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//! Created once, on manager init. Script-side representation of C++ material class, separate handling.
class PPEClassBase
{
protected PPEManager m_Manager;
protected string m_MaterialPath = "";
protected Material m_Material;
protected ref map<int, ref array<int>> m_ParameterUpdateQueueMap;
protected ref array<int> m_ParameterRemovalQueue;
protected ref array<int> m_UpdatedParameters;
protected ref map<int,ref PPEMatClassParameterCommandData> m_MaterialParamMapStructure; //<param_idx, <ParamData>>
void PPEClassBase(string mat_path_override = "")
{
Init(mat_path_override);
CreateMaterial();
CreateDataStructure();
RegisterMaterialParameters();
}
protected void Init(string mat_path_override = "")
{
if (mat_path_override != "")
{
m_MaterialPath = mat_path_override;
}
else
{
m_MaterialPath = GetDefaultMaterialPath();
}
m_Manager = PPEManagerStatic.GetPPEManager();
}
protected void CreateMaterial()
{
if (m_MaterialPath != "")
m_Material = GetGame().GetWorld().GetMaterial(m_MaterialPath);
}
Material GetMaterial()
{
return m_Material;
}
//do not override!
protected void CreateDataStructure()
{
m_MaterialParamMapStructure = new map<int,ref PPEMatClassParameterCommandData>;
//m_ParameterUpdateQueue = new array<int>;
m_ParameterUpdateQueueMap = new map<int, ref array<int>>;
m_ParameterRemovalQueue = new array<int>;
m_UpdatedParameters = new array<int>;
}
//! inserted into associative array by parameter int value, parameter registration order does not matter (still ordered, though)
protected void RegisterMaterialParameters();
protected void RegisterParameterScalarBool(int idx, string parameter_name, bool default_value)
{
PPETemplateDefBool p = new PPETemplateDefBool(parameter_name,default_value);
PPEMatClassParameterBool parameter_data = new PPEMatClassParameterBool(GetPostProcessEffectID(),idx,this);
parameter_data.RegisterDefaults(p);
m_MaterialParamMapStructure.Set(idx, parameter_data);
}
protected void RegisterParameterScalarInt(int idx, string parameter_name, int default_value, int min, int max)
{
PPETemplateDefInt p = new PPETemplateDefInt(parameter_name,default_value,min,max);
PPEMatClassParameterInt parameter_data = new PPEMatClassParameterInt(GetPostProcessEffectID(),idx,this);
parameter_data.RegisterDefaults(p);
m_MaterialParamMapStructure.Set(idx, parameter_data);
}
//!WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
protected void RegisterParameterScalarFloat(int idx, string parameter_name, float default_value, float min, float max)
{
PPETemplateDefFloat p = new PPETemplateDefFloat(parameter_name,default_value,min,max);
PPEMatClassParameterFloat parameter_data = new PPEMatClassParameterFloat(GetPostProcessEffectID(),idx,this);
parameter_data.RegisterDefaults(p);
m_MaterialParamMapStructure.Set(idx, parameter_data);
}
//!WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
protected void RegisterParameterScalarFloatEx(int idx, string parameter_name, float default_value, float min, float max, typename type)
{
PPETemplateDefFloat p = new PPETemplateDefFloat(parameter_name,default_value,min,max);
PPEMatClassParameterFloat parameter_data;
bool boo = Class.CastTo(parameter_data,type.Spawn());
//Print("RegisterParameterColorEx: " + boo );
parameter_data.RegisterDefaults(p);
parameter_data.SetMaterialIndex(GetPostProcessEffectID());
parameter_data.SetParameterIndex(idx);
parameter_data.SetParent(this);
m_MaterialParamMapStructure.Set(idx, parameter_data);
}
//!WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
protected void RegisterParameterColor(int idx, string parameter_name, float r, float g, float b, float a)
{
PPETemplateDefColor p = new PPETemplateDefColor(parameter_name,r,g,b,a);
PPEMatClassParameterColor parameter_data = new PPEMatClassParameterColor(GetPostProcessEffectID(),idx,this);
parameter_data.RegisterDefaults(p);
m_MaterialParamMapStructure.Set(idx, parameter_data);
}
//!WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
protected void RegisterParameterColorEx(int idx, string parameter_name, float r, float g, float b, float a, typename type)
{
PPETemplateDefColor p = new PPETemplateDefColor(parameter_name,r,g,b,a);
PPEMatClassParameterColor parameter_data;
bool boo = Class.CastTo(parameter_data,type.Spawn());
//Print("RegisterParameterColorEx: " + boo );
parameter_data.RegisterDefaults(p);
parameter_data.SetMaterialIndex(GetPostProcessEffectID());
parameter_data.SetParameterIndex(idx);
parameter_data.SetParent(this);
m_MaterialParamMapStructure.Set(idx, parameter_data);
}
protected void RegisterParameterVector(int idx, string parameter_name, array<float> default_values) //needs to be compatible with every type of vector (vector2 to vector4), hence array<float>...
{
PPETemplateDefVector p = new PPETemplateDefVector(parameter_name,default_values);
PPEMatClassParameterVector parameter_data = new PPEMatClassParameterVector(GetPostProcessEffectID(),idx,this);
parameter_data.RegisterDefaults(p);
m_MaterialParamMapStructure.Set(idx, parameter_data);
}
//TEXTURE and RESOURCE types are not overridable during runtime..currently unused and unhandled
protected void RegisterParameterTexture(int idx, string parameter_name, string default_path)
{
PPETemplateDefTexture p = new PPETemplateDefTexture(parameter_name,default_path);
PPEMatClassParameterTexture parameter_data = new PPEMatClassParameterTexture(GetPostProcessEffectID(),idx,this);
parameter_data.RegisterDefaults(p);
m_MaterialParamMapStructure.Set(idx, parameter_data);
}
protected void RegisterParameterResource(int idx, string parameter_name, string default_path)
{
PPETemplateDefResource p = new PPETemplateDefResource(parameter_name,default_path);
PPEMatClassParameterResource parameter_data = new PPEMatClassParameterResource(GetPostProcessEffectID(),idx,this);
parameter_data.RegisterDefaults(p);
m_MaterialParamMapStructure.Set(idx, parameter_data);
}
//------------------------------------------------------------------------------------
//! Distributes requester data to the material class structure and links them to appropriate parameter
void InsertParamValueData(PPERequestParamDataBase request_data)
{
PPEMatClassParameterCommandData param_data;
bool exists = m_MaterialParamMapStructure.Find(request_data.GetParameterID(),param_data);
if ( !exists )
{
Error("PPEClassBase | InsertParamValueData | mat/par/req: " + GetPostProcessEffectID() + "/" + request_data.GetParameterID() + "/" + request_data.GetRequesterIDX() + " not registered in m_MaterialParamMapStructure!");
return;
}
request_data.SetDataActive(true);
request_data.SetUpdatingDataValues(true); //marks request data as updating
param_data.InsertRequestData(request_data);//<request_ID, data>
//DbgPrnt("PPEDebug | InsertParamValueData | mat/par/req: " + GetPostProcessEffectID() + "/" + request_data.GetParameterID() + "/" + request_data.GetRequesterIDX() + " | requester: " + request_data.m_Requester);
}
//TODO - rework
//!unused, see 'RemoveActiveRequestFromMaterials' for more info
void RemoveRequest(int req_idx)
{
/*for (int i = 0; i < m_ActiveMaterialRequestMap.Count(); i++)
{
ActiveParameterRequestsMap dbg = m_ActiveMaterialRequestMap.Get(i);
//DbgPrnt("PPEDebug | dbg size: " + dbg.Count());
if ( m_ActiveMaterialRequestMap.Get(i).Contains(req_idx) )
{
m_ActiveMaterialRequestMap.Get(i).Remove(req_idx);
dbg = m_ActiveMaterialRequestMap.Get(i);
if ( !m_ActiveMaterialRequestMap.Get(i) || m_ActiveMaterialRequestMap.Get(i).Count() < 1 )
{
if (m_ParameterUpdateQueue.IsValidIndex(i))
{
DbgPrnt("PPEDebug | PPEClassBase - RemoveRequest | Removing: " + i);
DbgPrnt("PPEDebug | PPEClassBase - RemoveRequest | exit 4 - last request removal");
m_ParameterRemovalQueue.Insert(m_ParameterUpdateQueue.Get(i));
}
else
DbgPrnt("PPEDebug | PPEClassBase - RemoveRequest | Update queue no. " + i + " already removed!");
}
}
//Adds to update one more time
m_Manager.SetMaterialParamUpdating(GetPostProcessEffectID(),i);
}*/
}
//! generic update method, take care when overriding!
void OnUpdate(float timeslice, int order)
{
int parameter_idx = -1;
//DbgPrnt("PPEDebug | PPEClassBase - OnUpdate | mat_id: " + GetPostProcessEffectID());
if ( m_ParameterUpdateQueueMap.Contains(order) )
{
//Print(m_ParameterUpdateQueueMap.Get(order));
for ( int i = 0; i < m_ParameterUpdateQueueMap.Get(order).Count(); i++ )
{
//DbgPrnt("PPEDebug | PPEClassBase - OnUpdate | parameter_idx: " + m_ParameterUpdateQueue.Get(i));
Param p_values; //TODO - move to material classes?
bool setting_defaults = false;
parameter_idx = m_ParameterUpdateQueueMap.Get(order).Get(i);
m_MaterialParamMapStructure.Get(parameter_idx).Update(timeslice,p_values,setting_defaults,order);
InsertUpdatedParameter(parameter_idx);
}
m_Manager.InsertUpdatedMaterial(GetPostProcessEffectID());
ParamUpdateQueueCleanup(order);
}
/*if ( !m_ParameterUpdateQueueMap.Contains(order) || m_ParameterUpdateQueueMap.Get(order).Count() < 1 )
m_Manager.RemoveMaterialUpdating(GetPostProcessEffectID(),order); //stops material from updating when no parameters are.*/
}
//! Clamps the values being set to defaults, if there is no request setting non-zero values on the parameter
void SetFinalParameterValue(int parameter_idx)
{
int var_type = GetParameterCommandData(parameter_idx).GetParameterVarType();
Param values = GetParameterCommandData(parameter_idx).GetCurrentValues();
switch (var_type)
{
case PPEConstants.VAR_TYPE_BOOL:
bool value_var_bool = Param1<bool>.Cast(values).param1;
m_Material.SetParamByIndex(parameter_idx,value_var_bool);
//Print("DebugValues | PPEConstants.VAR_TYPE_BOOL | bool val: " + value_var_bool);
break;
case PPEConstants.VAR_TYPE_INT:
int value_var_int = Param1<int>.Cast(values).param1;
m_Material.SetParamByIndex(parameter_idx,value_var_int);
//Print("DebugValues | PPEConstants.VAR_TYPE_BOOL | bool val: " + value_var_bool);
break;
case PPEConstants.VAR_TYPE_FLOAT:
float value_var_float = Param1<float>.Cast(values).param1;
m_Material.SetParamByIndex(parameter_idx,value_var_float);
//Print("DebugValues | PPEConstants.VAR_TYPE_FLOAT | float val: " + value_var_float);
break;
case PPEConstants.VAR_TYPE_COLOR:
float color[4] = {0,0,0,0};
color[0] = Param4<float,float,float,float>.Cast(values).param1;
color[1] = Param4<float,float,float,float>.Cast(values).param2;
color[2] = Param4<float,float,float,float>.Cast(values).param3;
color[3] = Param4<float,float,float,float>.Cast(values).param4;
m_Material.SetParamByIndex(parameter_idx,color);
//Print("DebugValues | PPEConstants.VAR_TYPE_COLOR | color val:: " + color[0] + " " + color[1] + " " + color[2] + " " + color[3]);
break;
}
}
void ApplyValueChanges()
{
int parameter_id;
for (int i = 0; i < m_UpdatedParameters.Count(); i++)
{
parameter_id = m_UpdatedParameters.Get(i);
SetFinalParameterValue(parameter_id);
}
m_UpdatedParameters.Clear();
}
protected void InsertUpdatedParameter(int mat_id)
{
if ( m_UpdatedParameters.Find(mat_id) == -1 )
m_UpdatedParameters.Insert(mat_id);
}
//! Queue selected parameter for removal from the update queue
void ParamUpdateRemove(int parameter_idx)
{
if ( m_ParameterRemovalQueue.Find(parameter_idx) == -1 )
m_ParameterRemovalQueue.Insert(parameter_idx);
}
//! Queue specific parameter of this material to update
void SetParameterUpdating(int order, int parameter_id)
{
if ( !m_ParameterUpdateQueueMap.Contains(order) )
{
m_ParameterUpdateQueueMap.Set(order,new array<int>);
}
if ( m_ParameterUpdateQueueMap.Get(order).Find(parameter_id) == -1 )
{
m_ParameterUpdateQueueMap.Get(order).Insert(parameter_id);
}
}
protected void ParamUpdateQueueCleanup(int order)
{
//DbgPrnt("PPEDebug | PPEClassBase - ParamUpdateQueueCleanup | mat_id: " + GetPostProcessEffectID() + " | UpdateQueue count: " + m_ParameterUpdateQueue.Count());
//DbgPrnt("PPEDebug | PPEClassBase - ParamUpdateQueueCleanup | mat_id: " + GetPostProcessEffectID() + " | RemovalQueue count: " + m_ParameterRemovalQueue.Count());
for ( int i = 0; i < m_ParameterUpdateQueueMap.Get(order).Count(); i++ )
{
if ( m_ParameterRemovalQueue.Find(m_ParameterUpdateQueueMap.Get(order).Get(i)) != -1 )
{
//DbgPrnt("PPEDebug | PPEClassBase - ParamUpdateQueueCleanup | removing update of: " + m_ParameterUpdateQueue.Get(i));
//m_ParameterUpdateQueue.RemoveItem(m_ParameterUpdateQueue.Get(i));
}
}
m_ParameterUpdateQueueMap.Get(order).Clear();
}
//! override this if you want to use different path by default; '.emat' is appended automatically
string GetDefaultMaterialPath();
void ChangeMaterialPathUsed(string path)
{
m_MaterialPath = path;
m_Material = null;
CreateMaterial();
}
string GetCurrentMaterialPath()
{
return m_MaterialPath;
}
//! Overriden in all material classes!
int GetPostProcessEffectID()
{
return PostProcessEffectType.None;
}
//! Some PP effects are handled as hard-coded exceptions, outside of material system. Default == PPEExceptions.NONE (systemic behaviour)
/*int GetExceptionID()
{
return PPEExceptions.NONE;
}*/
PPEMatClassParameterCommandData GetParameterCommandData(int parameter_idx)
{
return m_MaterialParamMapStructure.Get(parameter_idx);
}
#ifdef DEVELOPER
//Debug//
//-----//
/*void DumpMap()
{
DbgPrnt("PPEClassDebug | m_ActiveMaterialRequestMap COUNT: " + m_ActiveMaterialRequestMap.Count());
for (int i = 0; i < m_ActiveMaterialRequestMap.Count(); i++)
{
DbgPrnt("PPEClassDebug | m_ActiveRequest#: " + i);
//ActiveMaterialRequests request = m_ActiveMaterialRequestMap.Get(i);
DbgPrnt("PPEClassDebug | request: " + request);
for (int j = 0; j < request.Count(); j++)
{
DbgPrnt("PPEClassDebug | request#: " + j);
array<bool,float,int,int> values = request.Get(j);
foreach (auto val : values)
{
DbgPrnt("PPEClassDebug | relative: " + val);
}
}
}
DbgPrnt("------------");
}*/
#endif
void DbgPrnt(string text)
{
//Debug.Log(""+text);
}
};