| | |
| | class PPEUnderWater: PPEClassBase |
| | { |
| | static const int PARAM_RSINTENSITY = 0; |
| | static const int PARAM_RSPLANEDIST = 1; |
| | static const int PARAM_RSDEPTHDECREASE = 2; |
| | static const int PARAM_RSUVSCALE = 3; |
| | static const int PARAM_WATERPLANELUM = 4; |
| | |
| | override int GetPostProcessEffectID() |
| | { |
| | return PostProcessEffectType.UnderWater; |
| | } |
| | |
| | override string GetDefaultMaterialPath() |
| | { |
| | return "Graphics/Materials/postprocess/uw"; |
| | } |
| | |
| | override void RegisterMaterialParameters() |
| | { |
| | RegisterParameterScalarFloat(PARAM_RSINTENSITY,"RayShaftsIntensity",0.0,-0.2,0.2); |
| | RegisterParameterScalarFloat(PARAM_RSPLANEDIST,"RayShaftsPlaneDistance",1.0,0.1,4.0); |
| | RegisterParameterScalarFloat(PARAM_RSDEPTHDECREASE,"RayShaftsDepthDecrease",2.5,1.0,100.0); |
| | RegisterParameterScalarFloat(PARAM_RSUVSCALE,"RayShaftsUVScale",2.0,0.1,10.0); |
| | RegisterParameterScalarFloat(PARAM_WATERPLANELUM,"WaterPlaneLuminance",0.05,0.001,0.5); |
| | } |
| | }; |