|
|
class DebugModifierData |
|
|
{ |
|
|
string m_Name; |
|
|
int m_ID; |
|
|
|
|
|
void DebugModifierData( string name, int id ) |
|
|
{ |
|
|
m_Name = name; |
|
|
m_ID = id; |
|
|
} |
|
|
|
|
|
string GetName() |
|
|
{ |
|
|
return m_Name; |
|
|
} |
|
|
|
|
|
int GetID() |
|
|
{ |
|
|
return m_ID; |
|
|
} |
|
|
} |
|
|
|
|
|
class HudDebugWinCharModifiers extends HudDebugWinBase |
|
|
{ |
|
|
protected Widget m_WgtModifiersContent; |
|
|
protected ref array<ref Widget> m_ModifierWidgets; |
|
|
protected ref map<Widget, ref DebugModifierData> m_ModifierWidgetData; |
|
|
protected PluginDeveloperSync m_PluginDeveloperSync; |
|
|
protected Widget m_WgtDetailedInfo; |
|
|
protected TextWidget m_WgtDetailedInfoText; |
|
|
protected int m_DetailedInfoIndex; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void HudDebugWinCharModifiers( Widget widget_root ) |
|
|
{ |
|
|
m_WgtRoot = widget_root; |
|
|
m_WgtModifiersContent = Widget.Cast( m_WgtRoot.FindAnyWidget( "pnl_CharModifiers_Values" ) ); |
|
|
m_ModifierWidgets = new array<ref Widget>; |
|
|
m_ModifierWidgetData = new map<Widget, ref DebugModifierData>; |
|
|
m_PluginDeveloperSync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) ); |
|
|
} |
|
|
|
|
|
void ~HudDebugWinCharModifiers() |
|
|
{ |
|
|
SetUpdate( false ); |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
override int GetType() |
|
|
{ |
|
|
return HudDebug.HUD_WIN_CHAR_MODIFIERS; |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
override void SetUpdate( bool state ) |
|
|
{ |
|
|
|
|
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
|
|
|
|
|
|
|
if ( GetGame().IsClient() ) |
|
|
{ |
|
|
ref Param1<bool> params = new Param1<bool>( state ); |
|
|
if ( player ) |
|
|
{ |
|
|
player.RPCSingleParam( ERPCs.DEV_MODS_UPDATE, params, true ); |
|
|
SetRPCSent(); |
|
|
} |
|
|
} |
|
|
|
|
|
else |
|
|
{ |
|
|
if ( m_PluginDeveloperSync ) |
|
|
{ |
|
|
m_PluginDeveloperSync.EnableUpdate( state, ERPCs.DEV_MODS_UPDATE, player ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
override void Update() |
|
|
{ |
|
|
super.Update(); |
|
|
|
|
|
Refresh(); |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
override void Show() |
|
|
{ |
|
|
super.Show(); |
|
|
|
|
|
|
|
|
|
|
|
SetUpdate( true ); |
|
|
} |
|
|
|
|
|
override void Hide() |
|
|
{ |
|
|
super.Hide(); |
|
|
|
|
|
|
|
|
|
|
|
SetUpdate( false ); |
|
|
} |
|
|
|
|
|
void Refresh() |
|
|
{ |
|
|
SetModifiers(); |
|
|
if(m_WgtDetailedInfo && m_WgtDetailedInfo.IsVisible()) |
|
|
{ |
|
|
if(!m_WgtDetailedInfoText) |
|
|
m_WgtDetailedInfoText = TextWidget.Cast(m_WgtDetailedInfo.FindAnyWidget( "TextWidget" )); |
|
|
m_WgtDetailedInfoText.SetText(m_PluginDeveloperSync.m_PlayerModsDetailedSynced); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void FitWindow() |
|
|
{ |
|
|
float title_size = 20; |
|
|
float spacing = 20; |
|
|
|
|
|
|
|
|
float wgt_content_size_x; |
|
|
float wgt_content_size_y; |
|
|
m_WgtModifiersContent.GetSize( wgt_content_size_x, wgt_content_size_y ); |
|
|
|
|
|
|
|
|
float wgt_root_size_x; |
|
|
float wgt_root_size_y; |
|
|
m_WgtRoot.GetSize( wgt_root_size_x, wgt_root_size_y ); |
|
|
|
|
|
|
|
|
float new_size_y = title_size + wgt_content_size_y + spacing; |
|
|
|
|
|
|
|
|
m_WgtRoot.SetSize( wgt_root_size_x, new_size_y ); |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void SetModifiers() |
|
|
{ |
|
|
|
|
|
ClearModifiers(); |
|
|
|
|
|
if ( m_PluginDeveloperSync.m_PlayerModsSynced.Count() > 0 ) |
|
|
{ |
|
|
|
|
|
for ( int i = 0; i < m_PluginDeveloperSync.m_PlayerModsSynced.Count(); ++i ) |
|
|
{ |
|
|
SyncedValueModifier synced_value = m_PluginDeveloperSync.m_PlayerModsSynced.Get( i ); |
|
|
AddModifier( synced_value.GetName(), synced_value.GetID(), synced_value.GetActive(),synced_value.GetLocked() ); |
|
|
} |
|
|
} |
|
|
|
|
|
FitWindow(); |
|
|
} |
|
|
|
|
|
void AddModifier( string name, int id, bool active, bool locked ) |
|
|
{ |
|
|
|
|
|
Widget widget = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/debug/day_z_hud_debug_modifier.layout", m_WgtModifiersContent ); |
|
|
|
|
|
|
|
|
m_ModifierWidgets.Insert( widget ); |
|
|
|
|
|
|
|
|
ButtonWidget mod_name_text = ButtonWidget.Cast( widget.FindAnyWidget( "TextModifierName" ) ); |
|
|
mod_name_text.SetText( name ); |
|
|
if ( active ) |
|
|
{ |
|
|
mod_name_text.SetTextColor( ARGB( 255, 0, 255, 0 ) ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
mod_name_text.SetTextColor( ARGB( 255, 255, 0, 0 ) ); |
|
|
} |
|
|
|
|
|
|
|
|
DebugModifierData data = new DebugModifierData( name, id ); |
|
|
|
|
|
Widget modifier_button = widget.FindAnyWidget( "TextModifierName" ); |
|
|
m_ModifierWidgetData.Insert( modifier_button, data ); |
|
|
|
|
|
Widget activate_button = widget.FindAnyWidget( "ButtonModifierActivate" ); |
|
|
m_ModifierWidgetData.Insert( activate_button, data ); |
|
|
|
|
|
|
|
|
Widget deactivate_button = widget.FindAnyWidget( "ButtonModifierDeactivate" ); |
|
|
m_ModifierWidgetData.Insert( deactivate_button, data ); |
|
|
|
|
|
|
|
|
Widget checkbox_widget = widget.FindAnyWidget( "CheckBoxLock" ); |
|
|
m_ModifierWidgetData.Insert( checkbox_widget, data ); |
|
|
|
|
|
CheckBoxWidget checkbox = CheckBoxWidget.Cast( checkbox_widget ); |
|
|
checkbox.SetChecked( locked ); |
|
|
|
|
|
AutoHeightSpacer WgtModifiersContent_panel_script; |
|
|
m_WgtModifiersContent.GetScript( WgtModifiersContent_panel_script ); |
|
|
WgtModifiersContent_panel_script.Update(); |
|
|
} |
|
|
|
|
|
void ClearModifiers() |
|
|
{ |
|
|
|
|
|
m_ModifierWidgetData.Clear(); |
|
|
|
|
|
|
|
|
for ( int i = 0; i < m_ModifierWidgets.Count(); ++i ) |
|
|
{ |
|
|
delete m_ModifierWidgets.Get( i ); |
|
|
} |
|
|
m_ModifierWidgets.Clear(); |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool OnClick( Widget w, int x, int y, int button ) |
|
|
{ |
|
|
if ( w ) |
|
|
{ |
|
|
if ( w.GetName() == "TextModifierName" ) |
|
|
{ |
|
|
|
|
|
DebugModifierData bc_data = m_ModifierWidgetData.Get( w ); |
|
|
|
|
|
|
|
|
|
|
|
if(bc_data.GetID() == m_DetailedInfoIndex) |
|
|
{ |
|
|
if(m_WgtDetailedInfo && m_WgtDetailedInfo.IsVisible()) |
|
|
{ |
|
|
m_WgtDetailedInfo.Show(false); |
|
|
} |
|
|
m_DetailedInfoIndex = 0; |
|
|
} |
|
|
else |
|
|
{ |
|
|
if(!m_WgtDetailedInfo) |
|
|
m_WgtDetailedInfo = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/debug/day_z_hud_debug_modifier_detailed.layout"); |
|
|
if(!m_WgtDetailedInfo.IsVisible()) |
|
|
{ |
|
|
m_WgtDetailedInfo.Show(true); |
|
|
} |
|
|
m_DetailedInfoIndex = bc_data.GetID(); |
|
|
} |
|
|
if( m_WgtDetailedInfoText ) |
|
|
m_WgtDetailedInfoText.SetText(""); |
|
|
m_PluginDeveloperSync.m_PlayerModsDetailedSynced = ""; |
|
|
RequestDetailedInfo( bc_data.GetID()); |
|
|
return true; |
|
|
} |
|
|
|
|
|
if ( w.GetName() == "ButtonModifierActivate" ) |
|
|
{ |
|
|
DebugModifierData ba_data = m_ModifierWidgetData.Get( w ); |
|
|
|
|
|
|
|
|
ActivateModifier( ba_data.GetID() ); |
|
|
|
|
|
|
|
|
m_PluginDeveloperSync.Update(); |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
else if ( w.GetName() == "ButtonModifierDeactivate" ) |
|
|
{ |
|
|
DebugModifierData bd_data = m_ModifierWidgetData.Get( w ); |
|
|
|
|
|
|
|
|
DeactivateModifier( bd_data.GetID() ); |
|
|
|
|
|
|
|
|
m_PluginDeveloperSync.Update(); |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
else if ( w.GetName() == "CheckBoxLock" ) |
|
|
{ |
|
|
DebugModifierData lcb_data = m_ModifierWidgetData.Get( w ); |
|
|
CheckBoxWidget checkbox = CheckBoxWidget.Cast( w ); |
|
|
|
|
|
|
|
|
LockModifier( lcb_data.GetID(), checkbox.IsChecked() ); |
|
|
|
|
|
|
|
|
m_PluginDeveloperSync.Update(); |
|
|
|
|
|
return true; |
|
|
} |
|
|
else if ( w.GetName() == "ResetModifiers" ) |
|
|
{ |
|
|
|
|
|
ResetModifiers(); |
|
|
return true; |
|
|
} |
|
|
} |
|
|
|
|
|
return false; |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void ResetModifiers() |
|
|
{ |
|
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
|
|
|
|
|
|
|
|
|
|
ref Param1<bool> params = new Param1<bool>( false ); |
|
|
if ( player ) |
|
|
{ |
|
|
player.RPCSingleParam( ERPCs.DEV_RPC_MODS_RESET, params, true ); |
|
|
} |
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
void RequestDetailedInfo( int id ) |
|
|
{ |
|
|
|
|
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
|
|
|
|
|
|
|
if ( GetGame().IsClient() ) |
|
|
{ |
|
|
ref Param1<int> params = new Param1<int>( id ); |
|
|
if ( player ) |
|
|
{ |
|
|
player.RPCSingleParam( ERPCs.DEV_RPC_MODS_DETAILED, params, true ); |
|
|
} |
|
|
} |
|
|
|
|
|
else |
|
|
{ |
|
|
m_PluginDeveloperSync.RequestDetailedInfo( id , player); |
|
|
} |
|
|
} |
|
|
|
|
|
void ActivateModifier( int id ) |
|
|
{ |
|
|
|
|
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
|
|
|
|
|
|
|
if ( GetGame().IsClient() ) |
|
|
{ |
|
|
ref Param1<int> params = new Param1<int>( id ); |
|
|
if ( player ) |
|
|
{ |
|
|
player.RPCSingleParam( ERPCs.DEV_RPC_MODS_ACTIVATE, params, true ); |
|
|
} |
|
|
} |
|
|
|
|
|
else |
|
|
{ |
|
|
m_PluginDeveloperSync.ActivateModifier( id ); |
|
|
} |
|
|
} |
|
|
|
|
|
void DeactivateModifier( int id ) |
|
|
{ |
|
|
|
|
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
|
|
|
|
|
|
|
if ( GetGame().IsClient() ) |
|
|
{ |
|
|
ref Param1<int> params = new Param1<int>( id ); |
|
|
if ( player ) |
|
|
{ |
|
|
player.RPCSingleParam( ERPCs.DEV_RPC_MODS_DEACTIVATE, params, true ); |
|
|
} |
|
|
} |
|
|
|
|
|
else |
|
|
{ |
|
|
m_PluginDeveloperSync.DeactivateModifier( id ); |
|
|
} |
|
|
} |
|
|
|
|
|
void LockModifier( int id, bool state ) |
|
|
{ |
|
|
|
|
|
PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
|
|
|
|
|
|
|
|
if ( GetGame().IsClient() ) |
|
|
{ |
|
|
ref Param2<int, bool> params = new Param2<int, bool>( id, state ); |
|
|
if ( player ) |
|
|
{ |
|
|
player.RPCSingleParam( ERPCs.DEV_RPC_MODS_LOCK, params, true ); |
|
|
} |
|
|
} |
|
|
|
|
|
else |
|
|
{ |
|
|
m_PluginDeveloperSync.LockModifier( id, state ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|