tuple[torch.Tensor, torch.Tensor]] = None
|
| 28 |
+
) -> torch.Tensor:
|
| 29 |
+
"""
|
| 30 |
+
Lift a depth image to a 3D point cloud using camera intrinsics.
|
| 31 |
+
|
| 32 |
+
Args:
|
| 33 |
+
depth: Depth image tensor of shape (H, W, C) where C >= 1.
|
| 34 |
+
If C > 1, channels 1+ are treated as features (e.g., RGB).
|
| 35 |
+
camera_intrinsics: Flattened camera intrinsic matrix [fx, 0, cx, 0, fy, cy, 0, 0, 1].
|
| 36 |
+
xy_indices: Optional tuple of (x_coords, y_coords) to lift only specific pixels.
|
| 37 |
+
|
| 38 |
+
Returns:
|
| 39 |
+
Point cloud tensor of shape (N, 3+F) where F is the number of feature channels.
|
| 40 |
+
First 3 columns are XYZ coordinates, remaining columns are features.
|
| 41 |
+
"""
|
| 42 |
+
H, W, num_channels = depth.shape
|
| 43 |
+
depth_values = depth[:, :, 0]
|
| 44 |
+
|
| 45 |
+
if xy_indices is not None:
|
| 46 |
+
x_coords, y_coords = xy_indices
|
| 47 |
+
x_coords = x_coords.to(depth_values.device).float()
|
| 48 |
+
y_coords = y_coords.to(depth_values.device).float()
|
| 49 |
+
z_coords = depth_values[y_coords.long(), x_coords.long()]
|
| 50 |
+
else:
|
| 51 |
+
# Create pixel coordinate grids
|
| 52 |
+
x_grid, y_grid = np.meshgrid(
|
| 53 |
+
np.arange(W, dtype=np.float32),
|
| 54 |
+
np.arange(H, dtype=np.float32),
|
| 55 |
+
indexing='xy'
|
| 56 |
+
)
|
| 57 |
+
x_coords = torch.from_numpy(x_grid).flatten().to(depth_values.device)
|
| 58 |
+
y_coords = torch.from_numpy(y_grid).flatten().to(depth_values.device)
|
| 59 |
+
z_coords = depth_values.flatten()
|
| 60 |
+
|
| 61 |
+
# Extract camera intrinsics
|
| 62 |
+
fx, fy = camera_intrinsics[0], camera_intrinsics[4]
|
| 63 |
+
cx, cy = camera_intrinsics[2], camera_intrinsics[5]
|
| 64 |
+
|
| 65 |
+
# Back-project to 3D coordinates
|
| 66 |
+
x_3d = (x_coords - cx) * z_coords / fx
|
| 67 |
+
y_3d = (y_coords - cy) * z_coords / fy
|
| 68 |
+
points_3d = torch.stack([x_3d, y_3d, z_coords], dim=1)
|
| 69 |
+
|
| 70 |
+
# Add additional features (e.g., RGB) if present
|
| 71 |
+
if num_channels > 1:
|
| 72 |
+
features = depth[y_coords.long(), x_coords.long(), 1:]
|
| 73 |
+
if xy_indices is None:
|
| 74 |
+
features = features.reshape(H * W, num_channels - 1)
|
| 75 |
+
points_3d = torch.cat([points_3d, features], dim=1)
|
| 76 |
+
|
| 77 |
+
return points_3d
|
| 78 |
+
|
| 79 |
+
|
| 80 |
+
def back_project_rgbd(
|
| 81 |
+
rgb: np.ndarray,
|
| 82 |
+
depth: np.ndarray,
|
| 83 |
+
camera_intrinsics: np.ndarray
|
| 84 |
+
) -> torch.Tensor:
|
| 85 |
+
"""
|
| 86 |
+
Back-project RGB-D image to a colored point cloud.
|
| 87 |
+
|
| 88 |
+
Args:
|
| 89 |
+
rgb: RGB image array of shape (H, W, 3).
|
| 90 |
+
depth: Depth map array of shape (H, W) with values in meters.
|
| 91 |
+
camera_intrinsics: Flattened 3x3 camera intrinsic matrix.
|
| 92 |
+
|
| 93 |
+
Returns:
|
| 94 |
+
Point cloud tensor of shape (N, 6) with XYZ and RGB columns.
|
| 95 |
+
"""
|
| 96 |
+
device = torch.device('cuda' if torch.cuda.is_available() else 'cpu')
|
| 97 |
+
|
| 98 |
+
# Get valid depth pixel coordinates
|
| 99 |
+
valid_rows, valid_cols = np.where(depth > 0)
|
| 100 |
+
xy_indices = torch.tensor(
|
| 101 |
+
np.stack([valid_cols, valid_rows]),
|
| 102 |
+
dtype=torch.long,
|
| 103 |
+
device=device
|
| 104 |
+
)
|
| 105 |
+
|
| 106 |
+
# Concatenate depth and RGB channels
|
| 107 |
+
depth_rgb = torch.cat([
|
| 108 |
+
torch.from_numpy(depth).unsqueeze(-1),
|
| 109 |
+
torch.from_numpy(rgb)
|
| 110 |
+
], dim=2).to(device)
|
| 111 |
+
|
| 112 |
+
# Lift to 3D point cloud
|
| 113 |
+
camera_tensor = torch.from_numpy(camera_intrinsics).to(device)
|
| 114 |
+
point_cloud = lift_point_cloud(depth_rgb, camera_tensor, tuple(xy_indices))
|
| 115 |
+
|
| 116 |
+
return point_cloud
|
| 117 |
+
|
| 118 |
+
|
| 119 |
+
def visualize_chip_sample(
|
| 120 |
+
repo_id: str = "FBK-TeV/CHIP",
|
| 121 |
+
target_dir: str = "./chip_data",
|
| 122 |
+
num_samples: int = 1,
|
| 123 |
+
show_2d: bool = False
|
| 124 |
+
) -> None:
|
| 125 |
+
"""
|
| 126 |
+
Load and visualize samples from the CHIP dataset.
|
| 127 |
+
|
| 128 |
+
Args:
|
| 129 |
+
repo_id: Hugging Face dataset repository ID.
|
| 130 |
+
target_dir: Local directory to store downloaded model files.
|
| 131 |
+
num_samples: Number of samples to visualize.
|
| 132 |
+
show_2d: If True, display RGB and depth images in OpenCV windows.
|
| 133 |
+
If False, only show 3D point cloud visualization.
|
| 134 |
+
"""
|
| 135 |
+
# Display dataset information
|
| 136 |
+
info = get_dataset_infos(repo_id)
|
| 137 |
+
print(f"Dataset info: {info}\n")
|
| 138 |
+
|
| 139 |
+
# Download 3D object models
|
| 140 |
+
print("Downloading 3D models...")
|
| 141 |
+
local_path = snapshot_download(
|
| 142 |
+
repo_id=repo_id,
|
| 143 |
+
repo_type="dataset",
|
| 144 |
+
local_dir=target_dir,
|
| 145 |
+
allow_patterns=["models/*"]
|
| 146 |
+
)
|
| 147 |
+
print(f"Models downloaded to: {local_path}\n")
|
| 148 |
+
|
| 149 |
+
# Stream dataset samples
|
| 150 |
+
dataset = load_dataset(repo_id, streaming=True)
|
| 151 |
+
|
| 152 |
+
for idx, example in enumerate(dataset['test'].take(num_samples)):
|
| 153 |
+
print(f"Processing sample {idx + 1}/{num_samples}...")
|
| 154 |
+
|
| 155 |
+
# ========== Load RGB Image ==========
|
| 156 |
+
rgb_image = np.array(example['image'])
|
| 157 |
+
rgb_bgr = cv2.cvtColor(rgb_image, cv2.COLOR_RGB2BGR)
|
| 158 |
+
|
| 159 |
+
# ========== Load Depth Map ==========
|
| 160 |
+
depth_map = np.array(example['depth'], dtype=np.uint16).astype(np.float32)
|
| 161 |
+
|
| 162 |
+
# Visualize depth for display
|
| 163 |
+
depth_vis = cv2.normalize(depth_map, None, 0, 255, cv2.NORM_MINMAX)
|
| 164 |
+
depth_vis = depth_vis.astype(np.uint8)
|
| 165 |
+
|
| 166 |
+
# ========== Parse Camera Parameters ==========
|
| 167 |
+
camera_params = json.loads(example['camera_params'])
|
| 168 |
+
intrinsics_matrix = np.array(camera_params['cam_K']).reshape(3, 3)
|
| 169 |
+
depth_scale = camera_params['depth_scale']
|
| 170 |
+
|
| 171 |
+
print(f"Camera intrinsics:\n{intrinsics_matrix}")
|
| 172 |
+
print(f"Depth scale: {depth_scale}")
|
| 173 |
+
|
| 174 |
+
# ========== Parse Object Labels ==========
|
| 175 |
+
labels = json.loads(example['labels'])
|
| 176 |
+
label = labels[0] # Process first object
|
| 177 |
+
|
| 178 |
+
rotation_matrix = np.array(label['cam_R_m2c_flat']).reshape(3, 3)
|
| 179 |
+
translation_vector = np.array(label['cam_t_m2c'])
|
| 180 |
+
bbox = [
|
| 181 |
+
label['bbox_x'],
|
| 182 |
+
label['bbox_y'],
|
| 183 |
+
label['bbox_width'],
|
| 184 |
+
label['bbox_height']
|
| 185 |
+
]
|
| 186 |
+
|
| 187 |
+
print(f"\nObject ID: {label['obj_id']}")
|
| 188 |
+
print(f"Rotation matrix:\n{rotation_matrix}")
|
| 189 |
+
print(f"Translation vector: {translation_vector}")
|
| 190 |
+
print(f"Bounding box (x, y, w, h): {bbox}\n")
|
| 191 |
+
|
| 192 |
+
# ========== Visualize 2D ==========
|
| 193 |
+
if show_2d:
|
| 194 |
+
x, y, w, h = bbox
|
| 195 |
+
rgb_with_bbox = rgb_bgr.copy()
|
| 196 |
+
cv2.rectangle(rgb_with_bbox, (x, y), (x + w, y + h), (0, 255, 0), 2)
|
| 197 |
+
|
| 198 |
+
cv2.imshow("RGB Image", rgb_with_bbox)
|
| 199 |
+
cv2.imshow("Depth Map", depth_vis)
|
| 200 |
+
print("Displaying 2D images (press any key to continue to 3D)...")
|
| 201 |
+
cv2.waitKey(0)
|
| 202 |
+
|
| 203 |
+
# ========== Create 3D Point Cloud ==========
|
| 204 |
+
depth_metric = depth_map * depth_scale
|
| 205 |
+
point_cloud = back_project_rgbd(rgb_image, depth_metric, intrinsics_matrix.flatten())
|
| 206 |
+
|
| 207 |
+
# Convert to Open3D format
|
| 208 |
+
pcd_o3d = o3d.geometry.PointCloud()
|
| 209 |
+
pcd_o3d.points = o3d.utility.Vector3dVector(point_cloud[:, :3].cpu().numpy())
|
| 210 |
+
if point_cloud.shape[1] > 3:
|
| 211 |
+
pcd_o3d.colors = o3d.utility.Vector3dVector(
|
| 212 |
+
point_cloud[:, 3:].cpu().numpy() / 255.0
|
| 213 |
+
)
|
| 214 |
+
|
| 215 |
+
# ========== Load and Transform 3D Model ==========
|
| 216 |
+
model_path = os.path.join(target_dir, "models", f"obj_{label['obj_id']:06d}.ply")
|
| 217 |
+
model_mesh = o3d.io.read_triangle_mesh(model_path)
|
| 218 |
+
model_mesh.paint_uniform_color([1.0, 0.0, 0.0]) # Red
|
| 219 |
+
|
| 220 |
+
# Apply pose transformation
|
| 221 |
+
pose_matrix = np.eye(4)
|
| 222 |
+
pose_matrix[:3, :3] = rotation_matrix
|
| 223 |
+
pose_matrix[:3, 3] = translation_vector
|
| 224 |
+
model_mesh.transform(pose_matrix)
|
| 225 |
+
|
| 226 |
+
# ========== Visualize 3D ==========
|
| 227 |
+
print("Displaying 3D visualization (close window to continue)...")
|
| 228 |
+
o3d.visualization.draw_geometries(
|
| 229 |
+
[pcd_o3d, model_mesh],
|
| 230 |
+
window_name=f"CHIP Sample {idx + 1}: Scene + Model (Red)"
|
| 231 |
+
)
|
| 232 |
+
|
| 233 |
+
if show_2d:
|
| 234 |
+
cv2.destroyAllWindows()
|
| 235 |
+
else:
|
| 236 |
+
# Small delay to prevent visualization from closing too quickly
|
| 237 |
+
cv2.waitKey(100)
|
| 238 |
+
|
| 239 |
+
# Cleanup
|
| 240 |
+
del dataset
|
| 241 |
+
gc.collect()
|
| 242 |
+
print("\nVisualization complete!")
|
| 243 |
+
|
| 244 |
+
|
| 245 |
+
if __name__ == "__main__":
|
| 246 |
+
# Example usage
|
| 247 |
+
|
| 248 |
+
# Option 1: Show both 2D images and 3D point cloud
|
| 249 |
+
visualize_chip_sample(
|
| 250 |
+
repo_id="FBK-TeV/CHIP",
|
| 251 |
+
target_dir="./chip_data",
|
| 252 |
+
num_samples=1,
|
| 253 |
+
show_2d=True # Display RGB and depth images
|
| 254 |
+
)
|
| 255 |
+
|
| 256 |
+
# Option 2: Show only 3D point cloud visualization
|
| 257 |
+
# visualize_chip_sample(
|
| 258 |
+
# repo_id="FBK-TeV/CHIP",
|
| 259 |
+
# target_dir="./chip_data",
|
| 260 |
+
# num_samples=1,
|
| 261 |
+
# show_2d=False # Skip 2D visualization
|
| 262 |
+
# )
|