# How to Create New Environments
This guide explains how to create new environments for VAGEN using **Blackjack** as an example. Understanding the BaseEnv interface is key to building effective LLM training environments.
> For the specific rules of Blackjack, please refer to [Blackjack Rules](https://en.wikipedia.org/wiki/Blackjack).
> For the gym-formated Blackjack details, please refer to [Blackjack-v0](https://gymnasium.farama.org/environments/toy_text/blackjack/).
## Directory Structure
```
vagen/env/blackjack/
├── env.py # BlackjackEnv - main environment wrapper
├── env_config.py # BlackjackEnvConfig - configuration class
├── prompt.py # Prompt templates and format configurations
├── blackjack.py # Core gym environment (standard gym interface)
└── __init__.py # Environment registration
```
**File Responsibilities:**
- `blackjack.py`(Optional): Your core game logic (usually a standard gym environment) (`step`, `reset`)
- `env_config.py`: Configuration parameters and settings for your environment
- `env.py`: VAGEN wrapper that bridges LLM responses to your game logic
- `prompt.py`: System prompts and LLM interaction format definitions
- `__init__.py`: Registration info to make your environment discoverable by VAGEN
## Understanding BaseEnv Interface
VAGEN environments inherit from `BaseEnv`, which defines the contract between your game logic and the LLM training system. Here's what each required method does:
### Core Methods Overview
**`step(llm_raw_response)`** - The heart of LLM interaction
- Takes the raw text response from the LLM (e.g., `"I should hitHit"`)
- Parses it to extract valid actions (e.g., `["Hit"]`)
- Executes actions in your game
- Returns the next observation, reward, completion status, and metrics
**`reset(seed)`** - Initialize a new episode (these seeds are read from train/test parquet file)
- Resets the game to starting state
- Uses seed for reproducible episodes
- Returns initial observation for the LLM
**`system_prompt()`** - Define the LLM's role
- Returns the system prompt that tells the LLM what game it's playing
- Includes rules, available actions, and formatting instructions
**`close()`** - Clean up resources
- Called when the environment is no longer needed
**`compute_reward()`** - Optional final reward
- Usually returns 0.0 since step rewards are accumulated
- Use only if you need extra reward at episode end
## Key Data Structures
### Observation Format
Every observation must follow this structure:
```python
{
'obs_str': "You see showing your cards. The dealer shows .",
'multi_modal_data': {
'': [player_cards_image, dealer_card_image],
'