File size: 48,843 Bytes
7cffc2b |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 |
{
"2103.00020": {
"arxivId": "2103.00020",
"title": "Learning Transferable Visual Models From Natural Language Supervision"
},
"2106.09685": {
"arxivId": "2106.09685",
"title": "LoRA: Low-Rank Adaptation of Large Language Models"
},
"2010.02502": {
"arxivId": "2010.02502",
"title": "Denoising Diffusion Implicit Models"
},
"2104.14294": {
"arxivId": "2104.14294",
"title": "Emerging Properties in Self-Supervised Vision Transformers"
},
"2304.02643": {
"arxivId": "2304.02643",
"title": "Segment Anything"
},
"1711.00937": {
"arxivId": "1711.00937",
"title": "Neural Discrete Representation Learning"
},
"2201.05989": {
"arxivId": "2201.05989",
"title": "Instant neural graphics primitives with a multiresolution hash encoding"
},
"2302.05543": {
"arxivId": "2302.05543",
"title": "Adding Conditional Control to Text-to-Image Diffusion Models"
},
"2209.14988": {
"arxivId": "2209.14988",
"title": "DreamFusion: Text-to-3D using 2D Diffusion"
},
"2308.04079": {
"arxivId": "2308.04079",
"title": "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
},
"1904.05866": {
"arxivId": "1904.05866",
"title": "Expressive Body Capture: 3D Hands, Face, and Body From a Single Image"
},
"2106.10689": {
"arxivId": "2106.10689",
"title": "NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction"
},
"2008.02268": {
"arxivId": "2008.02268",
"title": "NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections"
},
"2111.12077": {
"arxivId": "2111.12077",
"title": "Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields"
},
"2211.09800": {
"arxivId": "2211.09800",
"title": "InstructPix2Pix: Learning to Follow Image Editing Instructions"
},
"1809.09401": {
"arxivId": "1809.09401",
"title": "Hypergraph Neural Networks"
},
"2201.09865": {
"arxivId": "2201.09865",
"title": "RePaint: Inpainting using Denoising Diffusion Probabilistic Models"
},
"2111.11215": {
"arxivId": "2111.11215",
"title": "Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction"
},
"2002.10099": {
"arxivId": "2002.10099",
"title": "Implicit Geometric Regularization for Learning Shapes"
},
"2303.11328": {
"arxivId": "2303.11328",
"title": "Zero-1-to-3: Zero-shot One Image to 3D Object"
},
"2103.15595": {
"arxivId": "2103.15595",
"title": "MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo"
},
"2305.16213": {
"arxivId": "2305.16213",
"title": "ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation"
},
"2112.03907": {
"arxivId": "2112.03907",
"title": "Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields"
},
"2212.08751": {
"arxivId": "2212.08751",
"title": "Point-E: A System for Generating 3D Point Clouds from Complex Prompts"
},
"1912.08804": {
"arxivId": "1912.08804",
"title": "SynSin: End-to-End View Synthesis From a Single Image"
},
"2108.10869": {
"arxivId": "2108.10869",
"title": "DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras"
},
"2309.16653": {
"arxivId": "2309.16653",
"title": "DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation"
},
"1906.08240": {
"arxivId": "1906.08240",
"title": "Neural Point-Based Graphics"
},
"2308.16512": {
"arxivId": "2308.16512",
"title": "MVDream: Multi-view Diffusion for 3D Generation"
},
"1611.07700": {
"arxivId": "1611.07700",
"title": "3D Menagerie: Modeling the 3D Shape and Pose of Animals"
},
"2310.08528": {
"arxivId": "2310.08528",
"title": "4D Gaussian Splatting for Real-Time Dynamic Scene Rendering"
},
"2301.09632": {
"arxivId": "2301.09632",
"title": "HexPlane: A Fast Representation for Dynamic Scenes"
},
"2401.10891": {
"arxivId": "2401.10891",
"title": "Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data"
},
"2308.09713": {
"arxivId": "2308.09713",
"title": "Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis"
},
"2309.03453": {
"arxivId": "2309.03453",
"title": "SyncDreamer: Generating Multiview-consistent Images from a Single-view Image"
},
"2309.13101": {
"arxivId": "2309.13101",
"title": "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"
},
"2311.12775": {
"arxivId": "2311.12775",
"title": "SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering"
},
"2402.05054": {
"arxivId": "2402.05054",
"title": "LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation"
},
"2309.16585": {
"arxivId": "2309.16585",
"title": "Text-to-3D using Gaussian Splatting"
},
"2210.00379": {
"arxivId": "2210.00379",
"title": "NeRF: Neural Radiance Field in 3D Vision, A Comprehensive Review"
},
"2403.17888": {
"arxivId": "2403.17888",
"title": "2D Gaussian Splatting for Geometrically Accurate Radiance Fields"
},
"2311.16493": {
"arxivId": "2311.16493",
"title": "Mip-Splatting: Alias-Free 3D Gaussian Splatting"
},
"2205.12183": {
"arxivId": "2205.12183",
"title": "StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learning"
},
"2310.10642": {
"arxivId": "2310.10642",
"title": "Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting"
},
"2312.02126": {
"arxivId": "2312.02126",
"title": "SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM"
},
"2312.06741": {
"arxivId": "2312.06741",
"title": "Gaussian Splatting SLAM"
},
"2312.00109": {
"arxivId": "2312.00109",
"title": "Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering"
},
"2401.03890": {
"arxivId": "2401.03890",
"title": "A Survey on 3D Gaussian Splatting"
},
"2311.11284": {
"arxivId": "2311.11284",
"title": "LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching"
},
"2312.09147": {
"arxivId": "2312.09147",
"title": "Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers"
},
"2304.04968": {
"arxivId": "2304.04968",
"title": "Re-imagine the Negative Prompt Algorithm: Transform 2D Diffusion into 3D, alleviate Janus problem and Beyond"
},
"2111.15246": {
"arxivId": "2111.15246",
"title": "Hallucinated Neural Radiance Fields in the Wild"
},
"2311.14521": {
"arxivId": "2311.14521",
"title": "GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting"
},
"2311.11700": {
"arxivId": "2311.11700",
"title": "GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting"
},
"2207.13298": {
"arxivId": "2207.13298",
"title": "Is Attention All That NeRF Needs?"
},
"2312.12337": {
"arxivId": "2312.12337",
"title": "PixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction"
},
"2303.02091": {
"arxivId": "2303.02091",
"title": "Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement"
},
"2311.13681": {
"arxivId": "2311.13681",
"title": "Compact 3D Gaussian Representation for Radiance Field"
},
"2311.12198": {
"arxivId": "2311.12198",
"title": "PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics"
},
"2312.13150": {
"arxivId": "2312.13150",
"title": "Splatter Image: Ultra-Fast Single-View 3D Reconstruction"
},
"2312.00732": {
"arxivId": "2312.00732",
"title": "Gaussian Grouping: Segment and Edit Anything in 3D Scenes"
},
"2312.16084": {
"arxivId": "2312.16084",
"title": "LangSplat: 3D Language Gaussian Splatting"
},
"2312.02069": {
"arxivId": "2312.02069",
"title": "GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians"
},
"2311.17245": {
"arxivId": "2311.17245",
"title": "LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS"
},
"2312.07920": {
"arxivId": "2312.07920",
"title": "DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes"
},
"2309.03903": {
"arxivId": "2309.03903",
"title": "Tracking Anything with Decoupled Video Segmentation"
},
"2312.13763": {
"arxivId": "2312.13763",
"title": "Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models"
},
"2311.17977": {
"arxivId": "2311.17977",
"title": "GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces"
},
"2312.03203": {
"arxivId": "2312.03203",
"title": "Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields"
},
"2312.10070": {
"arxivId": "2312.10070",
"title": "Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting"
},
"2312.00451": {
"arxivId": "2312.00451",
"title": "FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting"
},
"2312.14937": {
"arxivId": "2312.14937",
"title": "SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes"
},
"2312.03029": {
"arxivId": "2312.03029",
"title": "Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic Gaussians"
},
"2311.13384": {
"arxivId": "2311.13384",
"title": "LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes"
},
"2312.16812": {
"arxivId": "2312.16812",
"title": "Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis"
},
"2312.17142": {
"arxivId": "2312.17142",
"title": "DreamGaussian4D: Generative 4D Gaussian Splatting"
},
"2311.16037": {
"arxivId": "2311.16037",
"title": "GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions"
},
"2311.16473": {
"arxivId": "2311.16473",
"title": "GS-IR: 3D Gaussian Splatting for Inverse Rendering"
},
"2402.17427": {
"arxivId": "2402.17427",
"title": "VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction"
},
"2310.08529": {
"arxivId": "2310.08529",
"title": "GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models"
},
"2104.06797": {
"arxivId": "2104.06797",
"title": "Revisiting Light Field Rendering With Deep Anti-Aliasing Neural Network"
},
"2312.09228": {
"arxivId": "2312.09228",
"title": "3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting"
},
"2311.16728": {
"arxivId": "2311.16728",
"title": "Photo-SLAM: Real-Time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras"
},
"2312.07504": {
"arxivId": "2312.07504",
"title": "COLMAP-Free 3D Gaussian Splatting"
},
"2312.02134": {
"arxivId": "2312.02134",
"title": "GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians"
},
"2402.14650": {
"arxivId": "2402.14650",
"title": "GaussianPro: 3D Gaussian Splatting with Progressive Propagation"
},
"2312.02973": {
"arxivId": "2312.02973",
"title": "GauHuman: Articulated Gaussian Splatting from Monocular Human Videos"
},
"2311.17910": {
"arxivId": "2311.17910",
"title": "HUGS: Human Gaussian Splats"
},
"2311.17061": {
"arxivId": "2311.17061",
"title": "HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting"
},
"2312.02155": {
"arxivId": "2312.02155",
"title": "GPS-Gaussian: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human Novel View Synthesis"
},
"2401.02436": {
"arxivId": "2401.02436",
"title": "Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis"
},
"2312.17225": {
"arxivId": "2312.17225",
"title": "4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency"
},
"2312.00846": {
"arxivId": "2312.00846",
"title": "NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance"
},
"2312.03431": {
"arxivId": "2312.03431",
"title": "Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle"
},
"2203.16875": {
"arxivId": "2203.16875",
"title": "MPS-NeRF: Generalizable 3D Human Rendering from Multiview Images"
},
"2311.17089": {
"arxivId": "2311.17089",
"title": "Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering"
},
"2311.13398": {
"arxivId": "2311.13398",
"title": "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"
},
"2312.00206": {
"arxivId": "2312.00206",
"title": "SparseGS: Real-Time 360\u00b0 Sparse View Synthesis using Gaussian Splatting"
},
"2311.16043": {
"arxivId": "2311.16043",
"title": "Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing"
},
"2311.17113": {
"arxivId": "2311.17113",
"title": "Human Gaussian Splatting: Real-Time Rendering of Animatable Avatars"
},
"2311.18159": {
"arxivId": "2311.18159",
"title": "Compact3D: Compressing Gaussian Splat Radiance Field Models with Vector Quantization"
},
"2305.20082": {
"arxivId": "2305.20082",
"title": "Control4D: Dynamic Portrait Editing by Learning 4D GAN from 2D Diffusion-based Editor"
},
"2403.14627": {
"arxivId": "2403.14627",
"title": "MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images"
},
"2402.08682": {
"arxivId": "2402.08682",
"title": "IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation"
},
"2312.05941": {
"arxivId": "2312.05941",
"title": "ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering"
},
"2311.16099": {
"arxivId": "2311.16099",
"title": "GART: Gaussian Articulated Template Models"
},
"2403.06912": {
"arxivId": "2403.06912",
"title": "DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization"
},
"2312.03704": {
"arxivId": "2312.03704",
"title": "Relightable Gaussian Codec Avatars"
},
"2311.18482": {
"arxivId": "2311.18482",
"title": "Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding"
},
"2312.00112": {
"arxivId": "2312.00112",
"title": "DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting"
},
"2401.04099": {
"arxivId": "2401.04099",
"title": "AGG: Amortized Generative 3D Gaussians for Single Image to 3D"
},
"2312.13299": {
"arxivId": "2312.13299",
"title": "Compact 3D Scene Representation via Self-Organizing Gaussian Grids"
},
"2403.11134": {
"arxivId": "2403.11134",
"title": "Recent Advances in 3D Gaussian Splatting"
},
"2312.04564": {
"arxivId": "2312.04564",
"title": "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"
},
"2402.07207": {
"arxivId": "2402.07207",
"title": "GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting"
},
"2402.03246": {
"arxivId": "2402.03246",
"title": "SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM"
},
"2312.01196": {
"arxivId": "2312.01196",
"title": "Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction"
},
"2311.17857": {
"arxivId": "2311.17857",
"title": "Gaussian Shell Maps for Efficient 3D Human Generation"
},
"2311.17907": {
"arxivId": "2311.17907",
"title": "CG3D: Compositional Generation for Text-to-3D via Gaussian Splatting"
},
"2404.17774": {
"arxivId": "2404.17774",
"title": "High-quality Surface Reconstruction using Gaussian Surfels"
},
"2402.03307": {
"arxivId": "2402.03307",
"title": "4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes"
},
"2404.10772": {
"arxivId": "2404.10772",
"title": "Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes"
},
"2403.01444": {
"arxivId": "2403.01444",
"title": "3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos"
},
"2403.12365": {
"arxivId": "2403.12365",
"title": "GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation"
},
"2401.01970": {
"arxivId": "2401.01970",
"title": "FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding"
},
"2312.11458": {
"arxivId": "2312.11458",
"title": "GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis"
},
"2403.13806": {
"arxivId": "2403.13806",
"title": "RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS"
},
"2402.15870": {
"arxivId": "2402.15870",
"title": "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"
},
"2402.13255": {
"arxivId": "2402.13255",
"title": "How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey"
},
"2402.10128": {
"arxivId": "2402.10128",
"title": "GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering"
},
"2402.07181": {
"arxivId": "2402.07181",
"title": "3D Gaussian Splatting as New Era: A Survey."
},
"2311.11221": {
"arxivId": "2311.11221",
"title": "GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise"
},
"2403.06908": {
"arxivId": "2403.06908",
"title": "FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization"
},
"2401.08742": {
"arxivId": "2401.08742",
"title": "Efficient4D: Fast Dynamic 3D Object Generation from a Single-view Video"
},
"2312.13271": {
"arxivId": "2312.13271",
"title": "Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting"
},
"2307.08093": {
"arxivId": "2307.08093",
"title": "Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collections"
},
"2402.10259": {
"arxivId": "2402.10259",
"title": "GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting"
},
"2403.16964": {
"arxivId": "2403.16964",
"title": "GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction"
},
"2403.12722": {
"arxivId": "2403.12722",
"title": "HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting"
},
"2401.14828": {
"arxivId": "2401.14828",
"title": "TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts"
},
"2312.00583": {
"arxivId": "2312.00583",
"title": "DeformGS: Scene Flow in Highly Deformable Scenes for Deformable Object Manipulation"
},
"2401.11535": {
"arxivId": "2401.11535",
"title": "Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting"
},
"2312.09242": {
"arxivId": "2312.09242",
"title": "Text2Immersion: Generative Immersive Scene with 3D Gaussians"
},
"2312.04820": {
"arxivId": "2312.04820",
"title": "Learn to Optimize Denoising Scores for 3D Generation: A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting"
},
"2403.14166": {
"arxivId": "2403.14166",
"title": "Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians"
},
"2311.16737": {
"arxivId": "2311.16737",
"title": "Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields"
},
"2404.00409": {
"arxivId": "2404.00409",
"title": "3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting"
},
"2403.19615": {
"arxivId": "2403.19615",
"title": "SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing"
},
"2403.15530": {
"arxivId": "2403.15530",
"title": "Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting"
},
"2403.07494": {
"arxivId": "2403.07494",
"title": "SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM"
},
"2401.06003": {
"arxivId": "2401.06003",
"title": "TRIPS: Trilinear Point Splatting for Real\u2010Time Radiance Field Rendering"
},
"2403.10427": {
"arxivId": "2403.10427",
"title": "SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians"
},
"2402.10483": {
"arxivId": "2402.10483",
"title": "GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians"
},
"2403.20309": {
"arxivId": "2403.20309",
"title": "InstantSplat: Unbounded Sparse-view Pose-free Gaussian Splatting in 40 Seconds"
},
"2403.15704": {
"arxivId": "2403.15704",
"title": "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections"
},
"2403.12550": {
"arxivId": "2403.12550",
"title": "Rgbd Gs-icp Slam"
},
"2403.11447": {
"arxivId": "2403.11447",
"title": "Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction"
},
"2403.09413": {
"arxivId": "2403.09413",
"title": "Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting"
},
"2312.05664": {
"arxivId": "2312.05664",
"title": "CoGS: Controllable Gaussian Splatting"
},
"2112.10752": {
"arxivId": "2112.10752",
"title": "High-Resolution Image Synthesis with Latent Diffusion Models"
},
"1512.03012": {
"arxivId": "1512.03012",
"title": "ShapeNet: An Information-Rich 3D Model Repository"
},
"1609.03677": {
"arxivId": "1609.03677",
"title": "Unsupervised Monocular Depth Estimation with Left-Right Consistency"
},
"1907.01341": {
"arxivId": "1907.01341",
"title": "Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-Shot Cross-Dataset Transfer"
},
"2011.13961": {
"arxivId": "2011.13961",
"title": "D-NeRF: Neural Radiance Fields for Dynamic Scenes"
},
"1906.05797": {
"arxivId": "1906.05797",
"title": "The Replica Dataset: A Digital Replica of Indoor Spaces"
},
"2012.15838": {
"arxivId": "2012.15838",
"title": "Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans"
},
"2212.08051": {
"arxivId": "2212.08051",
"title": "Objaverse: A Universe of Annotated 3D Objects"
},
"2107.03312": {
"arxivId": "2107.03312",
"title": "SoundStream: An End-to-End Neural Audio Codec"
},
"1803.04758": {
"arxivId": "1803.04758",
"title": "Video Based Reconstruction of 3D People Models"
},
"2012.12247": {
"arxivId": "2012.12247",
"title": "Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video"
},
"2201.04127": {
"arxivId": "2201.04127",
"title": "HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video"
},
"2301.10241": {
"arxivId": "2301.10241",
"title": "K-Planes: Explicit Radiance Fields in Space, Time, and Appearance"
},
"2111.13679": {
"arxivId": "2111.13679",
"title": "NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images"
},
"1906.04173": {
"arxivId": "1906.04173",
"title": "Differentiable surface splatting for point-based geometry processing"
},
"2008.09309": {
"arxivId": "2008.09309",
"title": "InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image"
},
"2303.09553": {
"arxivId": "2303.09553",
"title": "LERF: Language Embedded Radiance Fields"
},
"2203.12575": {
"arxivId": "2203.12575",
"title": "NeuMan: Neural Human Radiance Field from a Single Video"
},
"2212.05231": {
"arxivId": "2212.05231",
"title": "NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction"
},
"2105.14021": {
"arxivId": "2105.14021",
"title": "Boosting Monocular Depth Estimation Models to High-Resolution via Content-Adaptive Multi-Resolution Merging"
},
"2109.02369": {
"arxivId": "2109.02369",
"title": "Point\u2010Based Neural Rendering with Per\u2010View Optimization"
},
"2206.05737": {
"arxivId": "2206.05737",
"title": "SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse views"
},
"2301.07525": {
"arxivId": "2301.07525",
"title": "OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation"
},
"2106.12372": {
"arxivId": "2106.12372",
"title": "Real-time neural radiance caching for path tracing"
},
"2105.01794": {
"arxivId": "2105.01794",
"title": "Real-time deep dynamic characters"
},
"2211.11610": {
"arxivId": "2211.11610",
"title": "Tensor4D: Efficient Neural 4D Decomposition for High-Fidelity Dynamic Reconstruction and Rendering"
},
"2012.09855": {
"arxivId": "2012.09855",
"title": "Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Image"
},
"2203.14478": {
"arxivId": "2203.14478",
"title": "Structured Local Radiance Fields for Human Avatar Modeling"
},
"2311.09217": {
"arxivId": "2311.09217",
"title": "DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model"
},
"2211.12254": {
"arxivId": "2211.12254",
"title": "SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fields"
},
"2305.06356": {
"arxivId": "2305.06356",
"title": "HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion"
},
"2207.12298": {
"arxivId": "2207.12298",
"title": "Deforming Radiance Fields with Cages"
},
"2112.01983": {
"arxivId": "2112.01983",
"title": "CoNeRF: Controllable Neural Radiance Fields"
},
"2204.10850": {
"arxivId": "2204.10850",
"title": "Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation"
},
"2311.08581": {
"arxivId": "2311.08581",
"title": "Drivable 3D Gaussian Avatars"
},
"2306.09347": {
"arxivId": "2306.09347",
"title": "Segment Any Point Cloud Sequences by Distilling Vision Foundation Models"
},
"2303.14001": {
"arxivId": "2303.14001",
"title": "Grid-guided Neural Radiance Fields for Large Urban Scenes"
},
"2303.05512": {
"arxivId": "2303.05512",
"title": "PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification"
},
"2205.14929": {
"arxivId": "2205.14929",
"title": "Neural Volumetric Object Selection"
},
"2312.00860": {
"arxivId": "2312.00860",
"title": "Segment Any 3D Gaussians"
},
"2401.01339": {
"arxivId": "2401.01339",
"title": "Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting"
},
"2206.06577": {
"arxivId": "2206.06577",
"title": "Physics informed neural fields for smoke reconstruction with sparse data"
},
"2202.06079": {
"arxivId": "2202.06079",
"title": "Text and Image Guided 3D Avatar Generation and Manipulation"
},
"2403.05087": {
"arxivId": "2403.05087",
"title": "SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting"
},
"2311.18561": {
"arxivId": "2311.18561",
"title": "Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering"
},
"2305.00942": {
"arxivId": "2305.00942",
"title": "StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Video"
},
"2312.04558": {
"arxivId": "2312.04558",
"title": "MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar"
},
"2403.17898": {
"arxivId": "2403.17898",
"title": "Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians"
},
"2401.09720": {
"arxivId": "2401.09720",
"title": "GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting"
},
"2312.03461": {
"arxivId": "2312.03461",
"title": "HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting"
},
"2312.02902": {
"arxivId": "2312.02902",
"title": "HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting"
},
"2311.12891": {
"arxivId": "2311.12891",
"title": "Text-Guided Texturing by Synchronized Multi-View Diffusion"
},
"2311.10812": {
"arxivId": "2311.10812",
"title": "SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos"
},
"2401.17857": {
"arxivId": "2401.17857",
"title": "Semantic Anything in 3D Gaussians"
},
"2312.15258": {
"arxivId": "2312.15258",
"title": "Human101: Training 100+FPS Human Gaussians in 100s from 1 View"
},
"2312.15059": {
"arxivId": "2312.15059",
"title": "Deformable 3D Gaussian Splatting for Animatable Human Avatars"
},
"2312.01632": {
"arxivId": "2312.01632",
"title": "GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation"
},
"2106.03804": {
"arxivId": "2106.03804",
"title": "Deep Medial Fields"
},
"2404.06270": {
"arxivId": "2404.06270",
"title": "3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis"
},
"2007.04940": {
"arxivId": "2007.04940",
"title": "The Phong Surface: Efficient 3D Model Fitting using Lifted Optimization"
},
"2308.16758": {
"arxivId": "2308.16758",
"title": "Towards High-Fidelity Text-Guided 3D Face Generation and Manipulation Using only Images"
},
"2404.07991": {
"arxivId": "2404.07991",
"title": "GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh"
},
"2402.04796": {
"arxivId": "2402.04796",
"title": "Mesh-based Gaussian Splatting for Real-time Large-scale Deformation"
},
"2211.16386": {
"arxivId": "2211.16386",
"title": "Compressing Volumetric Radiance Fields to 1 MB"
},
"2403.14530": {
"arxivId": "2403.14530",
"title": "HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression"
},
"2406.17074": {
"arxivId": "2406.17074",
"title": "Reducing the Memory Footprint of 3D Gaussian Splatting"
},
"1505.04597": {
"arxivId": "1505.04597",
"title": "U-Net: Convolutional Networks for Biomedical Image Segmentation"
},
"1605.08695": {
"arxivId": "1605.08695",
"title": "TensorFlow: A system for large-scale machine learning"
},
"1912.04958": {
"arxivId": "1912.04958",
"title": "Analyzing and Improving the Image Quality of StyleGAN"
},
"1901.05103": {
"arxivId": "1901.05103",
"title": "DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation"
},
"1812.03828": {
"arxivId": "1812.03828",
"title": "Occupancy Networks: Learning 3D Reconstruction in Function Space"
},
"2103.13415": {
"arxivId": "2103.13415",
"title": "Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields"
},
"1812.02822": {
"arxivId": "1812.02822",
"title": "Learning Implicit Fields for Generative Shape Modeling"
},
"2012.02190": {
"arxivId": "2012.02190",
"title": "pixelNeRF: Neural Radiance Fields from One or Few Images"
},
"2312.00752": {
"arxivId": "2312.00752",
"title": "Mamba: Linear-Time Sequence Modeling with Selective State Spaces"
},
"2112.07945": {
"arxivId": "2112.07945",
"title": "Efficient Geometry-aware 3D Generative Adversarial Networks"
},
"2211.10440": {
"arxivId": "2211.10440",
"title": "Magic3D: High-Resolution Text-to-3D Content Creation"
},
"2304.08818": {
"arxivId": "2304.08818",
"title": "Align Your Latents: High-Resolution Video Synthesis with Latent Diffusion Models"
},
"2112.12130": {
"arxivId": "2112.12130",
"title": "NICE-SLAM: Neural Implicit Scalable Encoding for SLAM"
},
"2104.00677": {
"arxivId": "2104.00677",
"title": "Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis"
},
"2111.04276": {
"arxivId": "2111.04276",
"title": "Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis"
},
"2304.06706": {
"arxivId": "2304.06706",
"title": "Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields"
},
"2303.12789": {
"arxivId": "2303.12789",
"title": "Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions"
},
"2208.00277": {
"arxivId": "2208.00277",
"title": "MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures"
},
"2304.08465": {
"arxivId": "2304.08465",
"title": "MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editing"
},
"2103.01954": {
"arxivId": "2103.01954",
"title": "Mixture of volumetric primitives for efficient neural rendering"
},
"2307.05663": {
"arxivId": "2307.05663",
"title": "Objaverse-XL: A Universe of 10M+ 3D Objects"
},
"2205.15285": {
"arxivId": "2205.15285",
"title": "Fast Dynamic Radiance Fields with Time-Aware Neural Voxels"
},
"2002.10880": {
"arxivId": "2002.10880",
"title": "PolyGen: An Autoregressive Generative Model of 3D Meshes"
},
"2303.07418": {
"arxivId": "2303.07418",
"title": "FreeNeRF: Improving Few-Shot Neural Rendering with Free Frequency Regularization"
},
"1908.04520": {
"arxivId": "1908.04520",
"title": "SDM-NET: Deep Generative Network for Structured Deformable Mesh"
},
"2302.14859": {
"arxivId": "2302.14859",
"title": "BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis"
},
"2309.15807": {
"arxivId": "2309.15807",
"title": "Emu: Enhancing Image Generation Models Using Photogenic Needles in a Haystack"
},
"2210.15858": {
"arxivId": "2210.15858",
"title": "Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representation"
},
"2304.14377": {
"arxivId": "2304.14377",
"title": "Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAM"
},
"2312.02201": {
"arxivId": "2312.02201",
"title": "ImageDream: Image-Prompt Multi-view Diffusion for 3D Generation"
},
"2312.02981": {
"arxivId": "2312.02981",
"title": "ReconFusion: 3D Reconstruction with Diffusion Priors"
},
"2310.19415": {
"arxivId": "2310.19415",
"title": "Text-to-3D with Classifier Score Distillation"
},
"2311.15475": {
"arxivId": "2311.15475",
"title": "MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers"
},
"2401.16663": {
"arxivId": "2401.16663",
"title": "VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality"
},
"2303.10840": {
"arxivId": "2303.10840",
"title": "Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflection"
},
"2312.05133": {
"arxivId": "2312.05133",
"title": "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization"
},
"2304.10080": {
"arxivId": "2304.10080",
"title": "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering"
},
"2403.18795": {
"arxivId": "2403.18795",
"title": "Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction"
},
"2312.11461": {
"arxivId": "2312.11461",
"title": "GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning"
},
"2403.17822": {
"arxivId": "2403.17822",
"title": "DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing"
},
"2404.01133": {
"arxivId": "2404.01133",
"title": "CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians"
},
"2402.06149": {
"arxivId": "2402.06149",
"title": "HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting"
},
"2401.00834": {
"arxivId": "2401.00834",
"title": "Deblurring 3D Gaussian Splatting"
},
"2404.07199": {
"arxivId": "2404.07199",
"title": "RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion"
},
"2403.14939": {
"arxivId": "2403.14939",
"title": "STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians"
},
"2402.01459": {
"arxivId": "2402.01459",
"title": "GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting"
},
"2401.15318": {
"arxivId": "2401.15318",
"title": "Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting"
},
"2309.10336": {
"arxivId": "2309.10336",
"title": "Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detail"
},
"2010.06217": {
"arxivId": "2010.06217",
"title": "TM-NET"
},
"2403.11247": {
"arxivId": "2403.11247",
"title": "Compact 3D Gaussian Splatting For Dense Visual SLAM"
},
"2403.16095": {
"arxivId": "2403.16095",
"title": "CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field"
},
"2403.08321": {
"arxivId": "2403.08321",
"title": "ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation"
},
"2404.06109": {
"arxivId": "2404.06109",
"title": "Revising Densification in Gaussian Splatting"
},
"2403.02751": {
"arxivId": "2403.02751",
"title": "Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps"
},
"2401.14857": {
"arxivId": "2401.14857",
"title": "LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-Time 3D Radiance Field Map Rendering"
},
"2404.06903": {
"arxivId": "2404.06903",
"title": "DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting"
},
"2402.00525": {
"arxivId": "2402.00525",
"title": "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"
},
"2312.02214": {
"arxivId": "2312.02214",
"title": "FlashAvatar: High-Fidelity Digital Avatar Rendering at 300FPS"
},
"2404.03575": {
"arxivId": "2404.03575",
"title": "DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling"
},
"2403.19655": {
"arxivId": "2403.19655",
"title": "GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling"
},
"2403.11056": {
"arxivId": "2403.11056",
"title": "Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration"
},
"2403.07807": {
"arxivId": "2403.07807",
"title": "StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting"
},
"1409.1556": {
"arxivId": "1409.1556",
"title": "Very Deep Convolutional Networks for Large-Scale Image Recognition"
},
"1801.03924": {
"arxivId": "1801.03924",
"title": "The Unreasonable Effectiveness of Deep Features as a Perceptual Metric"
},
"1602.07360": {
"arxivId": "1602.07360",
"title": "SqueezeNet: AlexNet-level accuracy with 50x fewer parameters and <1MB model size"
},
"1610.06475": {
"arxivId": "1610.06475",
"title": "ORB-SLAM2: An Open-Source SLAM System for Monocular, Stereo, and RGB-D Cameras"
},
"1702.04405": {
"arxivId": "1702.04405",
"title": "ScanNet: Richly-Annotated 3D Reconstructions of Indoor Scenes"
},
"1709.06158": {
"arxivId": "1709.06158",
"title": "Matterport3D: Learning from RGB-D Data in Indoor Environments"
},
"2003.04618": {
"arxivId": "2003.04618",
"title": "Convolutional Occupancy Networks"
},
"1612.03153": {
"arxivId": "1612.03153",
"title": "Panoptic Studio: A Massively Multiview System for Social Interaction Capture"
},
"2103.03231": {
"arxivId": "2103.03231",
"title": "DONeRF: Towards Real\u2010Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks"
},
"2302.07817": {
"arxivId": "2302.07817",
"title": "Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction"
},
"2112.00726": {
"arxivId": "2112.00726",
"title": "MonoScene: Monocular 3D Semantic Scene Completion"
},
"2304.05316": {
"arxivId": "2304.05316",
"title": "OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Prediction"
},
"2204.04153": {
"arxivId": "2204.04153",
"title": "Particle Video Revisited: Tracking Through Occlusions Using Point Trajectories"
},
"2205.14330": {
"arxivId": "2205.14330",
"title": "Differentiable Point-Based Radiance Fields for Efficient View Synthesis"
},
"2303.14435": {
"arxivId": "2303.14435",
"title": "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects"
},
"2205.07058": {
"arxivId": "2205.07058",
"title": "RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesis"
},
"2112.01890": {
"arxivId": "2112.01890",
"title": "Fast Direct Stereo Visual SLAM"
},
"2311.16096": {
"arxivId": "2311.16096",
"title": "Animatable and Relightable Gaussians for High-fidelity Human Avatar Modeling"
},
"2310.02977": {
"arxivId": "2310.02977",
"title": "T3Bench: Benchmarking Current Progress in Text-to-3D Generation"
},
"2209.13091": {
"arxivId": "2209.13091",
"title": "WaterNeRF: Neural Radiance Fields for Underwater Scenes"
},
"2201.05023": {
"arxivId": "2201.05023",
"title": "Stereo Magnification with Multi-Layer Images"
},
"2306.03000": {
"arxivId": "2306.03000",
"title": "BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fields"
},
"2311.10959": {
"arxivId": "2311.10959",
"title": "Structure-Aware Sparse-View X-Ray 3D Reconstruction"
},
"1801.01290": {
"arxivId": "1801.01290",
"title": "Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor"
},
"1903.11027": {
"arxivId": "1903.11027",
"title": "nuScenes: A Multimodal Dataset for Autonomous Driving"
},
"1806.07366": {
"arxivId": "1806.07366",
"title": "Neural Ordinary Differential Equations"
},
"1912.04838": {
"arxivId": "1912.04838",
"title": "Scalability in Perception for Autonomous Driving: Waymo Open Dataset"
},
"1904.01201": {
"arxivId": "1904.01201",
"title": "Habitat: A Platform for Embodied AI Research"
},
"1911.02620": {
"arxivId": "1911.02620",
"title": "Argoverse: 3D Tracking and Forecasting With Rich Maps"
},
"1807.06757": {
"arxivId": "1807.06757",
"title": "On Evaluation of Embodied Navigation Agents"
},
"1909.12271": {
"arxivId": "1909.12271",
"title": "RLBench: The Robot Learning Benchmark & Learning Environment"
},
"2108.03298": {
"arxivId": "2108.03298",
"title": "What Matters in Learning from Offline Human Demonstrations for Robot Manipulation"
},
"2209.15397": {
"arxivId": "2209.15397",
"title": "KISS-ICP: In Defense of Point-to-Point ICP \u2013 Simple, Accurate, and Robust Registration If Done the Right Way"
},
"2210.05633": {
"arxivId": "2210.05633",
"title": "Habitat-Matterport 3D Semantics Dataset"
},
"2208.04726": {
"arxivId": "2208.04726",
"title": "Deep Patch Visual Odometry"
},
"2406.12080": {
"arxivId": "2406.12080",
"title": "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
},
"2111.10946": {
"arxivId": "2111.10946",
"title": "A General Framework for Lifelong Localization and Mapping in Changing Environment"
},
"2311.11016": {
"arxivId": "2311.11016",
"title": "SNI-SLAM: Semantic Neural Implicit SLAM"
},
"2403.09637": {
"arxivId": "2403.09637",
"title": "GaussianGrasper: 3D Language Gaussian Splatting for Open-Vocabulary Robotic Grasping"
},
"2406.06521": {
"arxivId": "2406.06521",
"title": "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"
},
"2404.13026": {
"arxivId": "2404.13026",
"title": "PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation"
},
"2404.19706": {
"arxivId": "2404.19706",
"title": "RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting"
},
"2403.11831": {
"arxivId": "2403.11831",
"title": "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting"
}
} |