| class FirefighterAxe extends ToolBase | |
| { | |
| void FirefighterAxe() | |
| { | |
| } | |
| override void SetActions() | |
| { | |
| super.SetActions(); | |
| AddAction(ActionMineTree); | |
| AddAction(ActionMineTreeBark); | |
| AddAction(ActionMineBush); | |
| //AddAction(ActionRepairPart); | |
| AddAction(ActionDismantlePart); | |
| //AddAction(ActionBuildPart); | |
| //AddAction(ActionDestroyPart); | |
| //AddAction(ActionSawPlanks); | |
| AddAction(ActionUnrestrainTarget); | |
| AddAction(ActionSkinning); | |
| AddAction(ActionCraftBolts); | |
| } | |
| } |