# env_utils.py import random import logging import numpy as np import torch from datetime import datetime, timedelta from zoneinfo import ZoneInfo from contextlib import contextmanager import os def permanent_seed(seed: int) -> None: """Set all random seeds for reproducibility across multiple libraries. Args: seed: Integer seed value to use across all random number generators """ import random import numpy as np import torch import os # Basic Python random random.seed(seed) # NumPy np.random.seed(seed) # PyTorch torch.manual_seed(seed) torch.backends.cudnn.deterministic = True torch.backends.cudnn.benchmark = False # CUDA if torch.cuda.is_available(): torch.cuda.manual_seed(seed) torch.cuda.manual_seed_all(seed) @contextmanager def set_seed(seed): random_state = random.getstate() np_random_state = np.random.get_state() try: random.seed(seed) np.random.seed(seed) yield finally: random.setstate(random_state) np.random.set_state(np_random_state) def setup_logging(output_dir): os.makedirs(output_dir, exist_ok=True) log_file = os.path.join(output_dir, 'training.log') logging.basicConfig( level=logging.INFO, format='%(asctime)s - %(levelname)s - %(message)s', datefmt='%Y-%m-%d %H:%M:%S', handlers=[logging.FileHandler(log_file), logging.StreamHandler()] ) logging.Formatter.converter = lambda *args: (datetime.now(UTC) - timedelta(hours=2)).timetuple() return logging.getLogger() @contextmanager def NoLoggerWarnings(): from gym import logger logger.set_level(logger.ERROR) try: yield finally: logger.set_level(logger.INFO) def get_train_val_env(env_class, config: dict): val_env = None if config.env.name == 'frozenlake': env = env_class(size=config.env.size, p=config.env.p) elif config.env.name == 'bandit': env = env_class(n_arms=config.env.n_arms) elif config.env.name == 'two_armed_bandit': lo_name, hi_name = config.env.low_risk_name, config.env.high_risk_name lo_val_name = config.env.low_risk_name if config.env.low_risk_val_name is None else config.env.low_risk_val_name hi_val_name = config.env.high_risk_name if config.env.high_risk_val_name is None else config.env.high_risk_val_name env = env_class(low_risk_name=lo_name, high_risk_name=hi_name) val_env = env_class(low_risk_name=lo_val_name, high_risk_name=hi_val_name) print(f"[INFO] val_env low_risk_name: {val_env.low_risk_name}, high_risk_name: {val_env.high_risk_name}") if val_env.low_risk_name is None or val_env.high_risk_name is None: print("[WARNING] val_env arm are None, falling back to not create val_env") val_env = None elif config.env.name == 'sokoban': env = env_class(dim_room=(config.env.dim_x, config.env.dim_y), num_boxes=config.env.num_boxes, max_steps=config.env.max_steps, search_depth=config.env.search_depth) elif config.env.name == 'countdown': env = env_class(parquet_path=config.env.train_path) val_env = env_class(parquet_path=config.env.val_path) else: raise ValueError(f"Environment {config.env.name} not supported") return env, val_env