#include "testlib.h" #include using namespace std; static const int DIRS[2][2] = {{0,1},{1,0}}; int main(int argc, char* argv[]) { registerTestlibCmd(argc, argv); // Read input long long N = inf.readLong(); long long M = inf.readLong(); vector s(M); for (long long i = 0; i < M; i++) { s[i] = inf.readToken(); } // Read output matrix vector out(N); for (long long i = 0; i < N; i++) { out[i] = ouf.readToken(); } if (!ouf.seekEof()) { quitf(_wa, "Too many lines"); } // Validate output matrix long long dotCount = 0; for (long long i = 0; i < N; i++) { if ((long long)out[i].size() != N) { quitf(_wa, "illegal length: %lld", (long long)out[i].size()); } for (long long j = 0; j < N; j++) { char c = out[i][j]; if (!((c >= 'A' && c <= 'H') || c == '.')) { quitf(_wa, "illegal char: %c", c); } if (c == '.') dotCount++; } } auto is_substring = [&](const vector& a, const string& b, long long i, long long j, int d) -> bool { int di = DIRS[d][0], dj = DIRS[d][1]; for (long long k = 0; k < (long long)b.size(); k++) { long long ii = (i + di * k) % N; long long jj = (j + dj * k) % N; if (a[ii][jj] != b[(size_t)k]) return false; } return true; }; // Compute c = number of strings that appear as a subsequence long long c = 0; for (long long idx = 0; idx < M; idx++) { bool used = false; for (long long i = 0; i < N && !used; i++) { for (long long j = 0; j < N && !used; j++) { for (int d = 0; d < 2 && !used; d++) { if (is_substring(out, s[idx], i, j, d)) { used = true; } } } } if (used) c++; } // Compute score double scoreD; if (c < M) { scoreD = 1e8 * (double)c / (double)M; } else { double twoNN = 2.0 * (double)N * (double)N; scoreD = 1e8 * twoNN / (twoNN - (double)dotCount); } long long score = llround(scoreD); long long baseline_value = ans.readLong(); long long best_value = ans.readLong(); double score_ratio = max(0.0, min(1.0, (double)(score - baseline_value) / (best_value - baseline_value))); double unbounded_ratio = max(0.0, (double)(score - baseline_value) / (best_value - baseline_value)); quitp(score_ratio, "Value: %lld. Ratio: %.4f, RatioUnbounded: %.4f", score, score_ratio, unbounded_ratio); }