| from collections.abc import Iterable |
|
|
| import numpy as np |
|
|
| from robosuite.models.objects import CompositeObject |
| from robosuite.utils.mjcf_utils import BLUE, CYAN, GREEN, RED, CustomMaterial, add_to_dict |
|
|
|
|
| class HammerObject(CompositeObject): |
| """ |
| Generates a Hammer object with a cylindrical or box-shaped handle, cubic head, cylindrical face and triangular claw |
| (used in Handover task) |
| |
| Args: |
| name (str): Name of this Hammer object |
| |
| handle_shape (str): Either "box", for a box-shaped handle, or "cylinder", for a cylindrically-shaped handle |
| |
| handle_radius (float or 2-array of float): Either specific or range of values to draw randomly from |
| uniformly for the handle radius |
| |
| handle_length (float or 2-array of float): Either specific or range of values to draw randomly from |
| uniformly for the handle length |
| |
| handle_density (float or 2-array of float): Either specific or range of values to draw randomly from |
| uniformly for the handle density (in SI units). Note that this value is scaled x4 for the hammer head |
| |
| handle_friction (float or 2-array of float): Either specific or range of values to draw randomly from |
| uniformly for the handle friction. Note that Mujoco default values are used for the head |
| |
| head_density_ratio (float): Ratio of density of handle to head (including face and claw) |
| |
| use_texture (bool): If true, geoms will be defined by realistic textures and rgba values will be ignored |
| |
| rgba_handle (4-array or None): If specified, sets handle rgba values |
| |
| rgba_head (4-array or None): If specified, sets handle rgba values |
| |
| rgba_face (4-array or None): If specified, sets handle rgba values |
| |
| rgba_claw (4-array or None): If specified, sets handle rgba values |
| |
| rng (self.rng.RandomState): Random number generator to use for sampling. If None, will use self.rng.default_rng() |
| |
| Raises: |
| ValueError: [Invalid handle shape] |
| """ |
|
|
| def __init__( |
| self, |
| name, |
| handle_shape="box", |
| handle_radius=(0.015, 0.02), |
| handle_length=(0.1, 0.25), |
| handle_density=(100, 250), |
| handle_friction=(3.0, 5.0), |
| head_density_ratio=2.0, |
| use_texture=True, |
| rgba_handle=None, |
| rgba_head=None, |
| rgba_face=None, |
| rgba_claw=None, |
| rng=None, |
| ): |
| if rng is None: |
| rng = np.random.default_rng() |
| self.rng = rng |
| |
| self._name = name |
|
|
| |
| self.handle_shape = handle_shape |
| self.head_density_ratio = head_density_ratio |
|
|
| |
| self.handle_radius_range = handle_radius if isinstance(handle_radius, Iterable) else [handle_radius] * 2 |
| self.handle_length_range = handle_length if isinstance(handle_length, Iterable) else [handle_length] * 2 |
| self.handle_density_range = handle_density if isinstance(handle_density, Iterable) else [handle_density] * 2 |
| self.handle_friction_range = handle_friction if isinstance(handle_friction, Iterable) else [handle_friction] * 2 |
|
|
| |
| self.handle_radius = self.rng.uniform(self.handle_radius_range[0], self.handle_radius_range[1]) |
| self.handle_length = self.rng.uniform(self.handle_length_range[0], self.handle_length_range[1]) |
| self.handle_density = self.rng.uniform(self.handle_density_range[0], self.handle_density_range[1]) |
| self.handle_friction = self.rng.uniform(self.handle_friction_range[0], self.handle_friction_range[1]) |
| self.head_halfsize = self.rng.uniform(self.handle_radius, self.handle_radius * 1.2) |
|
|
| |
| self.use_texture = use_texture |
| self.rgba_handle = rgba_handle if rgba_handle is not None else RED |
| self.rgba_head = rgba_head if rgba_head is not None else CYAN |
| self.rgba_face = rgba_face if rgba_face is not None else BLUE |
| self.rgba_claw = rgba_claw if rgba_claw is not None else GREEN |
|
|
| |
| super().__init__(**self._get_geom_attrs()) |
|
|
| |
| tex_attrib = { |
| "type": "cube", |
| } |
| mat_attrib = { |
| "texrepeat": "3 3", |
| "specular": "0.4", |
| "shininess": "0.1", |
| } |
| metal = CustomMaterial( |
| texture="SteelScratched", |
| tex_name="metal", |
| mat_name="metal_mat", |
| tex_attrib=tex_attrib, |
| mat_attrib=mat_attrib, |
| ) |
| wood = CustomMaterial( |
| texture="WoodLight", |
| tex_name="wood", |
| mat_name="wood_mat", |
| tex_attrib=tex_attrib, |
| mat_attrib=mat_attrib, |
| ) |
|
|
| |
| self.append_material(metal) |
| self.append_material(wood) |
|
|
| def _get_geom_attrs(self): |
| """ |
| Creates geom elements that will be passed to superclass CompositeObject constructor |
| |
| Returns: |
| dict: args to be used by CompositeObject to generate geoms |
| """ |
| full_size = np.array( |
| (3.2 * self.head_halfsize, self.head_halfsize, self.handle_length + 2 * self.head_halfsize) |
| ) |
| |
| base_args = { |
| "total_size": full_size / 2.0, |
| "name": self.name, |
| "locations_relative_to_center": True, |
| "obj_types": "all", |
| } |
| obj_args = {} |
|
|
| |
| assert self.handle_shape in { |
| "cylinder", |
| "box", |
| }, "Error loading hammer: Handle type must either be 'box' or 'cylinder', got {}.".format(self.handle_shape) |
| add_to_dict( |
| dic=obj_args, |
| geom_types="cylinder" if self.handle_shape == "cylinder" else "box", |
| geom_locations=(0, 0, 0), |
| geom_quats=(1, 0, 0, 0), |
| geom_sizes=np.array([self.handle_radius, self.handle_length / 2.0]) |
| if self.handle_shape == "cylinder" |
| else np.array([self.handle_radius, self.handle_radius, self.handle_length / 2.0]), |
| geom_names="handle", |
| geom_rgbas=None if self.use_texture else self.rgba_handle, |
| geom_materials="wood_mat" if self.use_texture else None, |
| geom_frictions=(self.handle_friction, 0.005, 0.0001), |
| density=self.handle_density, |
| ) |
|
|
| |
| add_to_dict( |
| dic=obj_args, |
| geom_types="box", |
| geom_locations=(0, 0, self.handle_length / 2.0 + self.head_halfsize), |
| geom_quats=(1, 0, 0, 0), |
| geom_sizes=np.array([self.head_halfsize * 2, self.head_halfsize, self.head_halfsize]), |
| geom_names="head", |
| geom_rgbas=None if self.use_texture else self.rgba_head, |
| geom_materials="metal_mat" if self.use_texture else None, |
| geom_frictions=None, |
| density=self.handle_density * self.head_density_ratio, |
| ) |
|
|
| |
| add_to_dict( |
| dic=obj_args, |
| geom_types="cylinder", |
| geom_locations=(self.head_halfsize * 2.2, 0, self.handle_length / 2.0 + self.head_halfsize), |
| geom_quats=(0.707106, 0, 0.707106, 0), |
| geom_sizes=np.array([self.head_halfsize * 0.8, self.head_halfsize * 0.2]), |
| geom_names="neck", |
| geom_rgbas=None if self.use_texture else self.rgba_face, |
| geom_materials="metal_mat" if self.use_texture else None, |
| geom_frictions=None, |
| density=self.handle_density * self.head_density_ratio, |
| ) |
|
|
| |
| add_to_dict( |
| dic=obj_args, |
| geom_types="cylinder", |
| geom_locations=(self.head_halfsize * 2.8, 0, self.handle_length / 2.0 + self.head_halfsize), |
| geom_quats=(0.707106, 0, 0.707106, 0), |
| geom_sizes=np.array([self.head_halfsize, self.head_halfsize * 0.4]), |
| geom_names="face", |
| geom_rgbas=None if self.use_texture else self.rgba_face, |
| geom_materials="metal_mat" if self.use_texture else None, |
| geom_frictions=None, |
| density=self.handle_density * self.head_density_ratio, |
| ) |
|
|
| |
| add_to_dict( |
| dic=obj_args, |
| geom_types="box", |
| geom_locations=(-self.head_halfsize * 2, 0, self.handle_length / 2.0 + self.head_halfsize), |
| geom_quats=(0.9238795, 0, 0.3826834, 0), |
| geom_sizes=np.array([self.head_halfsize * 0.7072, self.head_halfsize * 0.95, self.head_halfsize * 0.7072]), |
| geom_names="claw", |
| geom_rgbas=None if self.use_texture else self.rgba_claw, |
| geom_materials="metal_mat" if self.use_texture else None, |
| geom_frictions=None, |
| density=self.handle_density * self.head_density_ratio, |
| ) |
|
|
| |
| obj_args.update(base_args) |
|
|
| |
| return obj_args |
|
|
| @property |
| def init_quat(self): |
| """ |
| Generates a new random orientation for the hammer |
| |
| Returns: |
| np.array: (x, y, z, w) quaternion orientation for the hammer |
| """ |
| |
| return np.array([0.5, -0.5, 0.5, -0.5]) if self.rng.random() >= 0.5 else np.array([-0.5, -0.5, -0.5, -0.5]) |
|
|
| @property |
| def handle_geoms(self): |
| """ |
| Returns: |
| list of str: geom names corresponding to hammer handle |
| """ |
| return self.correct_naming(["handle"]) |
|
|
| @property |
| def head_geoms(self): |
| """ |
| Returns: |
| list of str: geom names corresponding to hammer head |
| """ |
| return self.correct_naming(["head"]) |
|
|
| @property |
| def face_geoms(self): |
| """ |
| Returns: |
| list of str: geom names corresponding to hammer face |
| """ |
| return self.correct_naming(["neck", "face"]) |
|
|
| @property |
| def claw_geoms(self): |
| """ |
| Returns: |
| list of str: geom names corresponding to hammer claw |
| """ |
| return self.correct_naming(["claw"]) |
|
|
| @property |
| def all_geoms(self): |
| """ |
| Returns: |
| list of str: geom names corresponding to all hammer components |
| """ |
| return self.handle_geoms + self.head_geoms + self.face_geoms + self.claw_geoms |
|
|
| @property |
| def bottom_offset(self): |
| return np.array([0, 0, -self.handle_radius]) |
|
|
| @property |
| def top_offset(self): |
| return np.array([0, 0, self.handle_radius]) |
|
|
| @property |
| def horizontal_radius(self): |
| return self.head_halfsize + 0.5 * self.handle_length |
|
|