HughXuechen's picture
v1.2.2.2
afbfef4 verified
{
"pattern_name": "Agents",
"description": "Entities in games that take the roles of players but are controlled by the game system.",
"content": [
"Sometimes one cannot find enough players to make a game playable or enjoyable. To make gameplay possible in these situations, the game design may provide means of simulating players. These simulated players, or [[Agents]], can also be used to flesh out team-based games so that the teams are of equal size or simply let players train without having to play against other people."
],
"using_the_pattern": [
"Creating [[Agents]] requires that [[Dedicated Game Facilitators]] can sufficiently simulate the actions and plans of players, which in many cases requires significant computer power and AI programming. However, the skill of these [[Agents]] can easily be downgraded once they have been created and this can be used to create [[Handicaps]] for players."
],
"consequences": [
"[[Agents]] provide the possibility to play [[Multiplayer Games]] when not enough players are available by providing [[Enemies]] controlled by the game system. This allows for [[Competition]], [[Conflict]], and [[Tied Results]], and even [[Social Interaction]] to be present, or at least simulated, in situations where they would otherwise be impossible."
],
"relations": {
"Instantiates": [
"Enemies",
"Tied Results"
],
"Modulates": [
"Conflict",
"Competition",
"Multiplayer Games",
"Handicaps",
"Social Interaction"
],
"Instantiated by": [
"Dedicated Game Facilitators"
],
"Modulated by": [],
"Potentially conflicting with": []
},
"examples": [
"Bots in first-person shooters or real-time strategy games let players simulate multiplayer variants of the game."
],
"label": "13. Game Design Patterns for Game Sessions",
"pattern_links": [
{
"name": "Multiplayer Games",
"file": "MultiplayerGames"
},
{
"name": "Handicaps",
"file": "Handicaps"
},
{
"name": "Competition",
"file": "Competition"
},
{
"name": "Social Interaction",
"file": "SocialInteraction"
},
{
"name": "Enemies",
"file": "Enemies"
},
{
"name": "Dedicated Game Facilitators",
"file": "DedicatedGameFacilitators"
},
{
"name": "Tied Results",
"file": "TiedResults"
},
{
"name": "Conflict",
"file": "Conflict"
}
],
"pattern_id": "Agents",
"playable_concept": "Not available yet",
"metadata": {
"version": "1.2.2.2",
"date_processed": "2025-04-26",
"source_file": "Agents.htm",
"converter_version": "1.2.2.2"
}
}