--- license: cc-by-4.0 pretty_name: "RPX: Robot Perception X" task_categories: - image-segmentation - depth-estimation - object-detection - visual-question-answering language: - en tags: - robotics - embodied-ai - rgb-d - benchmark - perception - manipulation - stereo - tabular - image - video size_categories: - 100B ## Dataset at a glance | | | |---|---| | Multi-object scenes (MOS) | **100** (`scene001` to `scene100`, 3 ESD phases each: clutter / interaction / clean) | | Egocentric MOS views | Schema-ready optional `scenes//ego/` captures tracked separately from ESD | | Single-object scenes (SOS) | **70 selected objects** (one 360 collection per object) | | Frame manifest rows | **110,000** in `frames_v1` (75,000 MOS + 35,000 selected SOS); `frames_v2` adds optional ego rows | | MOS mask-object rows | **2,100** local mask IDs mapped to global object IDs | Scene renames are documented in `manifest/scene_name_mapping_v1.csv`, mapping original scene names to `scene001` through `scene100`. The Hugging Face Dataset Viewer exposes `multi_object` as structured split tables and `mos_phase_preview` as a Data Studio image table for normal MOS phases. The `ego_frames` and `ego_preview` configs are kept separate for the upcoming egocentric MOS view and do not affect ESD splits. ## Effort-Stratified Difficulty (ESD) ESD is the difficulty protocol used to split multi-object scenes. Each `sceneXXX.phaseY` receives an RPX Difficulty Score (`rpx_ds`); higher scores indicate harder perception conditions. The score is produced by `effort_stratified_v1` using `primary_method: mean_pn`, a weighted aggregate of the normalized feature set recorded in `splits/scene_splits.json`. The released split files expose two levels: | level | where | construction | |---|---|---| | phase-level splits | `splits/easy.txt`, `medium.txt`, `hard.txt` and CSV copies | all 300 scene phases are sorted by `rpx_ds` and tertile-cut into 100 easy, 100 medium, 100 hard entries | | scene-level tiers | `splits/scene_splits.json` | each scene score is the mean of its three phase scores, then 100 scenes are tertile-cut into 33 easy, 33 medium, 34 hard scenes | Because scene tiers are aggregated, a hard scene can still contain an easy phase. Use the phase-level split when downloading or evaluating MOS tasks. Egocentric `ego` views are auxiliary MOS captures and do **not** contribute to ESD scores, scene tiers, or easy/medium/hard split membership. The ESD feature weights are fully accounted for in `splits/scene_splits.json`: 27 feature names, 27 weights, no missing weights, and total weight `1.0`. `iter_mean` and `iter_max` each carry weight `0.125`; the other 25 features each carry weight `0.03`. | feature group | features | |---|---| | refinement effort | `iter_mean`, `iter_max` | | object complexity | `obj_mean`, `obj_std`, `obj_consist` | | occlusion | `occ_mean`, `occ_p90`, `occ_heavy` | | depth quality | `depth_invalid`, `depth_invalid_mask`, `depth_std`, `depth_std_mask` | | image appearance | `specular`, `dark` | | mask/visibility stability | `area_cv`, `area_drop`, `vis_instability` | | motion and trajectory | `trans_mean`, `trans_p90`, `rot_mean`, `rot_p90`, `jerk` | | fisheye quality | `fisheye_dark`, `fisheye_bright`, `fisheye_sharpness`, `fisheye_corr`, `fisheye_texture` | The split tables include the final `rpx_ds`, `difficulty`, `scene_tier`, and `scene_score` fields for Dataset Viewer filtering. Raw per-feature values are not duplicated in those tables; `splits/scene_splits.json` is the source of truth for the score/tier assignments and the feature/weight provenance. ## Modality inventory The table below describes this cleaned release. `cam_pose_icp` is not included in this cleaned release. Use `manifest/frames_v1.parquet` and the identity manifests under `manifest/` as the source of truth for the v1 MOS/SOS release; use `manifest/frames_v2.parquet` when optional ego rows are present. This release applies a storage-only, lossless re-encoding to the published MOS/SOS data. Every transformed file was decoded immediately after writing and compared with its source array/value: * `rgb/` and `fisheye/` PNGs are stored as lossless WebP. * `depth/` and `sam2/masks/` remain PNG, re-encoded at compression level 9; their 16-bit modes and pixel values are unchanged. * `cam_pose/` changes from per-frame `.npz` wrappers to per-frame `.npy` `(7,) float64` vectors ordered as `[x, y, z, qx, qy, qz, qw]`. * `masks_aux` and `sam2_meta` are unchanged and retain the exact tar hashes from the previous release. Across 1,451,790 packed members, logical storage falls from **248.5 GB** to **213.0 GB** (35.5 GB / 14.3% smaller) without changing decoded data. Optional ego metadata remains available, but no unpublished ego tar is added by this update. | modality | files | bytes | |---|---:|---:| | `cam_pose` | 110,000 | 20.2 MB | | `depth` | 110,000 | 13.2 GB | | `fisheye` | 220,000 | 56.9 GB | | `rgb` | 110,000 | 24.3 GB | | `masks` | 110,000 | 212.3 MB | | `masks_aux` | 790,631 | 118.4 GB | | `sam2_meta` | 1,159 | 535.6 kB | ## Quick start ```bash pip install "rpx-benchmark[hub]" hf auth login ``` ```python from rpx_benchmark.dataset_hub import download_for_task # Pull just RGB + masks for the Easy difficulty tier — never the whole repo. res = download_for_task(task="segmentation", split="easy", repo_id="IRVLUTD/RPX") print(res.local_dir, res.matched_scenes) ``` ```bash # Or from the CLI: python -m rpx_benchmark.dataset_hub.cli download \ --task segmentation --split easy \ --repo-id IRVLUTD/RPX ``` A subsequent call for a different task on the same split (e.g. `relative_pose`) reuses the cached RGB tars and only fetches the new modality (`cam_pose`) as the delta. Egocentric views are not difficulty-split. They are represented as a separate view under `scenes//ego/` when released, with their own frame manifest and local mask-to-object map. The intended benchmark API contract is a view-aware call such as `download_for_task(task="ego_segmentation", split="ego", ...)` or `download_for_task(task="segmentation", view="ego", split="ego", ...)`. ## Repo layout ``` IRVLUTD/RPX/ ├── manifest/ │ ├── frames_v1.parquet # v1 per-frame metadata for MOS phases + SOS │ ├── frames_v2.parquet # v2 metadata including optional ego rows │ ├── ego_frames_v1.csv/parquet # frame metadata for scenes//ego │ ├── scene_name_mapping_v1.csv # original scene names to scene001..scene100 │ ├── selected_sos_objects_v1.csv # selected 70-object SOS catalog │ ├── selected_sos_objects_v1.parquet # Dataset Viewer SOS catalog table │ ├── object_catalog_v1.json # SOS object/global-ID catalog │ ├── mos_raw_mask_object_map_v1.csv # MOS local mask IDs from sam2 metadata │ ├── mos_mask_object_map_v1.csv # MOS local mask IDs joined to SOS global IDs │ ├── mos_mask_object_map_v1.parquet # parquet copy of the MOS phase map │ ├── mos_ego_mask_object_map_v1.csv # ego local mask IDs joined to global IDs │ ├── mos_ego_mask_object_map_v1.parquet │ └── current.json # default version per label modality ├── splits/ │ ├── scene_splits.json │ ├── easy.txt medium.txt hard.txt # phase-level split IDs │ ├── easy.csv medium.csv hard.csv # human-readable split tables │ └── easy.parquet medium.parquet hard.parquet # Dataset Viewer split tables ├── preview/ │ ├── mos_phase_preview.parquet # Dataset Viewer image media table for MOS phases │ ├── mos_phase_preview.csv # source index for MOS phase previews │ ├── ego_preview.parquet # Dataset Viewer image media table for ego views │ ├── ego_preview.csv # source index for ego previews │ ├── data_studio_preview.csv # legacy name for the MOS phase preview index │ └── image_examples/preview/ # source JPEGs for the media preview ├── scenes/// # MOS ESD phases: 0, 1, 2 │ ├── rgb.tar depth.tar fisheye.tar │ └── labels/{cam_pose,masks,masks_aux,sam2_meta}/v1.tar ├── scenes//ego/ # optional egocentric MOS view │ ├── rgb.tar depth.tar fisheye.tar │ └── labels/{cam_pose,masks,masks_aux,sam2_meta}/v1.tar ├── objects//0/ # SOS │ └── (same modality structure) ├── objects_meta/ # questionnaire dedup │ ├── _index.json │ └── /questionnaire.json └── README.md ← this file ``` ## Object identity manifests SOS objects use dataset-wide IDs from `manifest/selected_sos_objects_v1.csv` and `manifest/object_catalog_v1.json`. | field | meaning | |---|---| | `global_object_id` | New integer ID, 1 to 70 | | `source_catalog_id` | Original catalog/PDF ID, kept as a string such as `88.2` | | `object_id` | Actual folder name, such as `mug.2` | | `questionnaire_path` | Linked questionnaire under `objects_meta//questionnaire.json` | MOS masks use local IDs. A `local_mask_id` is only meaningful within one `scene_id + phase`; it is not a global object ID. The raw source is `scenes///labels/sam2_meta/v1.tar:sam2/mask_to_object.json`. Use `manifest/mos_mask_object_map_v1.csv` or `manifest/mos_mask_object_map_v1.parquet` to join MOS masks to SOS objects: ```csv scene_id,phase,local_mask_id,object_id,global_object_id,source_catalog_id,object_name scene001,phase0,2,boot.2,11,18.2,boot ``` That row means `scene001/0` mask ID `2` is `boot.2`, whose global object ID is `11`, with questionnaire `objects_meta/boot.2/questionnaire.json` and SOS template `objects/boot.2/`. Ego masks follow the same local-ID rule. Use `manifest/mos_ego_mask_object_map_v1.csv` or parquet to join `scenes//ego/labels/masks/v1.tar` local mask IDs to global object IDs. Ego local IDs are scoped to `scene_id + ego`. ## Tasks ### Multi-object (use a difficulty split) | recipe | inputs → labels | |---|---| | `monocular_depth` | ['rgb'] → ['depth'] | | `rgbd_segmentation` | ['depth', 'rgb'] → ['masks'] | | `segmentation` | ['rgb'] → ['masks'] | | `relative_pose` | ['rgb'] → ['cam_pose'] | | `rgbd_relative_pose` | ['depth', 'rgb'] → ['cam_pose'] | | `stereo_depth` | ['fisheye'] → ['depth'] | | `object_tracking` | ['rgb'] → ['masks'] | | `vqa` | ['rgb'] → ['questionnaire', 'vqa'] | ### Single-object (no split — these are object templates) | recipe | inputs → labels | |---|---| | `object_templates` | ['rgb'] → ['masks'] | | `object_templates_rgbd` | ['depth', 'rgb'] → ['masks'] | | `object_pose_library` | ['depth', 'rgb'] → ['cam_pose', 'masks'] | ### Egocentric MOS views (no ESD split) | recipe | inputs → labels | |---|---| | `ego_segmentation` | ['rgb'] → ['masks'] | | `ego_rgbd_segmentation` | ['depth', 'rgb'] → ['masks'] | | `ego_relative_pose` | ['rgb'] → ['cam_pose'] | | `ego_stereo_depth` | ['fisheye'] → ['depth'] | ## Label versioning Labels live at `labels//v.tar`. Newer versions land at new paths; old versions stay reachable for reproducibility. | modality | current version | |---|---| | `masks` | `v1` | | `masks_aux` | `v1` | | `sam2_meta` | `v1` | | `cam_pose` | `v1` | To pin to a specific version: ```python download_for_task( task="relative_pose", split="easy", repo_id="IRVLUTD/RPX", label_versions={"cam_pose": "v1"}, # don't auto-upgrade to v2 ) ``` ## Citation ```bibtex @misc{rpx2026, title = {RPX: Robot Perception X — A real-world RGB-D benchmark for embodied perception}, author = {IRVL UT Dallas}, year = 2026, url = {https://huggingface.co/datasets/IRVLUTD/RPX}, } ``` ## License Released under the **cc-by-4.0** license.