| class Well extends BuildingSuper | |
| { | |
| override bool IsBuilding() | |
| { | |
| return false; | |
| } | |
| override bool IsWell() | |
| { | |
| return GetWaterSourceObjectType() == EWaterSourceObjectType.WELL; | |
| } | |
| override EWaterSourceObjectType GetWaterSourceObjectType() | |
| { | |
| return EWaterSourceObjectType.WELL; | |
| } | |
| override float GetLiquidThroughputCoef() | |
| { | |
| return LIQUID_THROUGHPUT_WELL; | |
| } | |
| override void SetActions() | |
| { | |
| super.SetActions(); | |
| AddAction(ActionWashHandsWell); | |
| AddAction(ActionDrinkWellContinuous); | |
| } | |
| } |