#include "testlib.h" #include using namespace std; static const long long W = 10000; struct Rect { long long x1, y1, x2, y2; long long size() const { return (x2 - x1) * (y2 - y1); } }; static inline bool intersect(const Rect& r1, const Rect& r2) { return min(r1.x2, r2.x2) > max(r1.x1, r2.x1) && min(r1.y2, r2.y2) > max(r1.y1, r2.y1); } int main(int argc, char* argv[]) { registerTestlibCmd(argc, argv); int n = inf.readInt(); vector xs(n), ys(n), rs(n); for (int i = 0; i < n; i++) { xs[i] = inf.readLong(); ys[i] = inf.readLong(); rs[i] = inf.readLong(); } vector out(n); for (int i = 0; i < n; i++) { out[i].x1 = ouf.readLong(); out[i].y1 = ouf.readLong(); out[i].x2 = ouf.readLong(); out[i].y2 = ouf.readLong(); } if (!ouf.seekEof()) { quitf(_wa, "Too many rectangles"); } double score = 0.0; for (int i = 0; i < n; i++) { const Rect& r = out[i]; if (r.x1 < 0 || r.x2 > W || r.y1 < 0 || r.y2 > W) { quitf(_wa, "rectangle %d is out of range", i); } if (r.x1 >= r.x2 || r.y1 >= r.y2) { quitf(_wa, "rectangle %d does not have positive area", i); } // Check if contains (xi, yi) according to Rust logic (xi in [x1, x2), yi in [y1, y2)) if (!(r.x1 <= xs[i] && xs[i] < r.x2 && r.y1 <= ys[i] && ys[i] < r.y2)) { continue; } for (int j = 0; j < i; j++) { if (intersect(out[i], out[j])) { quitf(_wa, "rectangles %d and %d overlap", j, i); } } long long si = r.size(); long long ri = rs[i]; double s = (double)min(si, ri) / (double)max(si, ri); score += 1.0 - (1.0 - s) * (1.0 - s); } score /= n; score *= 1e9; long long baseline_value = ans.readLong(); long long best_value = ans.readLong(); long long final_score = llround(score); double score_ratio = max(0.0, min(1.0, (double)(final_score - baseline_value) / (best_value - baseline_value))); double unbounded_ratio = max(0.0, (double)(final_score - baseline_value) / (best_value - baseline_value)); quitp(score_ratio, "Value: %lld. Ratio: %.4f, RatioUnbounded: %.4f", final_score, score_ratio, unbounded_ratio); }