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class KeybindingsMenu extends UIScriptedMenu |
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{ |
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protected TabberUI m_Tabber; |
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protected ref DropdownPrefab m_KBDropdown; |
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protected ref OptionSelectorMultistate m_PresetSelector; |
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protected ref KeybindingsContainer m_GroupsContainer; |
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protected ref array<ref KeybindingsGroup> m_Tabs; |
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protected TextWidget m_Version; |
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protected ButtonWidget m_Apply; |
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protected ButtonWidget m_Back; |
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protected ButtonWidget m_Undo; |
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protected ButtonWidget m_Defaults; |
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protected ButtonWidget m_HardReset; |
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protected int m_CurrentSettingKeyIndex = -1; |
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protected int m_CurrentSettingAlternateKeyIndex = -1; |
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protected int m_OriginalPresetIndex; |
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protected int m_TargetPresetIndex; |
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protected ref array<int> m_SetKeybinds; |
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const int MODAL_ID_BACK = 1337; |
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const int MODAL_ID_DEFAULT = 100; |
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const int MODAL_ID_DEFAULT_ALL = 101; |
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const int MODAL_ID_PRESET_CHANGE = 200; |
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const int MODAL_RESULT_DEFAULT_CURRENT = 0; |
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const int MODAL_RESULT_DEFAULT_ALL = 1; |
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override Widget Init() |
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{ |
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Input input = GetGame().GetInput(); |
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layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/options/pc/keybinding_menu.layout", null); |
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m_Version = TextWidget.Cast(layoutRoot.FindAnyWidget("version")); |
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m_Apply = ButtonWidget.Cast(layoutRoot.FindAnyWidget("apply")); |
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m_Back = ButtonWidget.Cast(layoutRoot.FindAnyWidget("back")); |
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m_Undo = ButtonWidget.Cast(layoutRoot.FindAnyWidget("undo")); |
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m_Defaults = ButtonWidget.Cast(layoutRoot.FindAnyWidget("reset")); |
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m_HardReset = ButtonWidget.Cast(layoutRoot.FindAnyWidget("reset_all")); |
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layoutRoot.FindAnyWidget("Tabber").GetScript(m_Tabber); |
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string version; |
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GetGame().GetVersion(version); |
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#ifdef PLATFORM_CONSOLE |
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version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")"; |
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#else |
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version = "#main_menu_version" + " " + version; |
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#endif |
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m_Version.SetText(version); |
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#ifdef PLATFORM_PS4 |
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string back = "circle"; |
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if (GetGame().GetInput().GetEnterButton() != GamepadButton.A) |
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back = "cross"; |
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ImageWidget toolbar_b = ImageWidget.Cast(layoutRoot.FindAnyWidget("BackIcon")); |
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toolbar_b.LoadImageFile(0, "set:playstation_buttons image:" + back); |
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#endif |
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InitInputSortingMap(); |
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CreateTabs(); |
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CreateGroupContainer(); |
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InitPresets(-1, layoutRoot.FindAnyWidget("group_header"), input); |
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m_Tabber.m_OnTabSwitch.Insert(UpdateTabContent); |
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m_Tabber.SelectTabControl(0); |
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m_Tabber.SelectTabPanel(0); |
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g_Game.SetKeyboardHandle(this); |
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m_Tabber.RefreshTab(true); |
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ColorDisabled(m_Apply); |
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m_Apply.SetFlags(WidgetFlags.IGNOREPOINTER); |
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ColorDisabled(m_Undo); |
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m_Undo.SetFlags(WidgetFlags.IGNOREPOINTER); |
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ColorWhite(m_Defaults, null); |
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m_Defaults.ClearFlags(WidgetFlags.IGNOREPOINTER); |
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return layoutRoot; |
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} |
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void CreateTabs() |
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{ |
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int sort_count = InputUtils.GetInputActionSortingMap().Count(); |
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for (int i = 0; i < sort_count; i++) |
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{ |
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if (InputUtils.GetInputActionSortingMap().GetElement(i) && InputUtils.GetInputActionSortingMap().GetElement(i).Count() > 0) |
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{ |
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string group_name = GetUApi().SortingLocalization(InputUtils.GetInputActionSortingMap().GetKey(i)); |
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group_name = Widget.TranslateString("#" + group_name); |
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m_Tabber.AddTab(group_name); |
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} |
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} |
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if (InputUtils.GetUnsortedInputActions() && InputUtils.GetUnsortedInputActions().Count() > 0) |
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{ |
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m_Tabber.AddTab(Widget.TranslateString("#layout_pc_keybinding_unsorted")); |
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} |
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m_Tabber.DisableTabs(true); |
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} |
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void CreateGroupContainer() |
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{ |
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m_GroupsContainer = new KeybindingsContainer(-1,GetGame().GetInput(),layoutRoot.FindAnyWidget("TabContentsHolder"),this); |
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} |
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void UpdateTabContent(int tab_index) |
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{ |
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m_GroupsContainer.SwitchSubgroup(tab_index); |
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} |
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void ClearKeybind(int key_index) |
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{ |
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ColorWhite(m_Apply, null); |
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m_Apply.ClearFlags(WidgetFlags.IGNOREPOINTER); |
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ColorWhite(m_Undo, null); |
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m_Undo.ClearFlags(WidgetFlags.IGNOREPOINTER); |
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} |
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void ClearAlternativeKeybind(int key_index) |
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{ |
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ColorWhite(m_Apply, null); |
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m_Apply.ClearFlags(WidgetFlags.IGNOREPOINTER); |
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ColorWhite(m_Undo, null); |
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m_Undo.ClearFlags(WidgetFlags.IGNOREPOINTER); |
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} |
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void StartEnteringKeybind(int key_index) |
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{ |
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m_CurrentSettingAlternateKeyIndex = -1; |
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m_CurrentSettingKeyIndex = key_index; |
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} |
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void CancelEnteringKeybind() |
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{ |
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m_GroupsContainer.CancelEnteringKeybind(); |
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m_CurrentSettingKeyIndex = -1; |
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} |
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void StartEnteringAlternateKeybind(int key_index) |
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{ |
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m_CurrentSettingKeyIndex = -1; |
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m_CurrentSettingAlternateKeyIndex = key_index; |
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} |
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void CancelEnteringAlternateKeybind() |
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{ |
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m_GroupsContainer.CancelEnteringAlternateKeybind(); |
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m_CurrentSettingAlternateKeyIndex = -1; |
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} |
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void ConfirmKeybindEntry(TIntArray new_keys) |
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{ |
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m_CurrentSettingKeyIndex = -1; |
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ColorWhite(m_Apply, null); |
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m_Apply.ClearFlags(WidgetFlags.IGNOREPOINTER); |
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ColorWhite(m_Undo, null); |
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m_Undo.ClearFlags(WidgetFlags.IGNOREPOINTER); |
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} |
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void ConfirmAlternateKeybindEntry(TIntArray new_keys) |
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{ |
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m_CurrentSettingAlternateKeyIndex = -1; |
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ColorWhite(m_Apply, null); |
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m_Apply.ClearFlags(WidgetFlags.IGNOREPOINTER); |
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ColorWhite(m_Undo, null); |
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m_Undo.ClearFlags(WidgetFlags.IGNOREPOINTER); |
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} |
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override void Update(float timeslice) |
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{ |
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if (GetUApi().GetInputByID(UAUIBack).LocalPress()) |
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{ |
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Back(); |
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} |
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if (m_GroupsContainer) |
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{ |
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m_GroupsContainer.Update(timeslice); |
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} |
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} |
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override bool OnClick(Widget w, int x, int y, int button) |
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{ |
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if (button == MouseState.LEFT) |
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{ |
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if (w == m_Apply) |
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{ |
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Apply(); |
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return true; |
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} |
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else if (w == m_Back) |
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{ |
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Back(); |
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return true; |
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} |
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else if (w == m_Undo) |
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{ |
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Reset(); |
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return true; |
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} |
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else if (w == m_Defaults) |
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{ |
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SetToDefaults(); |
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return true; |
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} |
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else if (w == m_HardReset) |
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{ |
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HardReset(); |
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return true; |
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} |
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} |
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return false; |
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} |
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void Apply() |
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{ |
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ColorDisabled(m_Apply); |
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m_Apply.SetFlags(WidgetFlags.IGNOREPOINTER); |
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ColorDisabled(m_Undo); |
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m_Undo.SetFlags(WidgetFlags.IGNOREPOINTER); |
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ColorWhite(m_Defaults, null); |
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m_Defaults.ClearFlags(WidgetFlags.IGNOREPOINTER); |
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m_GroupsContainer.Apply(); |
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GetUApi().Export(); |
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} |
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void Back() |
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{ |
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if (m_CurrentSettingKeyIndex != -1) |
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{ |
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CancelEnteringKeybind(); |
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return; |
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} |
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if (m_CurrentSettingAlternateKeyIndex != -1) |
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{ |
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CancelEnteringAlternateKeybind(); |
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return; |
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} |
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bool changed = m_GroupsContainer.IsChanged(); |
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if (changed) |
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{ |
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g_Game.GetUIManager().ShowDialog("#main_menu_configure", "#main_menu_configure_desc", MODAL_ID_BACK, DBT_YESNO, DBB_YES, DMT_QUESTION, this); |
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} |
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else |
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{ |
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GetGame().GetUIManager().Back(); |
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} |
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} |
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void Reset() |
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{ |
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ColorDisabled(m_Apply); |
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m_Apply.SetFlags(WidgetFlags.IGNOREPOINTER); |
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ColorDisabled(m_Undo); |
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m_Undo.SetFlags(WidgetFlags.IGNOREPOINTER); |
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m_GroupsContainer.Reset(); |
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} |
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void SetToDefaults() |
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{ |
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g_Game.GetUIManager().ShowDialog("#menu_default_cap", "#menu_default_desc", MODAL_ID_DEFAULT, DBT_YESNO, DBB_YES, DMT_QUESTION, this); |
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} |
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void HardReset() |
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{ |
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g_Game.GetUIManager().ShowDialog("#menu_default_cap", "#menu_default_all_desc", MODAL_ID_DEFAULT_ALL, DBT_YESNO, DBB_YES, DMT_QUESTION, this); |
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} |
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void PerformSetToDefaultsExt(int mode) |
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{ |
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switch (mode) |
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{ |
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case MODAL_RESULT_DEFAULT_CURRENT: |
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GetUApi().PresetReset(); |
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break; |
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case MODAL_RESULT_DEFAULT_ALL: |
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GetUApi().Revert(); |
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break; |
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} |
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ColorDisabled(m_Apply); |
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m_Apply.SetFlags(WidgetFlags.IGNOREPOINTER); |
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ColorDisabled(m_Undo); |
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m_Undo.SetFlags(WidgetFlags.IGNOREPOINTER); |
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GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetMission().RefreshExcludes); |
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m_GroupsContainer.Reset(true); |
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} |
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override bool OnModalResult(Widget w, int x, int y, int code, int result) |
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{ |
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if (code == MODAL_ID_BACK) |
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{ |
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if (result == DBB_YES) |
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{ |
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Reset(); |
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GetGame().GetUIManager().Back(); |
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} |
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return true; |
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} |
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else if (code == MODAL_ID_DEFAULT) |
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{ |
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if (result == DBB_YES) |
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{ |
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PerformSetToDefaultsExt(MODAL_RESULT_DEFAULT_CURRENT); |
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} |
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return true; |
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} |
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else if (code == MODAL_ID_DEFAULT_ALL) |
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{ |
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if (result == DBB_YES) |
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{ |
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PerformSetToDefaultsExt(MODAL_RESULT_DEFAULT_ALL); |
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} |
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} |
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else if (code == MODAL_ID_PRESET_CHANGE) |
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{ |
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if (result == DBB_YES) |
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{ |
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Reset(); |
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m_PresetSelector.PerformSetOption(m_TargetPresetIndex); |
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} |
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return true; |
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} |
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return false; |
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} |
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override void Refresh() |
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{ |
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string version; |
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GetGame().GetVersion(version); |
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#ifdef PLATFORM_CONSOLE |
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version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")"; |
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#else |
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version = "#main_menu_version" + " " + version; |
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#endif |
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m_Version.SetText(version); |
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} |
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override bool OnMouseEnter(Widget w, int x, int y) |
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{ |
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if (w && IsFocusable(w)) |
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{ |
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ColorRed(w); |
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return true; |
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} |
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return false; |
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} |
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override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
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{ |
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if (w && IsFocusable(w)) |
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{ |
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if ((w.GetFlags() & WidgetFlags.DISABLED) || (w.GetFlags() & WidgetFlags.IGNOREPOINTER)) |
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{ |
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ColorDisabled(w); |
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} |
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else |
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{ |
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ColorWhite(w, enterW); |
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} |
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return true; |
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} |
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return false; |
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} |
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override bool OnMouseWheel(Widget w, int x, int y, int wheel) |
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{ |
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return super.OnMouseWheel(w, x, y, wheel); |
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} |
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override bool OnFocus(Widget w, int x, int y) |
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{ |
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if (w && IsFocusable(w)) |
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{ |
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ColorRed(w); |
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return true; |
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} |
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return false; |
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} |
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override bool OnFocusLost(Widget w, int x, int y) |
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{ |
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if (w && IsFocusable(w)) |
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{ |
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if ((w.GetFlags() & WidgetFlags.DISABLED) || (w.GetFlags() & WidgetFlags.IGNOREPOINTER)) |
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{ |
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ColorDisabled(w); |
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} |
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else |
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{ |
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ColorWhite(w, null); |
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} |
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return true; |
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} |
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return false; |
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} |
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bool IsFocusable(Widget w) |
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{ |
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if (w) |
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{ |
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return (w == m_Apply || w == m_Back || w == m_Undo || w == m_Defaults || w == m_HardReset); |
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} |
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return false; |
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} |
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void ColorRed(Widget w) |
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{ |
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SetFocus(w); |
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ButtonWidget button = ButtonWidget.Cast(w); |
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if (button && button != m_Apply) |
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{ |
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button.SetTextColor(ARGB(255, 200, 0, 0)); |
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} |
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} |
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void ColorWhite(Widget w, Widget enterW) |
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{ |
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#ifdef PLATFORM_WINDOWS |
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SetFocus(null); |
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#endif |
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ButtonWidget button = ButtonWidget.Cast(w); |
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if (button) |
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{ |
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if (button.GetFlags() & WidgetFlags.DISABLED) |
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{ |
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button.SetTextColor(ColorManager.COLOR_DISABLED_TEXT); |
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} |
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else |
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{ |
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button.SetTextColor(ColorManager.COLOR_NORMAL_TEXT); |
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} |
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} |
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} |
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void ColorDisabled(Widget w) |
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{ |
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#ifdef PLATFORM_WINDOWS |
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SetFocus(null); |
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#endif |
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ButtonWidget button = ButtonWidget.Cast(w); |
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if (button) |
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{ |
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button.SetTextColor(ColorManager.COLOR_DISABLED_TEXT); |
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} |
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} |
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protected void InitInputSortingMap() |
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{ |
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InputUtils.InitInputMetadata(); |
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} |
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void InitPresets(int index, Widget parent, Input input) |
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{ |
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Widget kb_root = parent.FindAnyWidget("keyboard_dropown"); |
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if (kb_root) |
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{ |
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kb_root.Show(false); |
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} |
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array<string> opt1 = new array<string>; |
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string profile_text; |
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for (int i = 0; i < input.GetProfilesCount(); i++) |
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{ |
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input.GetProfileName(i, profile_text); |
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opt1.Insert(profile_text); |
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} |
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int current_idx = input.GetCurrentProfile(); |
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m_OriginalPresetIndex = current_idx; |
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m_PresetSelector = new OptionSelectorMultistate(layoutRoot.FindAnyWidget("profile_setting_option"), current_idx, null, false, opt1); |
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m_PresetSelector.m_AttemptOptionChange.Insert(OnAttemptSelectPreset); |
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m_PresetSelector.m_OptionChanged.Insert(OnSelectKBPreset); |
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} |
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void OnAttemptSelectPreset(int index) |
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{ |
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bool changed = m_GroupsContainer.IsChanged() && m_OriginalPresetIndex != index; |
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m_TargetPresetIndex = index; |
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if (changed) |
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{ |
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g_Game.GetUIManager().ShowDialog("#main_menu_configure", "#main_menu_configure_desc", MODAL_ID_PRESET_CHANGE, DBT_YESNO, DBB_YES, DMT_QUESTION, this); |
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} |
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m_PresetSelector.SetCanSwitch(!changed); |
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} |
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void OnSelectKBPreset(int index) |
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{ |
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m_OriginalPresetIndex = index; |
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m_GroupsContainer.OnSelectKBPreset(index); |
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string profile_text; |
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|
GetGame().GetInput().GetProfileName(index, profile_text); |
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GetGame().GetMission().GetOnInputPresetChanged().Invoke(); |
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} |
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KeybindingsContainer GetCurrentTab() |
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{ |
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return m_GroupsContainer; |
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} |
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void AddGroup(int index, Input input) |
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{ |
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} |
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void PerformSetToDefaults() |
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{ |
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PerformSetToDefaultsExt(MODAL_RESULT_DEFAULT_ALL); |
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} |
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void DeferredDefaultsInit() |
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{ |
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} |
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} |