| Mamba2 Scan Optimization Problem |
| ================================== |
|
|
| Problem Setting |
| --------------- |
| Design and optimize high-performance Triton kernels for Mamba2 scan computation on GPU. This problem focuses on implementing efficient sequential scan operations using chunked parallelism with Triton's JIT compilation system. |
|
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| The challenge involves optimizing: |
| - **Sequential scan computation**: Efficient computation of y_t = a_t * y_{t-1} + b_t * x_t |
| - **Chunked parallelism**: Processing sequences in chunks to enable parallelism while maintaining correctness |
| - **State management**: Efficiently managing and propagating state between chunks |
| - **Memory access patterns**: Efficient loading and storing of X, A, B tensors and state |
| - **Block tiling**: Optimal block sizes for GPU execution across different sequence lengths |
| - **Performance benchmarking**: Achieving speedup over baseline PyTorch implementations |
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| Target |
| ------ |
| - **Primary**: Maximize geometric mean speedup over baseline (higher is better) |
| - **Secondary**: Ensure correctness across diverse sequence lengths and feature dimensions |
| - **Tertiary**: Minimize kernel launch overhead and memory usage |
|
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| API Specification |
| ----------------- |
| Implement a `Solution` class that returns a Triton kernel implementation: |
|
|
| ```python |
| class Solution: |
| def solve(self, spec_path: str = None) -> dict: |
| """ |
| Returns a dict with either: |
| - {"code": "python_code_string"} |
| - {"program_path": "path/to/kernel.py"} |
| """ |
| # Your implementation |
| pass |
| ``` |
|
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| Your kernel implementation must provide: |
|
|
| ```python |
| import torch |
| import triton |
| import triton.language as tl |
| |
| def chunk_scan(X: torch.Tensor, A: torch.Tensor, B: torch.Tensor, chunk: int = 128, BD: int = 128) -> torch.Tensor: |
| """ |
| Mamba2 chunked scan computation. |
| |
| Args: |
| X: Input tensor of shape (L, D) - input sequence (float16) |
| A: Input tensor of shape (L, D) - decay factors (float16) |
| B: Input tensor of shape (L, D) - input weights (float16) |
| chunk: Chunk size for parallel processing (default 128) |
| BD: Block dimension for feature dimension tiling (default 128) |
| |
| Returns: |
| Output tensor of shape (L, D) - scan output (float16) |
| """ |
| # Your implementation |
| pass |
| ``` |
| |
| Input Specifications |
| -------------------- |
| - **X**: Input tensor of shape `(L, D)` where: |
| - `L`: Sequence length (tested with 2048, 4096) |
| - `D`: Feature dimension (typically 512) |
| - **A**: Decay factor tensor of shape `(L, D)` (float16, typically |A| < 0.5) |
| - **B**: Input weight tensor of shape `(L, D)` (float16) |
| - All inputs are `torch.float16` and on CUDA device |
| - `chunk`: Chunk size for parallel processing (default 128) |
| - `BD`: Block dimension for feature dimension tiling (default 128) |
| - **Constraint**: L must be divisible by chunk |
|
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| Output Specifications |
| -------------------- |
| - Output tensor of shape `(L, D)` matching the input dimensions |
| - Output dtype: `torch.float16` |
| - Output device: Same as input (CUDA) |
|
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| Correctness Requirements |
| ------------------------ |
| - Numerical correctness verified against PyTorch baseline implementation |
| - Relative tolerance: 1e-2, Absolute tolerance: 5e-3 |
| - All test cases must pass for any score above 0 |
| - Sequential dependency must be correctly maintained: y_t = a_t * y_{t-1} + b_t * x_t |
|
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| Scoring (0-100) |
| --------------- |
| Performance is measured against GPU baseline implementations: |
|
|
| ``` |
| geometric_mean_gpu_time = geometric_mean(gpu_baseline_times) |
| geometric_mean_answer_time = geometric_mean(answer_times) |
| |
| # Linear interpolation: 0 points = 1x GPU baseline, 100 points = 200x GPU baseline |
| target_time_0 = geometric_mean_gpu_time # 0 points (1x GPU baseline) |
| target_time_100 = geometric_mean_gpu_time / 200.0 # 100 points (200x speedup over GPU) |
| score = 100 * (target_time_0 - geometric_mean_answer_time) / (target_time_0 - target_time_100) |
| ``` |
| |
| - 0 points = 1x GPU baseline performance |
| - 100 points = 200x speedup over GPU baseline |
| - Score is linearly interpolated between these two points |
|
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| Note: Correctness is verified against GPU baseline, and scoring spans from 1x GPU baseline (0 points) to 200x GPU baseline (100 points). |
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| Evaluation Details |
| ------------------ |
| - Test cases: L = 2048, 4096 (with D = 512) |
| - Warmup phase: 10 iterations to stabilize GPU clocks and caches |
| - Random seed: Fixed seed (0) for reproducible data generation |
| - Strict correctness: Any test failure results in score of 0 |
| - Chunk size: 128, BD: 128 |
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| Additional Notes |
| ---------------- |
| - The benchmark uses float32 for PyTorch baseline (for numerical stability) but float16 for answer evaluation |
| - Sequential scan operation: y_t = a_t * y_{t-1} + b_t * x_t |
| - Chunked parallelism: Process sequence in chunks, maintaining state between chunks |
| - State propagation: State must be correctly propagated from one chunk to the next |
| - Consider using block tiling along the feature dimension (BD) for parallelism |
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