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typedef map<int,ref PPERequestParamDataBase> ActiveParameterRequestsMap; //<request_ID, data>
class PPEMatClassParameterCommandData
{
//default layer constants, complex data like colors PPEMatClassParameterColor are handled separately
const int LAYER_INFO_VALUE = 0;
const int LAYER_INFO_OPERATOR = 1;
ref array<int> m_CommandLayersArray; //for tracking active priorities and sorting them //TODO - could have been 'set'..
protected int m_UpdatedCount;
protected int m_MaterialIndex; //just a helper
protected int m_ParameterIndex;
protected ref ActiveParameterRequestsMap m_RequestMap;//<request_ID, parameter data>
protected PPEClassBase m_Parent;
protected ref Param m_Defaults; // Careful, formating is such, that param1 is ALWAYS string, containing parameter name. Actual values follow.
protected ref Param m_CurrentValues; // Careful, only actual values, WITHOUT string
protected ref map<int,ref array<int>> m_Dependencies;
void PPEMatClassParameterCommandData(int mat_idx, int parameter_idx, PPEClassBase parent)
{
m_MaterialIndex = mat_idx;
m_ParameterIndex = parameter_idx;
m_Parent = parent;
m_CommandLayersArray = new array<int>;
m_UpdatedCount = 0;
m_RequestMap = new ActiveParameterRequestsMap;
}
int GetParameterVarType()
{
return -1;
}
void SetMaterialIndex(int value)
{
m_MaterialIndex = value;
}
void SetParameterIndex(int value)
{
m_ParameterIndex = value;
}
void SetParent(PPEClassBase parent)
{
m_Parent = parent;
}
void InsertRequestData(PPERequestParamDataBase request_data)
{
m_RequestMap.Set(request_data.GetRequesterIDX(),request_data);//<request_ID, data>
}
void Update(float timeslice, out Param p_total, out bool setting_defaults, int order)
{
//insert dependencies to another update round
if ( m_Dependencies && m_Dependencies.Count() > 0 && order < PPEConstants.DEPENDENCY_ORDER_HIGHEST )
{
int key_mat = -1;
int element_par = -1;
for (int i = 0; i < m_Dependencies.Count(); i++)
{
key_mat = m_Dependencies.GetKey(i);
for (int j = 0; j < m_Dependencies.GetElement(i).Count(); j++)
{
element_par = m_Dependencies.GetElement(i).Get(j);
PPEManagerStatic.GetPPEManager().SetMaterialParamUpdating(key_mat,element_par,order + 1); // TODO - revise, currently only does one more update
}
}
}
}
//! Modifies values to be used for setter methods later in the manager update. Currently used only on PPEMatClassParameterColor, TODO!!
void ModifyResultValues(inout Param result_values)
{
}
//! Adds 'layers' to be iterated throug
void AddPriorityInfo(int priority)
{
if ( m_CommandLayersArray.Find(priority) == -1 )
{
m_CommandLayersArray.Insert(priority);
m_CommandLayersArray.Sort();
}
else
{
//DbgPrnt("PPEDebug | PPEMatClassParameterCommandData - AddPriorityInfo | Already exists, values have been overwritten!");
}
}
//! Currently unused; layer info gets cleared every update
void RemovePriorityInfo(int priority)
{
}
//! Adds name and default values from material registration, override on children to properly add for each type
void RegisterDefaults(Param p)
{
m_Defaults = p;
InitDefaults();
InitCuttent();
}
protected void InitDefaults() {};
protected void InitCuttent() {};
protected void SetParameterValueDefault(inout Param p_total)
{
}
//! Careful, formating is such, that param1 is ALWAYS string, containing parameter name, should it be needed. Actual values follow.
Param GetDefaultValues()
{
return m_Defaults;
}
//! Careful, only actual values, WITHOUT string
Param GetCurrentValues()
{
return m_CurrentValues;
}
void DbgPrnt(string text)
{
//Debug.Log(""+text);
}
}