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"motion_keywords": [ + "move forward", + "sprint forward", + "escape forward" + ] + }, + "name": "Simultaneous Wall and NPC Threat Prediction" + }, + { + "id": "S025", + "cat": "C03", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "walk", + "relax", + "neutral", + "calm" + ] + }, + "name": "Safe Environment Prediction" + }, + { + "id": "S026", + "cat": "C03", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": "growling from behind", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "danger" + }, + "motion_keywords": [ + "run forward", + "sprint", + "flee", + "accelerate" + ] + }, + "name": "Sound-Based Threat Direction Prediction" + }, + { + "id": "S027", + "cat": "C03", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": 3.0 + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [ + "hit_wall_front" + ], + "last_prediction": "fwd=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "turn", + "change direction", + "avoid", + "sidestep" + ] + }, + "name": "Path Correction Based on Prior Collision" + }, + { + "id": "S028", + "cat": "C03", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "approach", + "npc_distance": 12.0, + "npc_direction": "front", + "sound": null, + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "walk back", + "slowly retreat", + "cautious", + "watchful" + ] + }, + "name": "Slow NPC Approach Timing Prediction" + }, + { + "id": "S029", + "cat": "C03", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "slope", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "approach", + "npc_distance": 5.0, + "npc_direction": "front", + "sound": "growling", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "sidestep", + "move sideways", + "careful", + "balance" + ] + }, + "name": "Terrain-Aware Safe Path Prediction" + }, + { + "id": "S030", + "cat": "C03", + "scene_context": { + "walls": { + "left": 0.8, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 2.0, + "npc_direction": "right", + "sound": "roaring", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "danger", + "right": "danger", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "sprint forward", + "desperate", + "terror", + "flee forward" + ] + }, + "name": "Multi-Threat Priority Prediction" + }, + { + "id": "S031", + "cat": "C04", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 3.0, + "npc_direction": "front", + "sound": "roaring", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "sprint", + "terror", + "desperate", + "flee", + "full speed" + ] + }, + "name": "Beast vs Human Threat Differentiation" + }, + { + "id": "S032", + "cat": "C04", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "woman", + "npc_behavior": "approach", + "npc_distance": 3.0, + "npc_direction": "front", + "sound": "talking", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "stand", + "neutral", + "face", + "greet", + "calm" + ] + }, + "name": "Friendly Human Approaching" + }, + { + "id": "S033", + "cat": "C04", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "man", + "npc_behavior": "charge", + "npc_distance": 3.0, + "npc_direction": "front", + "sound": "shouting", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "dodge", + "evade", + "sidestep", + "jump", + "defensive" + ] + }, + "name": "Hostile Human Charging" + }, + { + "id": "S034", + "cat": "C04", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "wander", + "npc_distance": 8.0, + "npc_direction": "left", + "sound": "low growling", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "cautious", + "tense", + "watch", + "wary", + "slow walk" + ] + }, + "name": "Beast Wandering — Low Threat" + }, + { + "id": "S035", + "cat": "C04", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": 1.0 + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "woman", + "npc_behavior": "stop", + "npc_distance": 3.0, + "npc_direction": "left", + "sound": null, + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "step back", + "turn", + "avoid wall", + "face woman" + ] + }, + "name": "Wall Threat vs NPC Threat Separation" + }, + { + "id": "S036", + "cat": "C04", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": "growling", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "alert", + "tense", + "scan", + "cautious", + "look around" + ] + }, + "name": "Sound-Type Threat: Growling" + }, + { + "id": "S037", + "cat": "C04", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": "footsteps", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "neutral", + "curious", + "look", + "relaxed" + ] + }, + "name": "Sound-Type Threat: Footsteps" + }, + { + "id": "S038", + "cat": "C04", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "stop", + "npc_distance": 4.0, + "npc_direction": "front", + "sound": null, + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "freeze", + "still", + "tense", + "cautious", + "do not move" + ] + }, + "name": "Beast Standing Still — Medium Threat" + }, + { + "id": "S039", + "cat": "C04", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": 1.5 + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "approach", + "npc_distance": 3.0, + "npc_direction": "back", + "sound": "growling", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "danger" + }, + "motion_keywords": [ + "sidestep", + "move sideways", + "dodge", + "trapped" + ] + }, + "name": "Multi-Threat Type Priority" + }, + { + "id": "S040", + "cat": "C04", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "man", + "npc_behavior": "charge", + "npc_distance": 5.0, + "npc_direction": "right", + "sound": "screaming", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "danger", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "move left", + "dodge left", + "evade", + "retreat left" + ] + }, + "name": "Silent Beast vs Shouting Human" + }, + { + "id": "S041", + "cat": "C05", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "approach", + "npc_distance": 12.0, + "npc_direction": "front", + "sound": "distant growling", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "alert", + "wary", + "tense", + "cautious walk" + ] + }, + "name": "Distant Beast — Alert Emotion" + }, + { + "id": "S042", + "cat": "C05", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "approach", + "npc_distance": 6.0, + "npc_direction": "front", + "sound": "growling", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "back away", + "retreat", + "fear", + "trembling" + ] + }, + "name": "Mid-Range Beast — Fear Emotion" + }, + { + "id": "S043", + "cat": "C05", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 2.5, + "npc_direction": "front", + "sound": "roaring", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "sprint", + "desperate", + "panic", + "terror", + "full speed" + ] + }, + "name": "Close Beast Charge — Panic Emotion" + }, + { + "id": "S044", + "cat": "C05", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 4.0, + "npc_direction": "front", + "sound": "aggressive growling", + "recent_decisions": [ + "retreated", + "retreated" + ], + "last_prediction": "fwd=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "sprint faster", + "accelerate", + "full panic", + "desperate flight" + ] + }, + "name": "Approaching Threat — Emotion Amplification" + }, + { + "id": "S045", + "cat": "C05", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "walk", + "relaxed", + "neutral", + "calm" + ] + }, + "name": "Safe Environment — Neutral Emotion" + }, + { + "id": "S046", + "cat": "C05", + "scene_context": { + "walls": { + "left": 0.5, + "right": 0.5, + "front": 0.8 + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 3.0, + "npc_direction": "back", + "sound": "roaring", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "danger", + "right": "danger", + "fwd": "danger", + "back": "danger" + }, + "motion_keywords": [ + "cornered", + "desperate", + "nowhere to run", + "despair", + "cowering" + ] + }, + "name": "Cornered by Wall and Beast — Despair Emotion" + }, + { + "id": "S047", + "cat": "C05", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": "distant roaring", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "uneasy", + "nervous", + "look around", + "anxious", + "tense" + ] + }, + "name": "Distant Sound — Anxiety Emotion" + }, + { + "id": "S048", + "cat": "C05", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "woman", + "npc_behavior": "stop", + "npc_distance": 3.0, + "npc_direction": "front", + "sound": "talking", + "recent_decisions": [ + "was_fleeing" + ], + "last_prediction": "back=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "relief", + "relax", + "slow down", + "calm", + "recover" + ] + }, + "name": "Friendly NPC Appears — Relief Emotion" + }, + { + "id": "S049", + "cat": "C05", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [ + "was_fleeing_beast", + "beast_gone" + ], + "last_prediction": "fwd=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "slow down", + "panting", + "recover", + "relief", + "cautious" + ] + }, + "name": "Threat Disappears — Emotion Deescalation" + }, + { + "id": "S050", + "cat": "C05", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "approach", + "npc_distance": 5.0, + "npc_direction": "front", + "sound": "growling", + "recent_decisions": [ + "retreated", + "retreated", + "retreated" + ], + "last_prediction": "fwd=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "exhausted fear", + "desperate retreat", + "panicked", + "cumulative terror" + ] + }, + "name": "Sustained Threat — Accumulated Fear Emotion" + }, + { + "id": "S051", + "cat": "C06", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [ + "fled_from_beast" + ], + "last_prediction": "fwd=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "cautious", + "wary", + "alert", + "scan", + "tense" + ] + }, + "name": "Prior Threat Memory — Maintain Alert" + }, + { + "id": "S052", + "cat": "C06", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": 2.0 + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 3.0, + "npc_direction": "left", + "sound": "roaring", + "recent_decisions": [ + "moved_right_was_safe" + ], + "last_prediction": "right=safe" + }, + "ground_truth": { + "predict": { + "left": "danger", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "sprint right", + "move right", + "recall safe path" + ] + }, + "name": "Recall Safe Path from Memory" + }, + { + "id": "S053", + "cat": "C06", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "approach", + "npc_distance": 6.0, + "npc_direction": "front", + "sound": "growling", + "recent_decisions": [ + "beast_came_from_front", + "beast_came_from_front" + ], + "last_prediction": "fwd=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "immediately retreat", + "fast back step", + "anticipate", + "preemptive" + ] + }, + "name": "Repeated Threat Pattern Memory" + }, + { + "id": "S054", + "cat": "C06", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": 3.0 + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [ + "hit_wall_front", + "turned_right" + ], + "last_prediction": "fwd=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "avoid front", + "go right", + "remember turn" + ] + }, + "name": "Collision Memory — Direction Correction" + }, + { + "id": "S055", + "cat": "C06", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "rough", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" 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+ "forward sprint", + "quick", + "multi-threat response", + "fast decision" + ] + }, + "name": "Multi-Stimulus Simultaneous Processing" + }, + { + "id": "S084", + "cat": "C09", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "quick scan", + "efficient", + "minimal movement", + "stand" + ] + }, + "name": "Static Environment Fast Scan" + }, + { + "id": "S085", + "cat": "C09", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 3.0, + "npc_direction": "front", + "sound": "roaring", + "recent_decisions": [ + "dodged_left", + "dodged_right", + "dodged_left" + ], + "last_prediction": "fwd=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "sustained evasion", + "continuous dodge", + "agile", + "responsive" + ] + }, + "name": "Sequential Stimulus Accumulation" + }, + { + "id": "S086", + "cat": "C09", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": 0.3 + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [], + "last_prediction": "fwd=safe" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "emergency stop", + "split-second halt", + "sudden brake", + "immediate stop" + ] + }, + "name": "Ultra-High-Speed Reaction Required" + }, + { + "id": "S087", + "cat": "C09", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "stop", + "npc_distance": 3.0, + "npc_direction": "front", + "sound": null, + "recent_decisions": [ + "beast_was_approaching" + ], + "last_prediction": "fwd=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "instant update", + "rapid reassess", + "stay alert", + "freeze" + ] + }, + "name": "Low-Latency Environment Change Detection" + }, + { + "id": "S088", + "cat": "C09", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": 2.5 + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [ + "sprinting" + ], + "last_prediction": "fwd=safe" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "sharp turn", + "quick pivot", + "mid-sprint dodge", + "fast redirect" + ] + }, + "name": "Obstacle Avoidance While Moving at Speed" + }, + { + "id": "S089", + "cat": "C09", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 2.0, + "npc_direction": "right", + "sound": "roaring", + "recent_decisions": [ + "predicted_front_danger" + ], + "last_prediction": "fwd=danger" + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "danger", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "rapid correction", + "update fast", + "pivot left", + "adapt instantly" + ] + }, + "name": "Fast Prediction Correction" + }, + { + "id": "S090", + "cat": "C09", + "scene_context": { + "walls": { + "left": null, + "right": 1.2, + "front": null + }, + "ground": "rough", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "approach", + "npc_distance": 5.0, + "npc_direction": "back", + "sound": "growling", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "danger", + "fwd": "safe", + "back": "danger" + }, + "motion_keywords": [ + "sprint forward left", + "rapid navigation", + "fast path finding", + "quick escape" + ] + }, + "name": "High-Speed Complex Terrain Navigation" + }, + { + "id": "S091", + "cat": "C10", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 3.0, + "npc_direction": "front", + "sound": "roaring", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "human sprint", + "bipedal run", + "arms pumping", + "legs driving" + ] + }, + "name": "Standard Humanoid Body Manipulation" + }, + { + "id": "S092", + "cat": "C10", + "scene_context": { + "walls": { + "left": 0.8, + "right": 0.8, + "front": 2.0 + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 3.0, + "npc_direction": "back", + "sound": "roaring", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "danger", + "right": "danger", + "fwd": "danger", + "back": "danger" + }, + "motion_keywords": [ + "compact movement", + "small body", + "tight space navigation", + "agile" + ] + }, + "name": "Small Body Adaptation" + }, + { + "id": "S093", + "cat": "C10", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "rough", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "approach", + "npc_distance": 5.0, + "npc_direction": "front", + "sound": "growling", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "four-legged retreat", + "quadruped motion", + "all fours", + "crawl back" + ] + }, + "name": "Quadruped Body Locomotion Adaptation" + }, + { + "id": "S094", + "cat": "C10", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [ + "body_changed" + ], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "test new body", + "calibrate", + "adjust", + "explore movement" + ] + }, + "name": "Immediate Adaptation after Body Swap" + }, + { + "id": "S095", + "cat": "C10", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": 1.5 + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 4.0, + "npc_direction": "front", + "sound": "roaring", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "mechanical retreat", + "robot motion", + "servo-driven", + "precise movement" + ] + }, + "name": "Robotic Body Manipulation Adaptation" + }, + { + "id": "S096", + "cat": "C10", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "slope", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "approach", + "npc_distance": 6.0, + "npc_direction": "left", + "sound": "growling", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "danger", + "right": "safe", + "fwd": "safe", + "back": "safe" + }, + "motion_keywords": [ + "asymmetric balance", + "compensate", + "adjust weight", + "uneven body" + ] + }, + "name": "Asymmetric Body Balance Maintenance" + }, + { + "id": "S097", + "cat": "C10", + "scene_context": { + "walls": { + "left": 0.5, + "right": 0.5, + "front": 0.5 + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 2.0, + "npc_direction": "back", + "sound": "roaring", + "recent_decisions": [], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "danger", + "right": "danger", + "fwd": "danger", + "back": "danger" + }, + "motion_keywords": [ + "leap up", + "fly", + "wings spread", + "aerial escape", + "upward" + ] + }, + "name": "Winged Body Aerial Evasion" + }, + { + "id": "S098", + "cat": "C10", + "scene_context": { + "walls": { + "left": 1.0, + "right": 1.0, + "front": 1.5 + }, + "ground": "flat", + "npc_nearby": false, + "npc_type": null, + "npc_behavior": null, + "npc_distance": null, + "npc_direction": null, + "sound": null, + "recent_decisions": [ + "body_enlarged" + ], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "danger", + "right": "danger", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "constrained", + "too large", + "squeeze", + "careful movement" + ] + }, + "name": "Body Size Change — Space Adaptation" + }, + { + "id": "S099", + "cat": "C10", + "scene_context": { + "walls": { + "left": null, + "right": null, + "front": null + }, + "ground": "flat", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 3.0, + "npc_direction": "front", + "sound": "roaring", + "recent_decisions": [ + "body_changed_3_times" + ], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "safe", + "right": "safe", + "fwd": "danger", + "back": "safe" + }, + "motion_keywords": [ + "fluid adaptation", + "seamless switch", + "consistent response", + "body-agnostic" + ] + }, + "name": "Multiple Body Swaps — Adaptability" + }, + { + "id": "S100", + "cat": "C10", + "scene_context": { + "walls": { + "left": 0.5, + "right": null, + "front": null + }, + "ground": "rough", + "npc_nearby": true, + "npc_type": "beast", + "npc_behavior": "charge", + "npc_distance": 2.0, + "npc_direction": "back", + "sound": "roaring", + "recent_decisions": [ + "unknown_new_body" + ], + "last_prediction": null + }, + "ground_truth": { + "predict": { + "left": "danger", + "right": "safe", + "fwd": "safe", + "back": "danger" + }, + "motion_keywords": [ + "improvise", + "unknown body response", + "instinctive", + "trial motion", + "adaptive" + ] + }, + "name": "Unknown Body — Emergency Response" } ] -} +} \ No newline at end of file