--- language: - en license: mit pretty_name: GAUGE tags: - robotics - embodied-ai - physics - simulation - world-model - motion-capture - sim-to-real - deformable-objects - benchmark task_categories: - other --- # GAUGE Dataset **GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models** GAUGE is a real-world-grounded benchmark for evaluating the physical fidelity of numerical physics engines and generative video world models. The benchmark contains **22 controlled task families** spanning rigid bodies, flexible cables, textiles, and volumetric deformable objects. ## Task Overview GAUGE contains **22 controlled task families** spanning rigid bodies, flexible cables, textiles, and volumetric deformable objects. | Category | Task | Video | Description | Evaluation | Subtasks | Material | | --- | --- | --- | --- | --- | ---: | --- | | Rigid Body | Slope Contact | Slope Contact | Fall of a trirectangular tetrahedron | Slope collisions | 1 | Wood, Plastic | | Rigid Body | Nonsmooth Contact | Nonsmooth Contact | Fall of wedges and pyramids | Codimensional collisions | 3 | Wood, Plastic | | Rigid Body | Slope Slider | Slope Slider | Slide of a cube on a slope | Static and kinetic friction | 3 | Wood, Plastic, Metal | | Rigid Body | Turntable | Turntable | Slide of a cube on a turntable | Static and kinetic friction in a non-inertial frame | 3 | Wood, Plastic, Metal | | Rigid Body | Bouncing Ball | Bouncing Ball | Fall and bouncing of a ball | Rapid impact | 1 | Rubber | | Rigid Body | Newton's Cradle | Newton's Cradle | Collision of closely fitted balls | Momentum transfer | 1 | Metal | | Rigid Body | Wall Breaking | Wall Breaking | Collision of a wrecking ball with a wall | Large-scale dense collisions | 1 | Wood | | Rigid Body | Pendulum | Pendulum | Oscillation of a ball | Periodic motion | 1 | Metal | | Flexible Cable | Rope Winding | Rope Winding | Winding of a rope | Self-collision and stretch modulus | 1 | Rubber | | Textile | Textile Stretching | Textile Stretching | Tensile deformation of a textile | Stretch modulus | 1 | R, S, U, O, L, N | | Textile | Textile Bending | Textile Bending | Natural sagging of a textile | Bending modulus | 1 | R, S, U, O, L, N | | Textile | Textile Flinging | Textile Flinging | Fluttering of a textile | Motion under locally high acceleration | 1 | R, S, U, O, L, N | | Textile | Funnel | Funnel | Passage of textiles through a hole | Collision, friction | 1 | R, S, U, O, L, N | | Textile | Rotating Ball | Rotating Ball | Motion of a textile driven by a rotating ball | Static and kinetic friction | 1 | R, S, U | | Textile | Tablecloth Pulling | Tablecloth Pulling | Pulling a textile from beneath rigid objects | Static and kinetic friction | 1 | Wood, Plastic, Metal | | Volumetric Deformable Body | Foam Stretching | Foam Stretching | Stretching of an elastic cuboid | Stretching modulus | 1 | Soft, Hard | | Volumetric Deformable Body | Foam Compression | Foam Compression | Compression of an elastic cuboid | Compression modulus | 1 | Soft, Hard | | Volumetric Deformable Body | Foam Shearing | Foam Shearing | Shearing of an elastic cuboid | Shear modulus | 1 | Soft, Hard | | Volumetric Deformable Body | Foam Twisting | Foam Twisting | Twisting of an elastic cuboid | Twisting modulus | 1 | Soft, Hard | | Volumetric Deformable Body | Foam Bending | Foam Bending | Bending of an elastic cuboid | Bending modulus | 1 | Soft, Hard | | Volumetric Deformable Body | Stick-Stack | Stick-Stack | Sliding of an elastic rod on a plane | Static and kinetic friction | 1 | Soft, Hard | | Volumetric Deformable Body | Cantilever Beam | Cantilever Beam | Free hanging of an elastic cantilever beam | Coupling with a large stiffness ratio | 1 | Soft, Hard | **Textile material abbreviations:** R = Rayon, S = Satin, U = Uniform cloth, O = Oxford fabric, L = Synthetic leather, N = Nylon taslan. ## Physical Regimes | Physical Regime | Number of Task Families | Representative Properties | | -------------------- | ---------------------------- | --------------------- | | Rigid Body | 8 | Collision, friction, momentum transfer, impact, periodic motion | | Flexible Cable | 1 | Self-collision, stretching | | Textile | 6 | Stretching, bending, friction, high-acceleration dynamics | | Volumetric Deformable Body | 7 | Stretching, compression, shear, twisting, bending, friction | ## Dataset Contents GAUGE provides real-world experimental measurements and task-associated physical metadata for standardized physics-fidelity evaluation. The released dataset is organized around: - real-world motion-capture trajectories and measurements; - simulation-ready geometry and scene assets; - calibrated physical-property metadata; - standardized first-frame and text-prompt inputs for video world models; ## Citation If you find GAUGE useful in your research, please consider citing: ``` bibtex @article{Wang2026, title={GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models}, author={Wang, Shuai and Feng, Yaxin and Jiang, Xuekun and Tian, Shihan and others}, year={2026}, copyright = {arXiv.org perpetual, non-exclusive license}, doi = {10.48550/ARXIV.2608.05948}, keywords = {Artificial Intelligence (cs.AI), Computer Vision and Pattern Recognition (cs.CV), Robotics (cs.RO), FOS: Computer and information sciences}, publisher = {arXiv}, } ```