| class JsonMissionLoaderData | |
| { | |
| ref TStringArray MissionPaths; | |
| static JsonMissionLoaderData GetData() | |
| { | |
| JsonMissionLoaderData data; | |
| string path; | |
| string errorMessage; | |
| if (GetCLIParam("missionLoaderPath", path) == false) | |
| { | |
| path = CFG_FILE_MISSION_LIST; | |
| } | |
| if (!FileExist(path)) | |
| { | |
| DayZGame dzg = GetDayZGame(); | |
| data = new JsonMissionLoaderData(); | |
| data.MissionPaths = {dzg.GetMissionFolderPath()}; | |
| if (!JsonFileLoader<JsonMissionLoaderData>.SaveFile(path, data, errorMessage)) | |
| ErrorEx(errorMessage); | |
| } | |
| else | |
| { | |
| if (!JsonFileLoader<JsonMissionLoaderData>.LoadFile(path, data, errorMessage)) | |
| ErrorEx(errorMessage); | |
| } | |
| return data; | |
| } | |
| } | |
| class MissionLoader : UIScriptedMenu | |
| { | |
| protected TextListboxWidget m_WgtLstMsnList; | |
| protected ButtonWidget m_WgtBtnMsnPlay; | |
| protected ButtonWidget m_WgtBtnMsnClose; | |
| protected ref TStringArray m_ListMissionsNames; | |
| protected ref JsonMissionLoaderData m_MissionData; | |
| override Widget Init() | |
| { | |
| m_MissionData = JsonMissionLoaderData.GetData(); | |
| layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_mission_loader.layout"); | |
| m_WgtLstMsnList = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("wgt_lst_missions") ); | |
| m_WgtBtnMsnPlay = ButtonWidget.Cast( layoutRoot.FindAnyWidget("wgt_btn_mission_play") ); | |
| m_WgtBtnMsnClose = ButtonWidget.Cast( layoutRoot.FindAnyWidget("wgt_btn_mission_close") ); | |
| foreach (string path:m_MissionData.MissionPaths) | |
| { | |
| m_WgtLstMsnList.AddItem(path, NULL, 0); | |
| } | |
| return layoutRoot; | |
| } | |
| override bool OnClick(Widget w, int x, int y, int button) | |
| { | |
| super.OnClick(w, x, y, button); | |
| if ( w == m_WgtBtnMsnClose ) | |
| { | |
| Close(); | |
| return true; | |
| } | |
| else if ( w == m_WgtBtnMsnPlay ) | |
| { | |
| int rowIndex = m_WgtLstMsnList.GetSelectedRow(); | |
| string missionPath = m_MissionData.MissionPaths.Get(rowIndex); | |
| GetGame().PlayMission(missionPath); | |
| return true; | |
| } | |
| return false; | |
| } | |
| override bool OnDoubleClick(Widget w, int x, int y, int button) | |
| { | |
| super.OnClick(w, x, y, button); | |
| if (w == m_WgtLstMsnList) | |
| { | |
| int rowIndex = m_WgtLstMsnList.GetSelectedRow(); | |
| string missionPath = m_MissionData.MissionPaths.Get(rowIndex); | |
| GetGame().PlayMission(missionPath); | |
| } | |
| return false; | |
| } | |
| override bool OnKeyDown(Widget w, int x, int y, int key) | |
| { | |
| super.OnKeyDown(w,x,y,key); | |
| switch (key) | |
| { | |
| case KeyCode.KC_ESCAPE: | |
| { | |
| Close(); | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| } |