| GEMM Optimization Problem | |
| ========================= | |
| Problem Setting | |
| --------------- | |
| Design and optimize high-performance Triton kernels for General Matrix-Matrix Multiplication (GEMM) on GPU. This problem focuses on implementing efficient matrix multiplication kernels using Triton's JIT compilation system. | |
| The challenge involves optimizing: | |
| - **Memory access patterns**: Efficient loading and storing of matrix data | |
| - **Block tiling**: Optimal block sizes for GPU execution | |
| - **Autotuning**: Leveraging Triton's autotuning capabilities | |
| - **Activation functions**: Implementing GELU activation within the kernel | |
| - **Performance benchmarking**: Achieving speedup over baseline implementations | |
| Target | |
| ------ | |
| - **Primary**: Maximize geometric mean speedup over baseline (higher is better) | |
| - **Secondary**: Ensure correctness across diverse matrix shapes | |
| - **Tertiary**: Minimize kernel launch overhead and memory usage | |
| API Specification | |
| ----------------- | |
| Implement a `Solution` class that returns a Triton kernel implementation: | |
| ```python | |
| class Solution: | |
| def solve(self, spec_path: str = None) -> dict: | |
| """ | |
| Returns a dict with either: | |
| - {"code": "python_code_string"} | |
| - {"program_path": "path/to/kernel.py"} | |
| """ | |
| # Your implementation | |
| pass | |
| ``` | |
| Your kernel implementation must provide: | |
| ```python | |
| import torch | |
| import triton | |
| import triton.language as tl | |
| def matmul(a: torch.Tensor, b: torch.Tensor) -> torch.Tensor: | |
| """ | |
| Matrix multiplication with GELU activation. | |
| Args: | |
| a: Input tensor of shape (M, K) | |
| b: Input tensor of shape (K, N) | |
| Returns: | |
| Output tensor of shape (M, N) with GELU activation applied | |
| """ | |
| pass | |
| ``` | |
| Required GELU Implementation: | |
| ```python | |
| @triton.jit | |
| def gelu(x): | |
| return x * 0.5 * (1.0 + tl.extra.cuda.libdevice.erf(x * 0.7071067811865476)) | |
| ``` | |
| API Usage Notes | |
| --------------- | |
| - The evaluator looks for a `matmul` function in the module namespace | |
| - Function must handle tensor strides and memory layouts correctly | |
| - Must use Triton JIT compilation for kernel definition | |
| - Should leverage Triton's autotuning features for optimization | |
| - Kernel must apply GELU activation to the result before returning | |
| Scoring (0-100) | |
| --------------- | |
| Performance is measured against baseline implementations: | |
| ``` | |
| geometric_mean_speedup = geometric_mean(answer_times / baseline_times) | |
| raw_score = min(geometric_mean_speedup, 3.0) # Cap at 3x speedup | |
| score = (raw_score - 1.0) / 2.0 * 100 # Map 1x-3x to 0-100 | |
| ``` | |
| - 0 points = No speedup (1x baseline performance) | |
| - 50 points = 2x speedup over baseline | |
| - 100 points = 3x+ speedup over baseline | |
| Evaluation Details (near-tile variant) | |
| ------------------------------------- | |
| - Shapes clustered around tile boundaries (tile M,N=128, K=64), including +/-1 and +7: | |
| - M in {127,128,129,135, 255, 385, 633} | |
| - N in {127,128,129,135, 257, 383, 643} | |
| - K in {63,64,65,71, 129, 191, 325} | |
| - Only positive dimensions up to 8192 are included; Cartesian product filtered to limits | |
| - Correctness verified with tolerance: rtol=1e-2, atol=5e-3 | |
| - Performance measured using median execution time | |
| - Requires CUDA backend and GPU support | |
| Implementation Notes for Solution Authors | |
| ---------------------------------------- | |
| - Triton `tl.arange(0, BLOCK_*)` requires the range to be a power of two. Choose `BLOCK_M`, `BLOCK_N`, and especially `BLOCK_K` from powers of two (e.g., 32/64/128/256) to avoid compilation errors. | |
| - Return tensor dtype must match input dtype (fp16/bf16/fp32). Accumulate in fp32 inside the kernel, but allocate the output with `dtype=a.dtype` to pass correctness checks. | |
| - Provide a `Solution.solve()` that returns a static code string via `{ "code": python_source }`. Avoid reflection-based approaches (e.g., `inspect.getsource`) as modules are imported under different names during evaluation. | |
| - Respect arbitrary input strides; compute element-wise strides and use masked loads/stores for tail tiles. | |
| - Autotuning: include strides in the autotune key (e.g., `a_stride_am`, `a_stride_ak`, `b_stride_bk`, `b_stride_bn`) to ensure correct kernel specialization across layouts. | |
| - Recommended tile sets to cover near-tile cases: | |
| - `BLOCK_M/N`: {64, 128, 256} | |
| - `BLOCK_K`: {32, 64, 128} (avoid non-powers like 80) | |