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class CTSaveStructure
{
int m_InterpType;
int m_InterpSpeed;
float m_BlurValue;
ref array<ref Param6<vector, vector, float, float, float, int>> m_Cameras;
ref array<ref Param4<int, int, float, bool>> m_Events;
ref array<ref Param5<vector, vector, string, ref array<string>, string>> m_Actors;
void CTSaveStructure()
{
m_Cameras = new array<ref Param6<vector, vector, float, float, float, int>>;
m_Events = new array<ref Param4<int, int, float, bool>>;
m_Actors = new array<ref Param5<vector, vector, string, ref array<string>, string>>;
}
} |