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class OptionsMenu extends UIScriptedMenu
{
const int MODAL_ID_DEFAULT = 100;
const int DIALOG_TAB_OFFSET = 1400;
protected TabberUI m_Tabber;
protected ref OptionsMenuGame m_GameTab;
protected ref OptionsMenuSounds m_SoundsTab;
protected ref OptionsMenuVideo m_VideoTab;
protected ref OptionsMenuControls m_ControlsTab;
protected ref GameOptions m_Options;
protected ButtonWidget m_Apply;
protected ButtonWidget m_Back;
protected ButtonWidget m_Reset; //undo
protected ButtonWidget m_Defaults; //defaults
protected Widget m_Details;
protected TextWidget m_Version;
protected int m_ActiveTabIdx = 0;
protected bool m_ModalLock;
protected bool m_CanApplyOrReset;
protected bool m_CanToggle;
void OptionsMenu()
{
}
override Widget Init()
{
m_Options = new GameOptions();
#ifdef PLATFORM_XBOX
layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/options/xbox/options_menu.layout", null);
#else
#ifdef PLATFORM_PS4
layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/options/ps/options_menu.layout", null);
#else
#ifdef PLATFORM_WINDOWS
layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/options/pc/options_menu.layout", null);
#endif
#endif
#endif
layoutRoot.FindAnyWidget("Tabber").GetScript(m_Tabber);
m_Details = layoutRoot.FindAnyWidget("settings_details");
m_Version = TextWidget.Cast(layoutRoot.FindAnyWidget("version"));
m_GameTab = new OptionsMenuGame(layoutRoot.FindAnyWidget("Tab_0"), m_Details, m_Options, this);
m_SoundsTab = new OptionsMenuSounds(layoutRoot.FindAnyWidget("Tab_1"), m_Details, m_Options, this);
#ifdef PLATFORM_XBOX
m_ControlsTab = new OptionsMenuControls(layoutRoot.FindAnyWidget("Tab_2"), m_Details, m_Options, this);
#else
m_VideoTab = new OptionsMenuVideo(layoutRoot.FindAnyWidget("Tab_2"), m_Details, m_Options, this);
m_ControlsTab = new OptionsMenuControls(layoutRoot.FindAnyWidget("Tab_3"), m_Details, m_Options, this);
#endif
m_Apply = ButtonWidget.Cast(layoutRoot.FindAnyWidget("apply"));
m_Back = ButtonWidget.Cast(layoutRoot.FindAnyWidget("back"));
m_Reset = ButtonWidget.Cast(layoutRoot.FindAnyWidget("reset"));
m_Defaults = ButtonWidget.Cast(layoutRoot.FindAnyWidget("defaults"));
m_ModalLock = false;
m_CanApplyOrReset = false;
m_CanToggle = false;
string version;
GetGame().GetVersion(version);
#ifdef PLATFORM_CONSOLE
version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")";
#else
version = "#main_menu_version" + " " + version;
#endif
m_Version.SetText(version);
#ifdef PLATFORM_WINDOWS
SetFocus(layoutRoot);
#else
ToggleFocus();
#endif
m_Tabber.m_OnTabSwitch.Insert(OnTabSwitch);
m_Tabber.m_OnAttemptTabSwitch.Insert(OnAttemptTabSwitch);
GetGame().GetMission().GetOnInputPresetChanged().Insert(OnInputPresetChanged);
GetGame().GetMission().GetOnInputDeviceChanged().Insert(OnInputDeviceChanged);
OnChanged();
return layoutRoot;
}
void ~OptionsMenu()
{
}
protected void OnInputPresetChanged()
{
#ifdef PLATFORM_CONSOLE
UpdateControlsElementVisibility();
#endif
}
protected void OnInputDeviceChanged(EInputDeviceType pInputDeviceType)
{
#ifdef PLATFORM_CONSOLE
UpdateControlsElementVisibility();
#endif
}
override bool OnClick(Widget w, int x, int y, int button)
{
if (button == MouseState.LEFT)
{
switch (w)
{
case m_Apply:
{
Apply();
return true;
}
case m_Back:
{
Back();
return true;
}
case m_Reset:
{
ResetCurrentTab();
return true;
}
case m_Defaults:
{
//SetToDefaults();
PerformSetToDefaults();
return true;
}
}
}
return false;
}
void OnTabSwitch(int tab)
{
switch (tab)
{
case 0:
{
m_GameTab.Focus();
break;
}
case 1:
{
m_SoundsTab.Focus();
break;
}
case 2:
{
#ifdef PLATFORM_XBOX
m_ControlsTab.Focus();
#else
m_VideoTab.Focus();
#endif
break;
}
case 3:
{
#ifndef PLATFORM_XBOX
m_ControlsTab.Focus();
#endif
break;
}
}
m_ActiveTabIdx = tab;
}
void Apply()
{
m_ControlsTab.Apply();
if (m_GameTab.IsChanged())
{
m_GameTab.Apply();
}
if (m_Options.IsChanged() || m_GameTab.IsChanged())
{
m_Options.Test();
m_Options.Apply();
}
// save input configuration
GetUApi().Export();
if (GetGame().GetInput().IsEnabledMouseAndKeyboard()) //useless on consoles
{
m_Apply.SetFlags(WidgetFlags.IGNOREPOINTER);
ColorDisable(m_Apply);
m_Reset.SetFlags(WidgetFlags.IGNOREPOINTER);
ColorDisable(m_Reset);
}
m_CanApplyOrReset = false;
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
UpdateControlsElementVisibility();
IngameHud hud;
if (GetGame().GetMission() && Class.CastTo(hud,GetGame().GetMission().GetHud()))
{
hud.ShowQuickBar(GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer());
}
#endif
if (m_Options.NeedRestart())
g_Game.GetUIManager().ShowDialog("#main_menu_configure", "#menu_restart_needed", 117, DBT_YESNO, DBB_YES, DMT_QUESTION, this);
}
void Back()
{
if (!g_Game.GetUIManager().IsDialogVisible() && !g_Game.GetUIManager().IsModalVisible())
{
if (IsAnyTabChanged())
{
g_Game.GetUIManager().ShowDialog("#main_menu_configure", "#main_menu_configure_desc", 1337, DBT_YESNO, DBB_YES, DMT_QUESTION, this);
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
#endif
}
else
{
m_Options.Revert();
GetGame().EndOptionsVideo();
GetGame().GetUIManager().Back();
}
}
}
void OnAttemptTabSwitch(int source, int target)
{
bool changed = IsAnyTabChanged();
if (changed)
{
if (!g_Game.GetUIManager().IsDialogVisible() && !g_Game.GetUIManager().IsModalVisible())
{
int id = target + DIALOG_TAB_OFFSET;
g_Game.GetUIManager().ShowDialog("#main_menu_configure", "#main_menu_configure_desc", id, DBT_YESNO, DBB_YES, DMT_QUESTION, this);
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
#endif
}
}
else
{
ResetCurrentTab();
}
m_Tabber.SetCanSwitch(!changed);
}
bool IsAnyTabChanged()
{
bool changed = (m_Options.IsChanged() || m_GameTab.IsChanged() || m_SoundsTab.IsChanged() || m_ControlsTab.IsChanged());
#ifndef PLATFORM_XBOX
changed |= m_VideoTab.IsChanged();
#endif
return changed;
}
void OnChanged()
{
bool changed = IsAnyTabChanged();
if (GetGame().GetInput().IsEnabledMouseAndKeyboard())
{
if (changed)
{
m_Reset.ClearFlags(WidgetFlags.IGNOREPOINTER);
ColorNormal(m_Reset);
m_Apply.ClearFlags(WidgetFlags.IGNOREPOINTER);
ColorNormal(m_Apply);
}
else
{
m_Apply.SetFlags(WidgetFlags.IGNOREPOINTER);
ColorDisable(m_Apply);
m_Reset.SetFlags(WidgetFlags.IGNOREPOINTER);
ColorDisable(m_Reset);
}
}
m_CanApplyOrReset = changed;
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
UpdateControlsElementVisibility();
#endif
m_Tabber.AlignTabbers();
}
//resets it all
void Reset()
{
m_Options.Revert();
m_GameTab.Revert();
m_SoundsTab.Revert();
m_ControlsTab.Revert();
#ifndef PLATFORM_XBOX
m_VideoTab.Revert();
#endif
if (m_Options.IsChanged())
m_Options.Revert();
if (GetGame().GetInput().IsEnabledMouseAndKeyboard())
{
m_Apply.SetFlags(WidgetFlags.IGNOREPOINTER);
ColorDisable(m_Apply);
m_Reset.SetFlags(WidgetFlags.IGNOREPOINTER);
ColorDisable(m_Reset);
}
m_CanApplyOrReset = false;
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
UpdateControlsElementVisibility();
#endif
}
void ResetCurrentTab()
{
if (m_Options.IsChanged())
{
m_Options.Revert();
}
switch (m_ActiveTabIdx)
{
case 0:
{
m_GameTab.Revert();
break;
}
case 1:
{
m_SoundsTab.Revert();
break;
}
case 2:
{
#ifdef PLATFORM_XBOX
m_ControlsTab.Revert();
#else
m_VideoTab.Revert();
#endif
break;
}
case 3:
{
#ifndef PLATFORM_XBOX
m_ControlsTab.Revert();
#endif
break;
}
}
if (m_Options.IsChanged())
{
m_Options.Revert();
}
if (GetGame().GetInput().IsEnabledMouseAndKeyboard())
{
m_Apply.SetFlags(WidgetFlags.IGNOREPOINTER);
ColorDisable(m_Apply);
m_Reset.SetFlags(WidgetFlags.IGNOREPOINTER);
ColorDisable(m_Reset);
}
m_CanApplyOrReset = false;
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
UpdateControlsElementVisibility();
#endif
m_Tabber.AlignTabbers();
}
void SetToDefaults()
{
if (!g_Game.GetUIManager().IsDialogVisible() && !g_Game.GetUIManager().IsModalVisible())
{
g_Game.GetUIManager().ShowDialog("#menu_default_cap", "TODO - reset options to default", MODAL_ID_DEFAULT, DBT_YESNO, DBB_YES, DMT_QUESTION, this);
}
}
void PerformSetToDefaults()
{
switch (m_ActiveTabIdx)
{
case 0:
m_GameTab.SetToDefaults();
break;
case 1:
m_SoundsTab.SetToDefaults();
break;
case 2:
#ifdef PLATFORM_XBOX
m_ControlsTab.SetToDefaults();
#else
m_VideoTab.SetToDefaults();
#endif
break;
case 3:
#ifndef PLATFORM_XBOX
m_ControlsTab.SetToDefaults();
#endif
break;
}
if (GetGame().GetInput().IsEnabledMouseAndKeyboard())
{
m_Reset.ClearFlags(WidgetFlags.IGNOREPOINTER);
ColorNormal(m_Reset);
m_Apply.ClearFlags(WidgetFlags.IGNOREPOINTER);
ColorNormal(m_Apply);
}
m_CanApplyOrReset = true;
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
UpdateControlsElementVisibility();
#endif
}
void SliderFocus()
{
#ifdef PLATFORM_CONSOLE
m_CanToggle = false;
UpdateControlsElements();
#endif
}
void ToggleFocus()
{
#ifdef PLATFORM_CONSOLE
m_CanToggle = true;
UpdateControlsElements();
#endif
}
//! Controls visibility and sometimes even state of specific, dependent options across sub-menus
void ToggleDependentOptions(int mode, bool state)
{
m_GameTab.ToggleDependentOptions(mode,state);
m_SoundsTab.ToggleDependentOptions(mode,state);
m_ControlsTab.ToggleDependentOptions(mode,state);
#ifndef PLATFORM_XBOX
m_VideoTab.ToggleDependentOptions(mode,state);
#endif
}
void ReloadOptions()
{
m_Options = new GameOptions();
if (m_GameTab)
m_GameTab.SetOptions(m_Options);
if (m_SoundsTab)
m_SoundsTab.SetOptions(m_Options);
if (m_ControlsTab)
m_ControlsTab.SetOptions(m_Options);
#ifndef PLATFORM_XBOX
if (m_VideoTab)
m_VideoTab.SetOptions(m_Options);
#endif
}
void ReloadVideoOptions()
{
#ifndef PLATFORM_XBOX
if (m_VideoTab)
m_VideoTab.SetOptions(m_Options);
#endif
}
override bool OnModalResult(Widget w, int x, int y, int code, int result)
{
bool ret = false;
if (code == 1337)
{
if (result == 2)
{
m_Options.Revert();
GetGame().EndOptionsVideo();
GetGame().GetUIManager().Back();
}
ret = true;
}
else if (code == 117)
{
g_Game.RequestRestart(IDC_MAIN_QUIT);
}
else if (code == MODAL_ID_DEFAULT)
{
if (result == 2)
{
PerformSetToDefaults();
}
}
else if (code >= DIALOG_TAB_OFFSET)
{
if (result == 2)
{
int id = code - DIALOG_TAB_OFFSET;
//m_Options.Revert();
ResetCurrentTab();
m_Tabber.PerformSwitchTab(id);
}
ret = true;
}
m_ModalLock = ret; //prevents dialog being shown on the next update
return ret;
}
override bool OnMouseEnter(Widget w, int x, int y)
{
if (w && IsFocusable(w))
{
ColorHighlight(w);
return true;
}
return false;
}
override bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
{
if (w && IsFocusable(w))
{
ColorNormal(w);
return true;
}
return false;
}
override bool OnFocus(Widget w, int x, int y)
{
if (w && IsFocusable(w))
{
ColorHighlight(w);
return true;
}
else if (y == 1)
{
SliderFocus();
}
else
{
ToggleFocus();
}
return false;
}
override bool OnFocusLost(Widget w, int x, int y)
{
if (w && IsFocusable(w))
{
ColorNormal(w);
return true;
}
return false;
}
bool IsFocusable(Widget w)
{
if (w)
{
return (w == m_Apply || w == m_Back || w == m_Reset || w == m_Defaults);
}
return false;
}
override void Refresh()
{
string version;
GetGame().GetVersion(version);
#ifdef PLATFORM_CONSOLE
version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")";
#else
version = "#main_menu_version" + " " + version;
#endif
m_Version.SetText(version);
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
UpdateControlsElementVisibility();
#endif
}
override void OnShow()
{
super.OnShow();
m_GameTab.Focus();
Refresh();
}
override void Update(float timeslice)
{
super.Update(timeslice);
if (m_ModalLock)
{
m_ModalLock = false;
#ifdef PLATFORM_CONSOLE
UpdateControlsElements();
#endif
return;
}
if (g_Game.GetUIManager().IsDialogVisible())
{
return;
}
if (GetUApi().GetInputByID(UAUITabLeft).LocalPress())
{
m_Tabber.PreviousTab();
}
else if (GetUApi().GetInputByID(UAUITabRight).LocalPress())
{
m_Tabber.NextTab();
}
else if (GetUApi().GetInputByID(UAUICtrlX).LocalPress())
{
if (m_CanApplyOrReset)
{
Apply();
}
}
else if (GetUApi().GetInputByID(UAUICredits).LocalPress())
{
if (m_CanApplyOrReset)
{
ResetCurrentTab();
}
}
else if (GetUApi().GetInputByID(UAUICtrlY).LocalPress())
{
PerformSetToDefaults();
}
else if (GetUApi().GetInputByID(UAUIBack).LocalPress())
{
Back();
}
}
//Coloring functions (Until WidgetStyles are useful)
void ColorHighlight(Widget w)
{
if ((w.GetFlags() & WidgetFlags.IGNOREPOINTER) == WidgetFlags.IGNOREPOINTER)
{
return;
}
if (w.IsInherited(ButtonWidget))
{
ButtonWidget button = ButtonWidget.Cast(w);
button.SetTextColor(ARGB(255, 200, 0, 0));
}
w.SetColor(ARGB(255, 0, 0, 0));
TextWidget text1 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text"));
TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label"));
TextWidget text3 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1"));
ImageWidget image = ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image"));
Widget option = Widget.Cast(w.FindAnyWidget(w.GetName() + "_option_wrapper"));
Widget option_label = w.FindAnyWidget("option_label");
if (text1)
{
text1.SetColor(ARGB(255, 255, 0, 0));
}
if (text2)
{
text2.SetColor(ARGB(255, 255, 0, 0));
}
if (text3)
{
text3.SetColor(ARGB(255, 255, 0, 0));
w.SetAlpha(1);
}
if (image)
{
image.SetColor(ARGB(255, 200, 0, 0));
}
if (option)
{
option.SetColor(ARGB(255, 255, 0, 0));
}
if (option_label)
{
option_label.SetColor(ARGB(255, 255, 0, 0));
}
}
void ColorNormal(Widget w)
{
if ((w.GetFlags() & WidgetFlags.IGNOREPOINTER) == WidgetFlags.IGNOREPOINTER)
{
return;
}
if (w.IsInherited(ButtonWidget))
{
ButtonWidget button = ButtonWidget.Cast(w);
button.SetTextColor(ARGB(255, 255, 255, 255));
}
TextWidget text1 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text"));
TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1"));
TextWidget text3 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label"));
ImageWidget image = ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image"));
Widget option = w.FindAnyWidget(w.GetName() + "_option_wrapper");
Widget option_label = w.FindAnyWidget("option_label");
if (text1)
{
text1.SetColor(ARGB(255, 255, 255, 255));
}
if (text2)
{
text2.SetColor(ARGB(255, 255, 255, 255));
}
if (text3)
{
text3.SetColor(ARGB(255, 255, 255, 255));
w.SetAlpha(0);
}
if (image)
{
image.SetColor(ARGB(255, 255, 255, 255));
}
if (option)
{
option.SetColor(ARGB(150, 255, 255, 255));
}
if (option_label)
{
option_label.SetColor(ARGB(255, 255, 255, 255));
}
}
void ColorDisable(Widget w)
{
#ifdef PLATFORM_WINDOWS
SetFocus(null);
#endif
if (w)
{
ButtonWidget button = ButtonWidget.Cast(w);
if (button)
{
button.SetTextColor(ColorManager.COLOR_DISABLED_TEXT);
}
}
}
protected void UpdateControlsElements()
{
#ifdef PLATFORM_CONSOLE
RichTextWidget toolbar_text = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ContextToolbarText"));
string text = "";
if (g_Game.GetUIManager().IsDialogVisible() || g_Game.GetUIManager().IsDialogQueued())
{
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUISelect", "#dialog_confirm", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
}
else
{
if (m_CanToggle)
{
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUISelect", "#dialog_change", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
}
if (m_CanApplyOrReset)
{
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlX", "#STR_settings_menu_root_toolbar_bg_ConsoleToolbar_Apply_ApplyText0", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
}
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlY", "#menu_default", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
if (m_CanApplyOrReset)
{
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICredits", "#menu_undo", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
}
}
text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "#STR_settings_menu_root_toolbar_bg_ConsoleToolbar_Back_BackText0", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR));
toolbar_text.SetText(text);
RichTextWidget toolbar_b2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("BackIcon0"));
RichTextWidget toolbar_x2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ApplyIcon0"));
RichTextWidget toolbar_y2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ResetIcon0"));
RichTextWidget toolbar_def2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("DefaultIcon0"));
toolbar_b2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "", EUAINPUT_DEVICE_CONTROLLER));
toolbar_x2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlX", "", EUAINPUT_DEVICE_CONTROLLER));
toolbar_y2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUICredits", "", EUAINPUT_DEVICE_CONTROLLER));
toolbar_def2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlY", "", EUAINPUT_DEVICE_CONTROLLER));
#endif
}
protected void UpdateControlsElementVisibility()
{
bool toolbarShow = false;
#ifdef PLATFORM_CONSOLE
toolbarShow = !GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() || GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.CONTROLLER;
#endif
layoutRoot.FindAnyWidget("toolbar_bg").Show(toolbarShow);
layoutRoot.FindAnyWidget("play_panel_root").Show(!toolbarShow);
}
}