| class ManBase extends DayZPlayerImplement // PSOVIS originaly extends Man | |
| { | |
| void ManBase() | |
| { | |
| //Print("PSOVIS: this is ManBase"); | |
| } | |
| // ------------------------------------------------------------------------- | |
| // ! On Client, 'true' if this instance of a character is controlled by the player(ie. not a remote player) | |
| bool IsControlledPlayer() | |
| { | |
| return( GetGame().GetPlayer() == this ); | |
| } | |
| // ------------------------------------------------------------------------- | |
| override void OnVariablesSynchronized() | |
| { | |
| super.OnVariablesSynchronized(); | |
| } | |
| } |