File size: 41,928 Bytes
24b81cb |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 |
class SceneEditorMenu extends UIScriptedMenu
{
//---------------------------------------------------------------------------------
// >> Public Scope
static const int POPUP_ID_SCENE_MANAGER = 0;
static const int POPUP_ID_SCENE_SETTINGS = 1;
static const int POPUP_ID_SCENE_NEW = 2;
static const int POPUP_ID_SCENE_RENAME = 3;
static const int POPUP_ID_SCENE_DELETE = 4;
static const int POPUP_ID_NOTIFY = 5;
static const int POPUP_ID_EDITOR_SETTINGS = 6;
static const int POPUP_ID_INIT_SCRIPT = 7;
static const int POPUP_ID_POSITION_MANAGER = 8;
static const int POPUP_ID_PRESET_NEW = 9;
static const int POPUP_ID_PRESET_RENAME = 10;
static const int POPUP_ID_CONFIGS = 11;
const string CONST_DEFAULT_PRESET_PREFIX = "[Default]";
// Render specific Preset Items
void RenderPresets()
{
m_PresetsTextListbox.ClearItems();
int i;
TBoolArray preset_params;
// load fixed presets list
TStringArray presets_array = m_ConfigDebugProfileFixed.GetPresets();
for ( i = 0; i < presets_array.Count(); i++ )
{
m_PresetsTextListbox.AddItem( "["+presets_array.Get(i)+"]", new PresetParams ( presets_array.Get(i), true, false), 0);
}
// load custom presets list
TStringArray custom_presets_array = m_ConfigDebugProfile.GetPresets();
for ( i = 0; i < custom_presets_array.Count(); i++ )
{
m_PresetsTextListbox.AddItem( custom_presets_array.Get(i), new PresetParams ( custom_presets_array.Get(i),false, false), 0);
}
string default_preset = m_ConfigDebugProfile.GetDefaultPreset();
if ( default_preset != "" )
{
// if is fixed
int index = GetPresetIndexByName( default_preset );
if ( IsPresetFixed( default_preset) )
{
default_preset = "[" + default_preset + "]";
}
PresetParams preset_params_array;
if( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
{
m_PresetsTextListbox.GetItemData( index, 0, preset_params_array );
m_PresetsTextListbox.SetItem( index, default_preset + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0 );
}
}
}
bool IsPresetFixed( string preset_name )
{
int preset_index = GetPresetIndexByName( preset_name);
PresetParams item_params_array;
if ( preset_index > -1 && preset_index < m_PresetsTextListbox.GetNumItems() )
{
m_PresetsTextListbox.GetItemData( preset_index, 0, item_params_array );
return item_params_array.param2;
}
return false;
}
int GetPresetIndexByName( string preset_name )
{
int i;
for ( i = 0; i < m_PresetsTextListbox.GetNumItems(); i++ )
{
PresetParams item_params_array;
m_PresetsTextListbox.GetItemData( i, 0, item_params_array );
if ( item_params_array.param1 == preset_name )
{
return i;
}
}
return -1;
}
void NewPreset( string preset_name )
{
m_ConfigDebugProfile.PresetAdd( preset_name );
RefreshLists();
}
void DeletePreset()
{
if ( GetCurrentPresetIndex() != -1 )
{
bool result = m_ConfigDebugProfile.PresetRemove( GetCurrentPresetName() );
RefreshLists();
}
}
void SetDefaultPreset( int preset_index )
{
// remove previous default parameter
string default_preset = m_ConfigDebugProfile.GetDefaultPreset();
if ( default_preset != "" )
{
int index = GetPresetIndexByName( default_preset );
// if is fixed
if ( IsPresetFixed( default_preset) )
{
default_preset = "[" + default_preset + "]";
}
PresetParams prev_preset_params_array;
if( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
{
m_PresetsTextListbox.GetItemData( index, 0, prev_preset_params_array );
prev_preset_params_array.param3 = false; // remove DEFAULT
m_PresetsTextListbox.SetItem( index, default_preset, prev_preset_params_array, 0 );
}
}
// set preset on preset_index to default
// if is fixed
string preset_name = GetCurrentPresetName();
if ( IsPresetFixed( preset_name) )
{
preset_name = "[" + preset_name + "]";
}
// set new default preset
PresetParams preset_params_array;
index = GetCurrentPresetIndex();
if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
{
m_PresetsTextListbox.GetItemData( index, 0, preset_params_array );
preset_params_array.param3 = true; // DEFAULT
m_PresetsTextListbox.SetItem( index, preset_name + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0 );
}
// store preset
m_ConfigDebugProfile.SetDefaultPreset( GetCurrentPresetName() );
}
void RefreshLists()
{
RenderPresets();
RenderPresetItems();
}
void RenamePreset( string new_preset_name )
{
if ( GetCurrentPresetIndex() != -1 )
{
bool result = m_ConfigDebugProfile.PresetRename( GetCurrentPresetName(), new_preset_name );
RefreshLists();
}
}
// Render specific Preset Items
void RenderPresetItems()
{
// load preset items list
int i;
m_PresetItemsTextListbox.ClearItems();
if ( GetCurrentPresetIndex() != -1 )
{
bool isFixed = IsCurrentPresetFixed();
TStringArray preset_array = new TStringArray;
if ( isFixed )
{
m_ConfigDebugProfileFixed.GetPresetItems( GetCurrentPresetName(), preset_array );
}
else
{
m_ConfigDebugProfile.GetPresetItems( GetCurrentPresetName(), preset_array );
}
if ( preset_array )
{
for ( i = 0; i < preset_array.Count(); i++)
{
m_PresetItemsTextListbox.AddItem( preset_array.Get(i), NULL, 0);
}
}
}
}
string GetCurrentPresetName()
{
int index = GetCurrentPresetIndex();
// load preset items list
if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
{
PresetParams item_params_array;
m_PresetsTextListbox.GetItemData( index, 0, item_params_array );
return item_params_array.param1;
}
return "";
}
string GetCurrentItemName()
{
if ( GetCurrentItemIndex() != -1 )
{
string item_name;
m_PresetItemsTextListbox.GetItemText( GetCurrentItemIndex(), 0, item_name );
return item_name;
}
return "";
}
string GetCurrentObjectName()
{
int selected_row_index = m_ClWgtLbxClassesList.GetSelectedRow();
if ( selected_row_index != -1 )
{
string item_name;
m_ClWgtLbxClassesList.GetItemText( selected_row_index, 0, item_name );
return item_name;
}
return "";
}
int GetCurrentPresetIndex()
{
return m_PresetsTextListbox.GetSelectedRow();
}
int GetCurrentItemIndex()
{
return m_PresetItemsTextListbox.GetSelectedRow();
}
bool IsCurrentPresetFixed()
{
int index = GetCurrentPresetIndex();
if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() )
{
PresetParams item_params_array;
m_PresetsTextListbox.GetItemData( index, 0, item_params_array );
return item_params_array.param2;
}
return -1;
}
void AddItemToPreset()
{
int selected_row_index = m_ClWgtLbxClassesList.GetSelectedRow();
if ( selected_row_index != -1 && GetCurrentPresetIndex() != -1 )
{
string item_name;
m_ClWgtLbxClassesList.GetItemText( selected_row_index, 0, item_name );
m_ConfigDebugProfile.ItemAddToPreset( GetCurrentPresetName(), item_name);
RenderPresetItems();
}
}
void RemoveItemFromPreset()
{
if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 )
{
m_ConfigDebugProfile.ItemRemoveFromPreset( GetCurrentPresetName(), GetCurrentItemIndex() );
RenderPresetItems();
}
}
/// spawn preset items into inventory
void SetPreset( bool clear_inventory, string preset_name)
{
int i;
if ( GetCurrentPresetIndex() != -1 )
{
bool is_preset_fixed = IsCurrentPresetFixed();
TStringArray preset_array = new TStringArray;
if ( is_preset_fixed )
{
m_ConfigDebugProfileFixed.GetPresetItems( preset_name, preset_array );
}
else
{
m_ConfigDebugProfile.GetPresetItems( preset_name, preset_array );
}
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() );
if ( clear_inventory )
{
m_Developer.ClearInventory(player);
}
for ( i = 0; i < preset_array.Count(); i++)
{
float health = -1;
int quantity = -1;
if ( is_preset_fixed )
{
health = m_ConfigDebugProfileFixed.GetItemHealth( preset_name, i );
quantity = m_ConfigDebugProfileFixed.GetItemQuantity( preset_name, i );
}
else
{
health = m_ConfigDebugProfile.GetItemHealth( preset_name, i );
quantity = m_ConfigDebugProfile.GetItemQuantity( preset_name, i );
}
m_Developer.SpawnEntityInPlayerInventory(player, preset_array.Get(i), health, quantity);
}
}
}
void ItemMoveUp()
{
int new_index = GetCurrentItemIndex() - 1;
if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index > -1)
{
m_ConfigDebugProfile.SwapItem( GetCurrentPresetName(), GetCurrentItemIndex(), new_index );
RenderPresetItems();
m_PresetItemsTextListbox.SelectRow (new_index);
}
}
void ItemMoveDown()
{
int new_index = GetCurrentItemIndex() + 1;
if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index < m_PresetItemsTextListbox.GetNumItems() )
{
m_ConfigDebugProfile.SwapItem( GetCurrentPresetName(), GetCurrentItemIndex(), new_index );
RenderPresetItems();
m_PresetItemsTextListbox.SelectRow (new_index);
}
}
void SaveProfileSpawnDistance()
{
if ( m_ConfigDebugProfile && m_SpawnDistanceEditBox )
{
m_ConfigDebugProfile.SetSpawnDistance( m_SpawnDistanceEditBox.GetText().ToFloat() );
}
}
// Overrided Parent Functions
//============================================
// UseMouse (override)
//============================================
override bool UseMouse()
{
return true;
}
//============================================
// UseKeyboard (override)
//============================================
override bool UseKeyboard()
{
return true;
}
// System Events
//============================================
// SceneEditorMenu
//============================================
void SceneEditorMenu()
{
m_ModuleSceneManager = PluginSceneManager.Cast( GetPlugin(PluginSceneManager) );
m_ModuleSceneManager.OnUIEditorOpened();
m_Popups = new map<int, ref UIPopupScript>;
m_SlObjectsList = new map<int, SceneObject>;
m_OpenedPopups = new TIntArray;
m_ClClassesList = new TStringArray;
}
//============================================
// ~SceneEditorMenu
//============================================
void ~SceneEditorMenu()
{
PopupCloseAll();
if ( IsModuleExist(PluginSceneManager) )
{
m_ModuleSceneManager.OnUIEditorClosed();
m_ModuleSceneManager = NULL;
}
m_NotifyFadeTimer.Stop();
}
//============================================
// Init
//============================================
override Widget Init()
{
// Create Main layout menu
layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/scene_editor/day_z_scene_editor.layout");
m_WgtPnlWrapper = layoutRoot.FindAnyWidget("pnl_presets_wrapper_outer");
m_SlWgtLoadedScene = TextWidget.Cast( layoutRoot.FindAnyWidget("txt_left_label_loaded_scene") );
// Find ListTextBoxWidget for objects list
m_SlWgtLbxObjectsList = TextListboxWidget.Cast(layoutRoot.FindAnyWidget("txtlist_left_items") );
// Find Edit Box for shearching in object list
m_SlWgtEbxFilter = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("edit_left_search_item") );
// Find Select Button for selecting in object list
m_SlWgtSelect = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_select") );
m_SlWgtFocus = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_focus") );
// Find Popup main panel
m_WgtPopupsMain = layoutRoot.FindAnyWidget("pnl_popups");
// Find Poups backgroudn
m_WgtPopupsBg = layoutRoot.FindAnyWidget("pnl_popup_bg");
// Find Edit Box for shearching in class list
m_ClWgtEbxFilter = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("edit_left_search_class") );
// Find ListTextBoxWidget for class list
m_ClWgtLbxClassesList = TextListboxWidget.Cast(layoutRoot.FindAnyWidget("txtlist_left_classes") );
// Find Buttons
m_WgtBtnSceneManager = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_scene_manager") );
m_WgtBtnPositionManager = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_position_manager") );
m_WgtBtnSceneSettings = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_settings") );
m_ClWgtButtonAddAtt = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_cl_add_attachment") );
m_WgtBtnSceneSave = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_save_scene") );
m_WgtBtnEditorSettings = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_editor_settings") );
m_WgtBtnEditInitScript = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_right_prop_pos_iscr_value") );
m_WgtBtnDeleteRuler = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_delete_ruler") );
m_WgtBtnLeftPresets = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_presets") );
// Find Widgets for properties
m_PrWgtClassName = TextWidget.Cast(layoutRoot.FindAnyWidget("txt_right_prop_class_value") );
m_PrWgtPoxX = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_x_value") );
m_PrWgtPoxY = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_y_value") );
m_PrWgtPoxZ = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_z_value") );
m_PrWgtDir = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_dir_value") );
m_PrWgtDmg = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_hlt_value") );
m_PrWgtAttRoot = layoutRoot.FindAnyWidget("pnl_right_inspector_attachments");
m_PrWgtAttTitle = layoutRoot.FindAnyWidget("pnl_att_title");
m_PrWidgetsAttachments = new array<ref UIPropertyAttachment>;
// Notify
m_NotifyWgtPanel = layoutRoot.FindAnyWidget("pnl_notify");
m_NotifyWgtPanel.SetAlpha(0.0);
m_NotifyFadeTimer = new WidgetFadeTimer;
// Register Poups
m_Popups.Insert(POPUP_ID_SCENE_MANAGER, new UIPopupScriptSceneManager(layoutRoot.FindAnyWidget("pnl_popup_scene_manager")));
m_Popups.Insert(POPUP_ID_POSITION_MANAGER, new UIPopupScriptPositionManager(layoutRoot.FindAnyWidget("pnl_popup_position_manager")));
m_Popups.Insert(POPUP_ID_SCENE_SETTINGS, new UIPopupScriptSceneSettings(layoutRoot.FindAnyWidget("pnl_popup_settings")) );
m_Popups.Insert(POPUP_ID_SCENE_NEW, new UIPopupScriptSceneNew(layoutRoot.FindAnyWidget("pnl_popup_scene_new")) );
m_Popups.Insert(POPUP_ID_SCENE_RENAME, new UIPopupScriptSceneRename(layoutRoot.FindAnyWidget("pnl_popup_scene_rename")) );
m_Popups.Insert(POPUP_ID_SCENE_DELETE, new UIPopupScriptSceneDelete(layoutRoot.FindAnyWidget("pnl_popup_scene_delete")) );
m_Popups.Insert(POPUP_ID_NOTIFY, new UIPopupScriptNotify(layoutRoot.FindAnyWidget("pnl_popup_notify")) );
m_Popups.Insert(POPUP_ID_EDITOR_SETTINGS, new UIPopupScriptEditorSettings(layoutRoot.FindAnyWidget("pnl_popup_editor_settings")));
m_Popups.Insert(POPUP_ID_INIT_SCRIPT, new UIPopupScriptInitScript(layoutRoot.FindAnyWidget("pnl_popup_init_script")));
m_Popups.Insert(POPUP_ID_PRESET_NEW, new UIPopupScriptPresetNew(layoutRoot.FindAnyWidget("pnl_popup_preset_new")));
m_Popups.Insert(POPUP_ID_PRESET_RENAME, new UIPopupScriptPresetRename(layoutRoot.FindAnyWidget("pnl_popup_preset_rename")));
m_Popups.Insert(POPUP_ID_CONFIGS, new UIPopupScriptConfigs(layoutRoot.FindAnyWidget("pnl_popup_configs")));
m_PresetsTextListbox = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("pnl_presets") );
m_PresetItemsTextListbox = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("pnl_preset_items") );
m_ConfigDebugProfileFixed = PluginConfigDebugProfileFixed.Cast( GetPlugin(PluginConfigDebugProfileFixed) );
m_ConfigDebugProfile = PluginConfigDebugProfile.Cast( GetPlugin(PluginConfigDebugProfile) );
m_PresetAddItemtButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_add_to_preset") );
m_PresetRemoveItemButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_remove_from_preset") );
m_SpawnOnGroundButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_on_ground") );
m_SpawnInInventoryButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_in_inventory") );
m_SpawnAsAttachmentButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_as_attachment") );
m_UpButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_up") );
m_DownButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_down") );
m_Developer = PluginDeveloper.Cast( GetPlugin(PluginDeveloper) );
m_QuantityEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_quantity_value") );
m_DamageEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_damage_value") );
m_SpawnDistanceEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_distance_value") );
m_PresetNewButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_new") );
m_PresetDeleteButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_delete") );
m_PresetRenameButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_rename") );
m_PresetSetDefaultButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_default") );
m_CopyToClipboardButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_copy_to_clipboard") );
m_ConfigsButton = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("btn_top_configs") );
m_SpawnDistanceEditBox.SetText( m_ConfigDebugProfile.GetSpawnDistance().ToString() );
RenderPresets();
UpdateListObjects();
UpdateListClasses();
PopupHideAll();
return layoutRoot;
}
override bool OnDoubleClick( Widget w, int x, int y, int button )
{
if( w == m_PresetItemsTextListbox || w == m_PresetsTextListbox || w == m_ClWgtLbxClassesList )
{
SaveProfileSpawnDistance();
//float distance = m_SpawnDistanceEditBox.GetText().ToFloat();
if ( m_SelectedObjectIsPreset )
{
SetPreset( true, m_SelectedObject);
return true;
}
else
{
float health = -1;
int quantity = -1;
if(GetCurrentItemIndex() != -1)
{
health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() );
quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() );
}
m_Developer.SpawnEntityInPlayerInventory( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, health, quantity);
return true;
}
}
return false;
}
//============================================
// OnClick
//============================================
override bool OnClick(Widget w, int x, int y, int button)
{
super.OnClick(w, x, y, button);
int row_index;
if ( w == m_WgtBtnSceneManager )
{
PopupOpen(POPUP_ID_SCENE_MANAGER, Param.Cast( NULL ) );
return true;
}
else if( w == m_ConfigsButton )
{
PopupOpen( POPUP_ID_CONFIGS, NULL );
return true;
}
else if( w == m_PresetsTextListbox )
{
RenderPresetItems();
m_SelectedObjectIsPreset = true;
m_SelectedObject = GetCurrentPresetName();
return true;
}
else if ( w == m_PresetSetDefaultButton )
{
if ( GetCurrentPresetName() != "" )
{
SetDefaultPreset( GetCurrentPresetIndex() );
}
return true;
}
else if ( w == m_PresetNewButton )
{
PopupOpen( POPUP_ID_PRESET_NEW, NULL );
RefreshLists();
return true;
}
else if ( w == m_PresetRenameButton )
{
PopupOpen( POPUP_ID_PRESET_RENAME, NULL );
return true;
}
else if( w == m_CopyToClipboardButton )
{
GetGame().CopyToClipboard( m_SelectedObject );
return true;
}
else if ( w == m_PresetDeleteButton )
{
if ( GetCurrentPresetName() != "" )
{
DeletePreset();
}
return true;
}
else if( w == m_SpawnOnGroundButton || w == m_SpawnAsAttachmentButton || w == m_SpawnInInventoryButton )
{
SaveProfileSpawnDistance();
float distance = m_SpawnDistanceEditBox.GetText().ToFloat();
float health = -1;
int quantity = -1;
if( GetCurrentItemIndex() != -1 )
{
health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() );
quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() );
}
switch ( w )
{
case m_SpawnOnGroundButton:
{
if ( m_SelectedObjectIsPreset )
{
// SpawnPresetOnGround
;//SetPreset( true, m_SelectedObject, spawn_type, distance );
}
else
m_Developer.SpawnEntityOnCursorDir( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, quantity, distance, health );
break;
}
case m_SpawnAsAttachmentButton:
{
Man player = GetGame().GetPlayer();
vector rayStart = GetGame().GetCurrentCameraPosition();
vector rayEnd = rayStart + GetGame().GetCurrentCameraDirection() * 1.5;
vector hitPos;
vector hitNormal;
int hitComponentIndex;
ref set<Object> hitObjects = new set<Object>;
DayZPhysics.RaycastRV(rayStart, rayEnd, hitPos, hitNormal, hitComponentIndex, hitObjects, NULL, player);
Object target = NULL;
if( hitObjects.Count() )
target = hitObjects.Get(0);
if ( target != NULL && target.IsInherited(EntityAI) )
{
EntityAI att_parent = EntityAI.Cast( target );
m_Developer.SpawnEntityAsAttachment( PlayerBase.Cast( player ), att_parent, m_SelectedObject, health, quantity);
}
else
{
m_Developer.SpawnEntityAsAttachment( PlayerBase.Cast( player ), player, m_SelectedObject, health, quantity);
}
break;
}
case m_SpawnInInventoryButton:
{
m_Developer.SpawnEntityInPlayerInventory( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, health, quantity);
break;
}
}
return true;
}
else if( w == m_PresetItemsTextListbox )
{
m_SelectedObjectIsPreset = false;
m_SelectedObject = GetCurrentItemName();
if( GetCurrentItemIndex() != -1 )
{
float item_health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() );
int item_quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() );
m_DamageEditBox.SetText( item_health.ToString() );
m_QuantityEditBox.SetText( item_quantity.ToString() );
}
return true;
}
else if( w == m_UpButton )
{
ItemMoveUp();
return true;
}
else if( w == m_DownButton )
{
ItemMoveDown();
return true;
}
else if( w == m_WgtBtnLeftPresets )
{
if( m_WgtPnlWrapper.IsVisible() )
{
m_WgtPnlWrapper.Show(false);
m_WgtBtnLeftPresets.SetText("Presets >>");
}
else
{
m_WgtPnlWrapper.Show(true);
m_WgtBtnLeftPresets.SetText("Presets <<");
}
return true;
}
else if ( w == m_PresetAddItemtButton )
{
AddItemToPreset();
return true;
}
else if ( w == m_PresetRemoveItemButton )
{
RemoveItemFromPreset();
return true;
}
else if ( w == m_WgtBtnPositionManager )
{
m_PopupScriptPositionManager = UIPopupScriptPositionManager.Cast( PopupOpen( POPUP_ID_POSITION_MANAGER, Param.Cast( NULL ) ) );
return true;
}
else if ( w == m_WgtBtnSceneSettings )
{
PopupOpen(POPUP_ID_SCENE_SETTINGS, NULL);
return true;
}
else if ( w == m_SlWgtSelect )
{
row_index = m_SlWgtLbxObjectsList.GetSelectedRow();
if ( m_SlObjectsList.Count() > 0 && m_SlObjectsList.Count() > row_index )
{
m_ModuleSceneManager.SelectObject(m_SlObjectsList.GetElement(row_index));
}
return true;
}
else if ( w == m_SlWgtFocus )
{
m_ModuleSceneManager.SelectedObjectFocus();
return true;
}
else if ( w == m_WgtBtnSceneSave )
{
m_ModuleSceneManager.SceneSave();
return true;
}
else if ( w == m_WgtBtnEditorSettings )
{
PopupOpen(POPUP_ID_EDITOR_SETTINGS, NULL);
return true;
}
else if ( w == m_WgtBtnEditInitScript )
{
Param2<int, SceneObject> param = new Param2<int, SceneObject>( m_ModuleSceneManager.GetSelectedSceneObjectIndex(), m_ModuleSceneManager.GetSelectedSceneObject() );
PopupOpen(POPUP_ID_INIT_SCRIPT, param);
return true;
}
else if ( w == m_WgtBtnDeleteRuler )
{
m_ModuleSceneManager.RulerDelete();
return true;
}
bool ret = ComponentsOnClick(w, x, y, button);
return ret;
}
//============================================
// OnChange
//============================================
override bool OnChange(Widget w, int x, int y, bool finished)
{
super.OnChange(w, x, y, finished);
if (w == m_ClWgtEbxFilter)
{
UpdateListClasses();
return true;
}
else if (w == m_SlWgtEbxFilter)
{
UpdateListObjects();
return true;
}
else if ( w == m_PrWgtPoxX && finished )
{
m_ModuleSceneManager.SelectedObjectSetPosX(m_PrWgtPoxX.GetText().ToFloat());
}
else if ( w == m_PrWgtPoxY && finished )
{
m_ModuleSceneManager.SelectedObjectSetPosY(m_PrWgtPoxY.GetText().ToFloat());
}
else if ( w == m_PrWgtPoxZ && finished )
{
m_ModuleSceneManager.SelectedObjectSetPosZ(m_PrWgtPoxZ.GetText().ToFloat());
}
else if ( w == m_PrWgtDir && finished )
{
m_ModuleSceneManager.SelectedObjectSetRot(m_PrWgtDir.GetText().ToFloat());
return true;
}
else if ( w == m_PrWgtDmg && finished )
{
m_ModuleSceneManager.SelectedObjectSetDamage(m_PrWgtDmg.GetText().ToFloat());
return true;
}
else if ( w == m_QuantityEditBox )
{
m_ConfigDebugProfile.SetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex(), m_QuantityEditBox.GetText().ToInt() );
return true;
}
else if ( w == m_DamageEditBox )
{
m_ConfigDebugProfile.SetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex(), m_DamageEditBox.GetText().ToFloat() );
return true;
}
bool ret = ComponentsOnChange(w, x, y, finished);
return false;
}
override void OnShow()
{
GetGame().GetMission().AddActiveInputExcludes({"menu"});
}
override void OnHide()
{
GetGame().GetMission().RemoveActiveInputExcludes({"menu"},true);
}
//============================================
// OnMouseWheel
//============================================
override bool OnMouseWheel(Widget w, int x, int y, int wheel)
{
super.OnMouseWheel(w, x, y, wheel);
m_ModuleSceneManager.OnMouseWheel(wheel);
return true;
}
//============================================
// OnItemSelected
//============================================
override bool OnItemSelected(Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
{
super.OnItemSelected(w, x, y, row, column, oldRow, oldColumn);
if ( w == m_ClWgtLbxClassesList )
{
string selected_class_name;
m_ClWgtLbxClassesList.GetItemText( m_ClWgtLbxClassesList.GetSelectedRow(), 0, selected_class_name );
m_ModuleSceneManager.SelectClassName(selected_class_name);
SceneObject obj_selected = m_ModuleSceneManager.GetSelectedSceneObject();
m_SelectedObject = GetCurrentObjectName();
m_SelectedObjectIsPreset = false;
}
else if ( w == m_SlWgtLbxObjectsList )
{
int row_index = m_SlWgtLbxObjectsList.GetSelectedRow();
if ( m_SlObjectsList && row_index > -1 && m_SlObjectsList.Count() > 0 && m_SlObjectsList.Count() > row_index )
{
m_ModuleSceneManager.SelectObject(m_SlObjectsList.GetElement(row_index));
}
}
if( m_PopupScriptPositionManager != NULL )
{
m_PopupScriptPositionManager.OnItemSelected(w, x, y, row, column, oldRow, oldColumn);
}
return true;
}
// Scripted Events
//============================================
// PopupOpen
//============================================
UIPopupScript PopupOpen(int popup_id, Param param)
{
// Open background image (black transparent) under popups
if ( m_OpenedPopups.Count() == 0 )
{
m_WgtPopupsMain.Show(true);
m_WgtPopupsBg.Show(true);
}
else
{
int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
m_Popups.Get(popup_curr_id).Show(false);
}
m_OpenedPopups.Insert(popup_id);
UIPopupScript popup = m_Popups.Get(popup_id);
popup.Show(true);
popup.OnOpen(param);
return popup;
}
//============================================
// PopupBack
//============================================
UIPopupScript PopupBack()
{
if ( m_OpenedPopups.Count() > 0 )
{
int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
m_Popups.Get(popup_curr_id).Show(false);
m_Popups.Get(popup_curr_id).OnClose();
m_OpenedPopups.Remove(m_OpenedPopups.Count() - 1);
if ( m_OpenedPopups.Count() > 0 )
{
int ppp_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
m_Popups.Get(ppp_id).Show(true);
m_Popups.Get(ppp_id).OnOpen(NULL);
return m_Popups.Get(ppp_id);
}
}
m_WgtPopupsMain.Show(false);
m_WgtPopupsBg.Show(false);
return NULL;
}
//============================================
// PopupCloseAll
//============================================
void PopupCloseAll()
{
if ( m_OpenedPopups.Count() > 0 )
{
int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1);
m_Popups.Get(popup_curr_id).Show(false);
m_Popups.Get(popup_curr_id).OnClose();
m_OpenedPopups.Clear();
}
}
//============================================
// ToggleVisibility (Show/Hide of editor)
//============================================
void ToggleVisibility()
{
m_WgtRoot.Show( m_ModuleSceneManager.IsOpened() );
}
//============================================
// Refresh
//============================================
override void Refresh()
{
UpdateListObjects();
string class_name = "n/a";
string pos_x = "n/a";
string pos_y = "n/a";
string pos_z = "n/a";
string rot = "n/a";
string hlt = "n/a";
// Clear attachments
for ( int i = 0; i < m_PrWidgetsAttachments.Count(); ++i )
{
m_PrWidgetsAttachments.Get(i).Hide();
}
if ( m_ModuleSceneManager.GetSelectedSceneObject() )
{
SceneObject obj = m_ModuleSceneManager.GetSelectedSceneObject();
vector v = obj.GetPosition();
class_name = obj.GetTypeName();
pos_x = v[0].ToString();
pos_y = v[1].ToString();
pos_z = v[2].ToString();
rot = obj.GetRotation().ToString();
hlt = obj.GetHealth().ToString();
ref TStringArray attachments_slots = obj.GetConfigAttachments();
float prop_h = 0.03;
float prop_count = attachments_slots.Count();
float prop_root_h = prop_h * (prop_count + 1);
float line_h = 1.0 / (prop_count + 1);
m_PrWgtAttRoot.SetSize(1, prop_root_h);
m_PrWgtAttTitle.SetSize(1, line_h);
EntityAI e = m_ModuleSceneManager.GetSelectedSceneObject().GetObject();
map<string, ref TStringArray> attachments_in_slots = GetItemNamesForSlots(attachments_slots);
for ( int j = 0; j < attachments_in_slots.Count(); ++j )
{
TStringArray attachments_in_slot = attachments_in_slots.GetElement(j);
UIPropertyAttachment ui_prop = GetFreeUIPropertyAttchament();
ui_prop.Show(m_ModuleSceneManager.GetSelectedSceneObject().GetObject(), attachments_in_slots.GetKey(j), attachments_in_slot);
ui_prop.SetPos( 0, (1 + j) * line_h );
ui_prop.SetSize( 1, line_h );
}
m_WgtBtnEditInitScript.Enable( true );
}
else
{
m_WgtBtnEditInitScript.Enable( false );
}
m_PrWgtClassName.SetText(class_name);
m_PrWgtPoxX.SetText(pos_x);
m_PrWgtPoxY.SetText(pos_y);
m_PrWgtPoxZ.SetText(pos_z);
m_PrWgtDir.SetText(rot);
m_PrWgtDmg.SetText(hlt);
m_SlWgtLoadedScene.SetText("Loaded Scene: "+m_ModuleSceneManager.SceneGetName());
//Ruler
if ( m_ModuleSceneManager.IsRulerActivated() )
{
m_WgtBtnDeleteRuler.SetColor( 0xFF5DE028 );
}
else
{
m_WgtBtnDeleteRuler.SetColor( 0xFFFFFFFF );
}
}
void SceneEditorCommand( Param params )
{
Param2<int, Param> p = Param2<int, Param>.Cast( params );
int cmd_id = p.param1;
switch ( cmd_id )
{
case PluginSceneManager.SCENE_EDITOR_CMD_REFRESH:
Refresh();
break;
case PluginSceneManager.SCENE_EDITOR_CMD_SAVE:
m_NotifyWgtPanel.SetAlpha(1.0);
m_NotifyFadeTimer.FadeOut(m_NotifyWgtPanel, 2, true);
break;
}
}
//---------------------------------------------------------------------------------
// >> Protected Scope
protected Widget m_WgtRoot;
protected PluginSceneManager m_ModuleSceneManager;
//---------------------------------------------------------------------------------
// >> protected Scope
// Top Panel
protected ButtonWidget m_WgtBtnSceneManager;
protected ButtonWidget m_WgtBtnSceneSettings;
protected ButtonWidget m_WgtBtnSceneSave;
protected ButtonWidget m_WgtBtnEditorSettings;
protected ButtonWidget m_WgtBtnDeleteRuler;
// Popups
protected Widget m_WgtPopupsMain;
protected Widget m_WgtPopupsBg;
protected ref TIntArray m_OpenedPopups;
protected ref map<int, ref UIPopupScript> m_Popups;
// Scene Object List
protected TextWidget m_SlWgtLoadedScene;
protected string m_SlSelectedClass;
protected ref map<int, SceneObject> m_SlObjectsList;
protected TextListboxWidget m_SlWgtLbxObjectsList;
protected EditBoxWidget m_SlWgtEbxFilter;
protected ButtonWidget m_SlWgtSelect;
protected ButtonWidget m_SlWgtFocus;
// Config Class List
protected string m_ClSelectedClass;
protected ref TStringArray m_ClClassesList;
protected EditBoxWidget m_ClWgtEbxFilter;
protected TextListboxWidget m_ClWgtLbxClassesList;
protected ButtonWidget m_ClWgtButtonAddAtt;
// Properties
protected TextWidget m_PrWgtClassName;
protected EditBoxWidget m_PrWgtPoxX;
protected EditBoxWidget m_PrWgtPoxY;
protected EditBoxWidget m_PrWgtPoxZ;
protected EditBoxWidget m_PrWgtDir;
protected EditBoxWidget m_PrWgtDmg;
protected ButtonWidget m_WgtBtnEditInitScript;
protected Widget m_PrWgtAttRoot;
protected Widget m_PrWgtAttTitle;
protected ref array<ref UIPropertyAttachment> m_PrWidgetsAttachments;
// Notify
protected ref WidgetFadeTimer m_NotifyFadeTimer;
protected Widget m_NotifyWgtPanel;
//Other
protected TextListboxWidget m_PresetsTextListbox;
protected TextListboxWidget m_PresetItemsTextListbox;
protected ButtonWidget m_PresetAddItemtButton;
protected ButtonWidget m_PresetRemoveItemButton;
protected ButtonWidget m_SpawnOnGroundButton;
protected ButtonWidget m_SpawnInInventoryButton;
protected ButtonWidget m_SpawnAsAttachmentButton;
protected ButtonWidget m_UpButton;
protected ButtonWidget m_DownButton;
protected ButtonWidget m_PresetNewButton;
protected ButtonWidget m_PresetDeleteButton;
protected ButtonWidget m_PresetRenameButton;
protected ButtonWidget m_PresetSetDefaultButton;
protected ButtonWidget m_CopyToClipboardButton;
protected EditBoxWidget m_DamageEditBox;
protected EditBoxWidget m_QuantityEditBox;
protected EditBoxWidget m_SpawnDistanceEditBox;
protected EditBoxWidget m_ConfigsButton;
protected Widget m_WgtPnlWrapper;
protected ButtonWidget m_WgtBtnLeftPresets;
protected ButtonWidget m_WgtBtnPositionManager;
protected string m_SelectedObject;
protected bool m_SelectedObjectIsPreset;
protected PluginDeveloper m_Developer;
protected UIPopupScriptPositionManager m_PopupScriptPositionManager;
protected PluginConfigDebugProfileFixed m_ConfigDebugProfileFixed;
protected PluginConfigDebugProfile m_ConfigDebugProfile;
//---- Functions
protected void RefreshByLocalProfile();
//--------------------------------------------
// UpdateListObjects
//--------------------------------------------
private void UpdateListObjects()
{
m_SlObjectsList = GetFiltredSceneObjects(m_SlWgtEbxFilter.GetText(), m_SlObjectsList);
m_SlWgtLbxObjectsList.ClearItems();
int row = -1;
SceneObject selected_object = m_ModuleSceneManager.GetSelectedSceneObject();
for ( int i = 0; i < m_SlObjectsList.Count(); ++i )
{
SceneObject scene_obj = m_SlObjectsList.GetElement(i);
if ( selected_object != NULL && selected_object == scene_obj )
{
row = i;
}
m_SlWgtLbxObjectsList.AddItem(scene_obj.GetTypeName(), NULL, 0);
}
m_SlWgtLbxObjectsList.SelectRow(row);
}
//--------------------------------------------
// UpdateListClasses
//--------------------------------------------
protected void UpdateListClasses()
{
m_ClClassesList = GetFiltredConfigClasses(m_ClWgtEbxFilter.GetText(), m_ClClassesList);
m_ClWgtLbxClassesList.ClearItems();
for ( int i = 0; i < m_ClClassesList.Count(); ++i )
{
m_ClWgtLbxClassesList.AddItem(m_ClClassesList.Get(i), NULL, 0);
}
}
//--------------------------------------------
// GetFiltredSceneObjects
//--------------------------------------------
protected map<int, SceneObject> GetFiltredSceneObjects( string search_string, map<int, SceneObject> array_ret )
{
array<ref SceneObject> scene_objects = m_ModuleSceneManager.GetSceneObjectsAll();
search_string.ToLower();
array_ret.Clear();
if( scene_objects != NULL )
{
for ( int i=0; i < scene_objects.Count(); ++i )
{
SceneObject sc_obj = scene_objects.Get(i);
string obj_name = sc_obj.GetTypeName();
obj_name.ToLower();
if ( obj_name.Contains(search_string))
{
array_ret.Insert(i, sc_obj);
}
}
}
return array_ret;
}
//--------------------------------------------
// GetFiltredConfigClasses
//--------------------------------------------
TStringArray GetFiltredConfigClasses( string search_string, TStringArray array_ret )
{
TStringArray searching_in = new TStringArray;
searching_in.Insert(CFG_VEHICLESPATH);
searching_in.Insert(CFG_WEAPONSPATH);
searching_in.Insert(CFG_MAGAZINESPATH);
array_ret.Clear();
search_string.ToLower();
for ( int s = 0; s < searching_in.Count(); ++s )
{
string config_path = searching_in.Get(s);
int objects_count = g_Game.ConfigGetChildrenCount(config_path);
for (int i = 0; i < objects_count; i++)
{
string childName;
g_Game.ConfigGetChildName(config_path, i, childName);
int scope = g_Game.ConfigGetInt(config_path + " " + childName + " scope");
if ( scope == 0 )
{
continue;
}
string nchName = childName;
nchName.ToLower();
if ( nchName.Contains(search_string))
{
array_ret.Insert(childName);
}
}
}
return array_ret;
}
//--------------------------------------------
// PopupClose
//--------------------------------------------
private void PopupClose(int popup_id)
{
}
//--------------------------------------------
// PopupCloseAll
//--------------------------------------------
private void PopupHideAll()
{
for ( int i = 0; i < m_Popups.Count(); ++i )
{
m_Popups.Get(i).Show(false);
}
m_WgtPopupsMain.Show(false);
m_WgtPopupsBg.Show(false);
}
//--------------------------------------------
// ComponentsOnClick
//--------------------------------------------
private bool ComponentsOnClick(Widget w, int x, int y, int button)
{
for ( int i = 0; i < m_Popups.Count(); ++i )
{
if ( m_Popups.Get(i).OnClick(w, x, y, button) )
{
return true;
}
}
for ( int j = 0; j < m_PrWidgetsAttachments.Count(); ++j )
{
if ( m_PrWidgetsAttachments.Get(j).OnClick(w, x, y, button) )
{
return true;
}
}
return false;
}
//--------------------------------------------
// ComponentsOnChange
//--------------------------------------------
private bool ComponentsOnChange(Widget w, int x, int y, bool finished)
{
for ( int i = 0; i < m_Popups.Count(); ++i )
{
if ( m_Popups.Get(i).OnChange(w, x, y, finished) )
{
return true;
}
}
return false;
}
//--------------------------------------------
// GetFreeUIPropertyAttchament
//--------------------------------------------
UIPropertyAttachment GetFreeUIPropertyAttchament()
{
for ( int i = 0; i < m_PrWidgetsAttachments.Count(); ++i )
{
UIPropertyAttachment ui_comp = m_PrWidgetsAttachments.Get(i);
if ( !ui_comp.IsVisible() )
{
return ui_comp;
}
}
UIPropertyAttachment ui_prop = new UIPropertyAttachment(m_PrWgtAttRoot);
m_PrWidgetsAttachments.Insert(ui_prop);
return ui_prop;
}
//--------------------------------------------
// GetItemNamesForSlots
//--------------------------------------------
private map<string, ref TStringArray> GetItemNamesForSlots(TStringArray slots)
{
TStringArray searching_in = new TStringArray;
searching_in.Insert(CFG_VEHICLESPATH);
searching_in.Insert(CFG_WEAPONSPATH);
searching_in.Insert(CFG_MAGAZINESPATH);
map<string, ref TStringArray> array_ret = new map<string, ref TStringArray>;
for ( int m = 0; m < slots.Count(); ++m )
{
array_ret.Insert(slots.Get(m), new TStringArray);
}
TStringArray inv_slots = new TStringArray;
string inv_slot;
string childName;
for ( int s = 0; s < searching_in.Count(); ++s )
{
string config_path = searching_in.Get(s);
int objects_count = g_Game.ConfigGetChildrenCount(config_path);
for (int i = 0; i < objects_count; i++)
{
g_Game.ConfigGetChildName(config_path, i, childName);
g_Game.ConfigGetTextArray(config_path + " " + childName + " inventorySlot", inv_slots);
if ( inv_slots.Count() > 0 )
{
for ( int j = 0; j < inv_slots.Count(); ++j )
{
inv_slot = "";
inv_slot = inv_slots.Get(j);
for ( int k = 0; k < slots.Count(); ++k )
{
string finding_slot_type = slots.Get(k);
if ( inv_slot == finding_slot_type )
{
array_ret.Get(finding_slot_type).Insert(childName);
}
}
}
}
else
{
inv_slot = "";
g_Game.ConfigGetText(config_path + " " + childName + " inventorySlot", inv_slot);
if ( inv_slot != "" )
{
for ( int l = 0; l < slots.Count(); ++l )
{
string finding_slot_type_2 = slots.Get(l);
if ( inv_slot == finding_slot_type_2 )
{
array_ret.Get(finding_slot_type_2).Insert(childName);
}
}
}
}
}
}
return array_ret;
}
}
|