|
|
|
|
|
class HitDirectionEffectSplash extends HitDirectionEffectBase |
|
|
{ |
|
|
override HitDirectionImagesBase GetImageData() |
|
|
{ |
|
|
typename type = HitDirectionImagesSplash; |
|
|
HitDirectionImagesSplash data = HitDirectionImagesSplash.Cast(type.Spawn()); |
|
|
return data; |
|
|
} |
|
|
|
|
|
override void FinalizePositionCalculation() |
|
|
{ |
|
|
|
|
|
m_PosX = m_PosXScreenEdge; |
|
|
m_PosY = m_PosYScreenEdge; |
|
|
} |
|
|
|
|
|
override void SetIndicatorRotation(float timeslice = -1.0) |
|
|
{ |
|
|
if ( timeslice == -1.0) |
|
|
{ |
|
|
if (m_RotationOverride == HitDirectionConstants.ROTATION_DEFAULT) |
|
|
{ |
|
|
m_LayoutRoot.SetRotation(0,0,Math.RandomIntInclusive(0,359),true); |
|
|
} |
|
|
else |
|
|
{ |
|
|
m_LayoutRoot.SetRotation(0,0,m_RotationOverride,true); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |