| /* | |
| class TestDestructionEffect : DestructionEffectBase | |
| { | |
| ref AreaDamageManager m_AreaManager; | |
| override void Init() | |
| { | |
| m_EntityIsTakeable = true; | |
| m_ParticlePersistent = ParticleList.GRENADE_M18_GREEN_LOOP; | |
| m_ParticleOneTime = ParticleList.GRENADE_M84; | |
| m_SoundSetOneTime = "AlarmClock_Destroyed_SoundSet"; | |
| m_SoundSetPersistent= "KitchenTimer_Ticking_Loop_SoundSet"; | |
| m_ReplaceWithEntity = ""; | |
| m_KeepHealthOnReplace = true; | |
| m_ReplaceDelay = 1000; | |
| m_HasExplosionDamage = true; | |
| m_AmmoType = ""; | |
| m_DamageType = 0; | |
| } | |
| override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone) | |
| { | |
| AreaDamageLoopedDeferred_NoVehicle area_damage = new AreaDamageLoopedDeferred_NoVehicle( m_Entity ); | |
| area_damage.SetDamageComponentType(AreaDamageComponentTypes.HITZONE); | |
| vector min, max; | |
| m_Entity.GetBounds(min, max); | |
| vector center = m_Entity.GetPosition(); | |
| vector orientation = m_Entity.GetOrientation(); | |
| area_damage.SetExtents( "-1 -1 -1", "1 1 1" ); | |
| area_damage.SetAreaPosition( center ); | |
| area_damage.SetAreaOrientation( orientation ); | |
| area_damage.SetLoopInterval( 1.0 ); | |
| area_damage.SetDeferDuration( 0.2 ); | |
| area_damage.SetHitZones( { "Torso","LeftHand","LeftLeg","LeftFoot","RightHand","RightLeg","RightFoot" } ); | |
| area_damage.SetAmmoName( "BarbedWireHit" ); | |
| area_damage.Spawn(); | |
| m_AreaManager = area_damage; | |
| } | |
| } | |
| //-------------------------------------------------------------------- | |
| class TestDestructionEffect2 : DestructionEffectBase | |
| { | |
| override void Init() | |
| { | |
| m_EntityIsTakeable = false; | |
| m_ParticlePersistent = ParticleList.GRENADE_M18_GREEN_LOOP; | |
| m_ParticleOneTime = ParticleList.GRENADE_M84; | |
| m_SoundSetOneTime = "AlarmClock_Destroyed_SoundSet"; | |
| m_SoundSetPersistent= "KitchenTimer_Ticking_Loop_SoundSet"; | |
| m_ReplaceWithEntity = ""; | |
| m_KeepHealthOnReplace = true; | |
| m_ReplaceDelay = 1000; | |
| m_HasExplosionDamage = true; | |
| m_AmmoType = "LandFuelFeed_Ammo"; | |
| m_DamageType = DamageType.EXPLOSION; | |
| } | |
| override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone) | |
| { | |
| } | |
| override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType) | |
| { | |
| if ( !GetGame().IsDedicatedServer() ) | |
| { | |
| vector n = surfNormal.VectorToAngles() + "0 90 0"; | |
| Particle p1 = ParticleManager.GetInstance().PlayInWorld(ParticleList.SMOKE_GENERIC_WRECK, pos); | |
| p1.SetOrientation(n); | |
| Particle p2 = ParticleManager.GetInstance().PlayInWorld(ParticleList.EXPLOSION_LANDMINE, pos); | |
| p2.SetOrientation(n); | |
| Particle p3 = ParticleManager.GetInstance().PlayInWorld(ParticleList.IMPACT_METAL_RICOCHET, pos); | |
| p3.SetOrientation(n); | |
| Particle p4 = ParticleManager.GetInstance().PlayInWorld(ParticleList.IMPACT_GRAVEL_RICOCHET, pos); | |
| p4.SetOrientation(n); | |
| } | |
| } | |
| } | |
| */ | |
| class DestructionEffectGasCanister : DestructionEffectBase | |
| { | |
| override void Init() | |
| { | |
| m_EntityIsTakeable = true; | |
| m_ParticlePersistent = ParticleList.NONE; | |
| m_ParticleOneTime = ParticleList.RGD5; | |
| m_SoundSetOneTime = ""; | |
| m_SoundSetPersistent= ""; | |
| m_ReplaceWithEntity = ""; | |
| m_KeepHealthOnReplace = true; | |
| m_ReplaceDelay = 1000; | |
| m_HasExplosionDamage = true; | |
| m_AmmoType = "GasCanister_Ammo"; | |
| m_DamageType = DamageType.EXPLOSION; | |
| } | |
| override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone) | |
| { | |
| } | |
| override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType) | |
| { | |
| } | |
| } | |
| class DestructionEffectMetalicMechanism : DestructionEffectBase | |
| { | |
| override void Init() | |
| { | |
| m_EntityIsTakeable = true; | |
| m_ParticlePersistent = ParticleList.NONE; | |
| m_ParticleOneTime = ParticleList.NONE; | |
| m_SoundSetOneTime = "AlarmClock_Destroyed_SoundSet"; | |
| m_SoundSetPersistent= ""; | |
| m_ReplaceWithEntity = ""; | |
| m_KeepHealthOnReplace = true; | |
| m_ReplaceDelay = 1000; | |
| m_HasExplosionDamage = false; | |
| m_AmmoType = ""; | |
| m_DamageType = DamageType.EXPLOSION; | |
| } | |
| override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone) | |
| { | |
| } | |
| override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType) | |
| { | |
| } | |
| } | |
| class DestructionEffectSpookyGoat : DestructionEffectBase | |
| { | |
| override void Init() | |
| { | |
| m_EntityIsTakeable = false; | |
| m_ParticlePersistent = ParticleList.NONE; | |
| m_ParticleOneTime = ParticleList.EXPLOSION_GOAT; | |
| m_SoundSetOneTime = ""; | |
| m_SoundSetPersistent= ""; | |
| m_ReplaceWithEntity = ""; | |
| m_KeepHealthOnReplace = false; | |
| m_ReplaceDelay = 0; | |
| m_HasExplosionDamage = false; | |
| m_AmmoType = ""; | |
| m_DamageType = DamageType.EXPLOSION; | |
| } | |
| override void OnEntityDestroyedOneTimeClient(EntityAI entity, int oldLevel, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedOneTimeServer(EntityAI entity, int oldLevel, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedPersistentClient(EntityAI entity, string zone) | |
| { | |
| } | |
| override void OnEntityDestroyedPersistentServer(EntityAI entity, string zone) | |
| { | |
| } | |
| override void OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType) | |
| { | |
| } | |
| } |