| | class MissionBase extends MissionBaseWorld |
| | { |
| | PluginDeveloper m_ModuleDeveloper; |
| | PluginKeyBinding m_ModuleKeyBinding |
| | PluginAdditionalInfo m_ModuleServerInfo; |
| | |
| | ref WidgetEventHandler m_WidgetEventHandler; |
| | ref WorldData m_WorldData; |
| | ref WorldLighting m_WorldLighting; |
| | |
| | ref array<PlayerBase> m_DummyPlayers = new array<PlayerBase>; |
| |
|
| | autoptr ObjectSnapCallback m_InventoryDropCallback; |
| |
|
| | void MissionBase() |
| | { |
| | SetDispatcher(new DispatcherCaller); |
| | |
| | PluginManagerInit(); |
| |
|
| | m_WidgetEventHandler = new WidgetEventHandler; |
| |
|
| | m_InventoryDropCallback = new EntityPlacementCallback; |
| | |
| | |
| |
|
| | |
| | m_ModuleServerInfo = PluginAdditionalInfo.Cast( GetPlugin(PluginAdditionalInfo) ); |
| | |
| | SoundSetMap.Init(); |
| |
|
| | if (GetGame().IsServer()) |
| | { |
| | InitialiseWorldData(); |
| | } |
| | else |
| | { |
| | GetDayZGame().GetAnalyticsClient().RegisterEvents(); |
| | m_WorldLighting = new WorldLighting; |
| | } |
| | |
| | GetOnInputDeviceConnected().Insert(UpdateInputDevicesAvailability); |
| | GetOnInputDeviceDisconnected().Insert(UpdateInputDevicesAvailability); |
| | |
| | |
| | SEffectManager.Cleanup(); |
| | GetUApi().UpdateControls(); |
| | } |
| |
|
| | void ~MissionBase() |
| | { |
| | PluginManagerDelete(); |
| | |
| | if ( GetGame().IsClient() ) |
| | { |
| | GetDayZGame().GetAnalyticsClient().UnregisterEvents(); |
| | } |
| | TriggerEffectManager.DestroyInstance(); |
| | } |
| |
|
| | override ObjectSnapCallback GetInventoryDropCallback() |
| | { |
| | return m_InventoryDropCallback; |
| | } |
| | |
| | void InitialiseWorldData() |
| | { |
| | string worldName = "empty"; |
| | GetGame().GetWorldName(worldName); |
| | worldName.ToLower(); |
| |
|
| | switch (worldName) |
| | { |
| | case "chernarusplus": |
| | m_WorldData = new ChernarusPlusData(); |
| | break; |
| |
|
| | case "enoch": |
| | m_WorldData = new EnochData(); |
| | break; |
| | |
| | #ifdef PLATFORM_CONSOLE |
| | case "mainmenuscenexbox": |
| | m_WorldData = new MainMenuWorldData(); |
| | break |
| | #endif |
| |
|
| | default: |
| | m_WorldData = new ChernarusPlusData(); |
| | break; |
| | } |
| | } |
| |
|
| | override WorldLighting GetWorldLighting() |
| | { |
| | return m_WorldLighting; |
| | } |
| | |
| | override WorldData GetWorldData() |
| | { |
| | return m_WorldData; |
| | } |
| | |
| | override UIScriptedMenu CreateScriptedMenu(int id) |
| | { |
| | UIScriptedMenu menu = NULL; |
| |
|
| | switch (id) |
| | { |
| | case MENU_MAIN: |
| | #ifdef PLATFORM_CONSOLE |
| | menu = new MainMenuConsole; |
| | #else |
| | menu = new MainMenu; |
| | #endif |
| | break; |
| | case MENU_INGAME: |
| | #ifdef PLATFORM_CONSOLE |
| | menu = new InGameMenuXbox; |
| | #else |
| | menu = new InGameMenu; |
| | #endif |
| | break; |
| | case MENU_CHARACTER: |
| | menu = new CharacterCreationMenu; |
| | break; |
| | case MENU_OPTIONS: |
| | menu = new OptionsMenu; |
| | break; |
| | case MENU_STARTUP: |
| | menu = new StartupMenu; |
| | break; |
| | case MENU_LOADING: |
| | menu = new LoadingMenu; |
| | break; |
| | case MENU_INVENTORY: |
| | menu = new InventoryMenu; |
| | break; |
| | case MENU_INSPECT: |
| | menu = new InspectMenuNew; |
| | break; |
| | case MENU_EARLYACCESS: |
| | menu = new EarlyAccessMenu; |
| | break; |
| | case MENU_SCRIPTCONSOLE: |
| | menu = new ScriptConsole; |
| | break; |
| | case MENU_SCRIPTCONSOLE_DIALOG_PRESET_NAME: |
| | menu = new ScriptConsoleNewPresetDialog; |
| | break; |
| | case MENU_SCRIPTCONSOLE_DIALOG_PRESET_RENAME: |
| | menu = new ScriptConsoleRenamePresetDialog; |
| | break; |
| | case MENU_SCRIPTCONSOLE_UNIVERSAL_INFO_DIALOG: |
| | menu = new ScriptConsoleUniversalInfoDialog; |
| | break; |
| | case MENU_CHAT_INPUT: |
| | menu = new ChatInputMenu; |
| | break; |
| | case MENU_CONTROLS_PRESET: |
| | menu = new PresetsMenu; |
| | break; |
| | case MENU_NOTE: |
| | menu = new NoteMenu; |
| | break; |
| | case MENU_MAP: |
| | menu = new MapMenu; |
| | break; |
| | case MENU_BOOK: |
| | menu = new BookMenu; |
| | break; |
| | case MENU_SCENE_EDITOR: |
| | menu = new SceneEditorMenu; |
| | break; |
| | case MENU_HELP_SCREEN: |
| | menu = new HelpScreen; |
| | break; |
| | case MENU_GESTURES: |
| | menu = new GesturesMenu; |
| | break; |
| | case MENU_LOGOUT: |
| | menu = new LogoutMenu; |
| | break; |
| | case MENU_TITLE_SCREEN: |
| | menu = new TitleScreenMenu; |
| | break; |
| | case MENU_XBOX_CONTROLS: |
| | menu = new ControlsXboxNew; |
| | break; |
| | case MENU_RADIAL_QUICKBAR: |
| | menu = new RadialQuickbarMenu; |
| | break; |
| | case MENU_SERVER_BROWSER: |
| | menu = new ServerBrowserMenuNew; |
| | break; |
| | case MENU_LOGIN_QUEUE: |
| | menu = new LoginQueueBase; |
| | break; |
| | case MENU_LOGIN_TIME: |
| | menu = new LoginTimeBase; |
| | break; |
| | case MENU_CAMERA_TOOLS: |
| | menu = new CameraToolsMenu; |
| | break; |
| | case MENU_VIDEO: |
| | menu = new MainMenuVideo; |
| | break; |
| | case MENU_KEYBINDINGS: |
| | menu = new KeybindingsMenu; |
| | break; |
| | case MENU_TUTORIAL: |
| | menu = new TutorialsMenu; |
| | break; |
| | case MENU_CREDITS: |
| | menu = new CreditsMenu; |
| | break; |
| | case MENU_INVITE_TIMER: |
| | menu = new InviteMenu; |
| | break; |
| | case MENU_WARNING_ITEMDROP: |
| | menu = new ItemDropWarningMenu; |
| | break; |
| | case MENU_WARNING_INPUTDEVICE_DISCONNECT: |
| | menu = new InputDeviceDisconnectWarningMenu; |
| | break; |
| | case MENU_WARNING_TELEPORT: |
| | menu = new PlayerRepositionWarningMenu; |
| | break; |
| | case MENU_RESPAWN_DIALOGUE: |
| | menu = new RespawnDialogue; |
| | break; |
| | case MENU_CONNECT_ERROR: |
| | menu = new ConnectErrorScriptModuleUI; |
| | break; |
| | case MENU_LOC_ADD: |
| | menu = new ScriptConsoleAddLocation; |
| | break; |
| | case MENU_MISSION_LOADER: |
| | menu = new MissionLoader; |
| | break; |
| | } |
| |
|
| | if (menu) |
| | { |
| | menu.SetID(id); |
| | } |
| |
|
| | return menu; |
| | } |
| |
|
| | void SpawnItems(); |
| | |
| | void UpdateInputDevicesAvailability() |
| | { |
| | g_Game.RefreshMouseCursorVisibility(); |
| | } |
| |
|
| | override void OnKeyPress(int key) |
| | { |
| | super.OnKeyPress(key); |
| | |
| | #ifdef DIAG_DEVELOPER |
| | if ( PluginKeyBinding.instance ) |
| | { |
| | PluginKeyBinding.instance.OnKeyPress(key); |
| | } |
| | #endif |
| | } |
| | |
| | int m_WidgetsTotal; |
| | int m_WidgetsInvisible; |
| | |
| | void DumpCurrentUILayout() |
| | { |
| | UIScriptedMenu current_menu = GetGame().GetUIManager().GetMenu(); |
| | |
| | if ( current_menu ) |
| | { |
| | Widget widget_root = current_menu.GetLayoutRoot(); |
| | |
| | if ( widget_root ) |
| | { |
| | m_WidgetsTotal = 0; |
| | m_WidgetsInvisible = 0; |
| | |
| | Print( widget_root.GetName() +" ("+ widget_root.GetTypeName() +")"); |
| | |
| | DumpWidget(widget_root.GetChildren(), 1); |
| | |
| | Print( "Widgets TOTAL: "+ m_WidgetsTotal.ToString() +" INVISIBLE: "+ m_WidgetsInvisible.ToString() +" VISIBLE: "+ (m_WidgetsTotal - m_WidgetsInvisible).ToString() ); |
| | } |
| | } |
| | } |
| | |
| | void DumpWidget(Widget w, int tabs) |
| | { |
| | if ( !w ) |
| | { |
| | return; |
| | } |
| | |
| | m_WidgetsTotal++; |
| | |
| | string tmp; |
| | for (int i = 0; i < tabs; i++) |
| | { |
| | tmp += " "; |
| | } |
| | |
| | string invisible = ""; |
| | |
| | if ( !w.IsVisibleHierarchy() ) |
| | { |
| | invisible = "[invisible]"; |
| | m_WidgetsInvisible++; |
| | } |
| | |
| | Print( tmp +"- "+ w.GetName() +" ("+ w.GetTypeName() +") "+ invisible ); |
| | |
| | bool collapse = false; |
| | if ( w.GetChildren() ) |
| | { |
| | collapse = true; |
| | Print(tmp +"{"); |
| | } |
| | |
| | DumpWidget(w.GetChildren(), tabs + 1); |
| | |
| | if ( collapse ) |
| | { |
| | Print(tmp +"}"); |
| | } |
| | |
| | DumpWidget(w.GetSibling(), tabs); |
| | } |
| |
|
| | override void OnKeyRelease(int key) |
| | { |
| | super.OnKeyRelease(key); |
| | |
| | if ( GetGame().IsDebug() ) |
| | { |
| | if ( PluginKeyBinding.instance != NULL ) |
| | { |
| | PluginKeyBinding.instance.OnKeyRelease(key); |
| | } |
| | } |
| | } |
| | |
| | override void OnMouseButtonPress(int button) |
| | { |
| | super.OnMouseButtonPress(button); |
| | |
| | if ( GetGame().IsDebug() ) |
| | { |
| | if ( PluginKeyBinding.instance != NULL ) |
| | { |
| | PluginKeyBinding.instance.OnMouseButtonPress(button); |
| | } |
| | } |
| | } |
| | |
| | override void OnMouseButtonRelease(int button) |
| | { |
| | super.OnMouseButtonRelease(button); |
| | |
| | if ( GetGame().IsDebug() ) |
| | { |
| | if ( PluginKeyBinding.instance != NULL ) |
| | { |
| | PluginKeyBinding.instance.OnMouseButtonRelease(button); |
| | } |
| | } |
| | } |
| |
|
| | void OnLog(string msg_log) |
| | { |
| | if ( PluginDeveloper.GetInstance() ) |
| | { |
| | if ( GetGame().IsServer() && !GetGame().IsMultiplayer() ) |
| | { |
| | PluginDeveloper.GetInstance().PrintLogClient(msg_log); |
| | } |
| | else if ( GetGame().IsMultiplayer() && GetGame().IsClient() ) |
| | { |
| | PluginDeveloper.GetInstance().PrintLogClient(msg_log); |
| | } |
| | } |
| | } |
| | |
| | void UpdateDummyScheduler() |
| | { |
| | for(int i = 0; i < m_DummyPlayers.Count(); i++) |
| | { |
| | if (m_DummyPlayers.Get(i)) |
| | { |
| | m_DummyPlayers.Get(i).OnTick(); |
| | } |
| | } |
| | } |
| | |
| | override void AddDummyPlayerToScheduler(Man player) |
| | { |
| | m_DummyPlayers.Insert(PlayerBase.Cast( player )); |
| | } |
| |
|
| | #ifdef DIAG_DEVELOPER |
| | void UpdateInputDeviceDiag() |
| | { |
| | DisplayInputDebug(DiagMenu.GetBool(DiagMenuIDs.MISC_INPUT_DEVICE_DISCONNECT_DBG)); |
| | } |
| | |
| | void DisplayInputDebug(bool show) |
| | { |
| | DbgUI.BeginCleanupScope(); |
| | DbgUI.Begin("InputDeviceDebug", 60, 60); |
| | |
| | if (show) |
| | { |
| | DbgUI.Text("Gamepad: " + g_Game.GetInput().IsActiveGamepadSelected()); |
| | DbgUI.Text("Mouse: " + g_Game.GetInput().IsMouseConnected()); |
| | DbgUI.Text("Keyboard: " + g_Game.GetInput().IsKeyboardConnected()); |
| | } |
| | |
| | DbgUI.End(); |
| | DbgUI.EndCleanupScope(); |
| | } |
| | #endif |
| | } |
| |
|
| | class MissionDummy extends MissionBase |
| | { |
| | } |
| |
|