DayZ_Scripts
/
scripts
/4_World
/DayZ
/Systems
/UniversalTemperatureSource
/UniversalTemperatureSourceLambdaBaseImpl.c
| class UniversalTemperatureSourceLambdaBaseImpl : UniversalTemperatureSourceLambdaBase | |
| { | |
| override void DryItemsInVicinity(UniversalTemperatureSourceSettings pSettings) | |
| { | |
| float distance; | |
| array<Object> nearestObjects = new array<Object>(); | |
| vector pos = pSettings.m_Position; | |
| if (pSettings.m_Parent != null) | |
| pos = pSettings.m_Parent.GetPosition(); | |
| GetGame().GetObjectsAtPosition(pos, pSettings.m_RangeMax, nearestObjects, null); | |
| foreach (Object nearestObject : nearestObjects) | |
| { | |
| ItemBase nearestItem = ItemBase.Cast(nearestObject); | |
| //! heat transfer to items (no in player possession) | |
| if (nearestItem && nearestItem.HasWetness() && nearestItem != pSettings.m_Parent && !nearestItem.IsInherited(Man)) | |
| { | |
| distance = vector.Distance(nearestItem.GetPosition(), pSettings.m_Position); | |
| distance = Math.Max(distance, 0.1); //min distance cannot be 0 (division by zero) | |
| float dryModifier = 0; | |
| if (nearestItem.GetWet() >= GameConstants.STATE_DAMP) | |
| { | |
| dryModifier = (-1 * pSettings.m_UpdateInterval * nearestItem.GetDryingIncrement("groundHeatSource")) / distance; | |
| Math.Clamp(dryModifier, nearestItem.GetWetMin(), nearestItem.GetWetMax()); | |
| nearestItem.AddWet(dryModifier); | |
| } | |
| array<EntityAI> cargoEntities = new array<EntityAI>(); | |
| nearestItem.GetInventory().EnumerateInventory(InventoryTraversalType.INORDER, cargoEntities); | |
| foreach (EntityAI cargoEntity : cargoEntities) | |
| { | |
| ItemBase cargoItem = ItemBase.Cast(cargoEntity); | |
| if (cargoItem) | |
| { | |
| dryModifier = 0; | |
| if (cargoItem.GetWet() >= GameConstants.STATE_DAMP) | |
| { | |
| dryModifier = (-1 * pSettings.m_UpdateInterval * cargoItem.GetDryingIncrement("groundHeatSource")) / distance; | |
| Math.Clamp(dryModifier, cargoItem.GetWetMin(), cargoItem.GetWetMax()); | |
| cargoItem.AddWet(dryModifier); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| class UniversalTemperatureSourceLambdaConstant : UniversalTemperatureSourceLambdaBaseImpl | |
| { | |
| override void Execute(UniversalTemperatureSourceSettings pSettings, UniversalTemperatureSourceResult resultValues) | |
| { | |
| resultValues.m_Temperature = pSettings.m_TemperatureMax; | |
| DryItemsInVicinity(pSettings); | |
| } | |
| } | |
| class UniversalTemperatureSourceLambdaEngine : UniversalTemperatureSourceLambdaBase | |
| { | |
| override void Execute(UniversalTemperatureSourceSettings pSettings, UniversalTemperatureSourceResult resultValues) | |
| { | |
| resultValues.m_Temperature = pSettings.m_TemperatureMax; | |
| } | |
| } | |