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#include "testlib.h" |
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#include <bits/stdc++.h> |
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using namespace std; |
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static const long long W = 10000; |
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struct Rect { |
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long long x1, y1, x2, y2; |
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long long size() const { return (x2 - x1) * (y2 - y1); } |
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}; |
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static inline bool intersect(const Rect& r1, const Rect& r2) { |
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return min(r1.x2, r2.x2) > max(r1.x1, r2.x1) && min(r1.y2, r2.y2) > max(r1.y1, r2.y1); |
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} |
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int main(int argc, char* argv[]) { |
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registerTestlibCmd(argc, argv); |
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int n = inf.readInt(); |
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vector<long long> xs(n), ys(n), rs(n); |
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for (int i = 0; i < n; i++) { |
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xs[i] = inf.readLong(); |
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ys[i] = inf.readLong(); |
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rs[i] = inf.readLong(); |
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} |
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vector<Rect> out(n); |
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for (int i = 0; i < n; i++) { |
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out[i].x1 = ouf.readLong(); |
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out[i].y1 = ouf.readLong(); |
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out[i].x2 = ouf.readLong(); |
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out[i].y2 = ouf.readLong(); |
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} |
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if (!ouf.seekEof()) { |
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quitf(_wa, "Too many rectangles"); |
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} |
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double score = 0.0; |
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for (int i = 0; i < n; i++) { |
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const Rect& r = out[i]; |
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if (r.x1 < 0 || r.x2 > W || r.y1 < 0 || r.y2 > W) { |
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quitf(_wa, "rectangle %d is out of range", i); |
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} |
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if (r.x1 >= r.x2 || r.y1 >= r.y2) { |
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quitf(_wa, "rectangle %d does not have positive area", i); |
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} |
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if (!(r.x1 <= xs[i] && xs[i] < r.x2 && r.y1 <= ys[i] && ys[i] < r.y2)) { |
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continue; |
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} |
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for (int j = 0; j < i; j++) { |
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if (intersect(out[i], out[j])) { |
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quitf(_wa, "rectangles %d and %d overlap", j, i); |
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} |
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} |
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long long si = r.size(); |
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long long ri = rs[i]; |
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double s = (double)min(si, ri) / (double)max(si, ri); |
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score += 1.0 - (1.0 - s) * (1.0 - s); |
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} |
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score /= n; |
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score *= 1e9; |
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long long baseline_value = ans.readLong(); |
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long long best_value = ans.readLong(); |
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long long final_score = llround(score); |
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double score_ratio = max(0.0, min(1.0, (double)(final_score - baseline_value) / (best_value - baseline_value))); |
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double unbounded_ratio = max(0.0, (double)(final_score - baseline_value) / (best_value - baseline_value)); |
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quitp(score_ratio, "Value: %lld. Ratio: %.4f, RatioUnbounded: %.4f", final_score, score_ratio, unbounded_ratio); |
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} |